Ivan "Ironman" Stewart's Super Off Road/RAM map: Difference between revisions

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==Other Variables==
==Other Variables==
* 72D: Number of Players (1-4).  When set to 0, computer plays for all players, then game crashes between races.
* 72D: Number of Players (1-4)
* 75D-7D0: P1-P4 Lives
* 7A8-7AB: P1-P4 Eliminated Flag (00 = live, FF = eliminated, CPU plays for this player)
 
Note: If all players are eliminated, or there are 0 players in the game, the game crashes between races.


* 75D-7D0: P1-P4 Lives
* 7A8-7AB: P1-P4 Eliminated Flag (00 = live, FF = eliminated)
* 7AF: Race Number (Display Only)
* 7AF: Race Number (Display Only)
* 7E0: Race Number
* 7E0: Race Number
{{Internal Data|game=Ivan "Ironman" Stewart's Super Off-Road}}
{{Internal Data|game=Ivan "Ironman" Stewart's Super Off-Road}}

Revision as of 22:47, 10 June 2021

Chip tiny.png The following article is a RAM map for Ivan "Ironman" Stewart's Super Off Road.

Player Stats

0x47 bytes per player.

Player 1:

  • 305-30C: Money (8 digits, left digit first)
  • 30D: Country (00 = USA, 01 = Italy, 02 = Germany, 03 = Britain, 04 = France, 05 = Japan, 06 = Canada, 07 = Austraila, 08 = Leland)
  • 30E: Shocks (0-6)
  • 30F: Tires (0-6)
  • 310: Nitros (0-99)
  • 311: Acceleration (0-6)
  • 312: Top Speed (0-6)
  • 313-339: Track Records
  • 33F: Lap Counter (0-5, set to 05 to instantly win a race)
  • 344: Lap Progress

Player 2:

  • 34C-353: Money (8 digits, left digit first)
  • 354: Country (00 = USA, 01 = Italy, 02 = Germany, 03 = Britain, 04 = France, 05 = Japan, 06 = Canada, 07 = Austraila, 08 = Leland)
  • 355: Shocks (0-6)
  • 356: Tires (0-6)
  • 357: Nitros (0-99)
  • 358: Acceleration (0-6)
  • 359: Top Speed (0-6)
  • 35A-380: Track Records
  • 386: Lap Counter (0-5, set to 05 to instantly win a race)
  • 38B: Lap Progress

Player 3:

  • 393-39A: Money (8 digits, left digit first)
  • 39B: Country (00 = USA, 01 = Italy, 02 = Germany, 03 = Britain, 04 = France, 05 = Japan, 06 = Canada, 07 = Austraila, 08 = Leland)
  • 39C: Shocks (0-6)
  • 39D: Tires (0-6)
  • 39E: Nitros (0-99)
  • 39F: Acceleration (0-6)
  • 3A0: Top Speed (0-6)
  • 3A1-3C7: Track Records
  • 3CD: Lap Counter (0-5)
  • 3D2: Lap Progress

Player 4:

  • 3DA-3E1: Money (8 digits, left digit first)
  • 3E2: Country (00 = USA, 01 = Italy, 02 = Germany, 03 = Britain, 04 = France, 05 = Japan, 06 = Canada, 07 = Austraila, 08 = Leland)
  • 3E3: Shocks (0-6)
  • 3E4: Tires (0-6)
  • 3E5: Nitros (0-99)
  • 3E6: Acceleration (0-6)
  • 3E7: Top Speed (0-6)
  • 3E8-40E: Track Records
  • 414: Lap Counter (0-5, set to 05 to instantly win a race)
  • 419: Lap Progress

Other Variables

  • 72D: Number of Players (1-4)
  • 75D-7D0: P1-P4 Lives
  • 7A8-7AB: P1-P4 Eliminated Flag (00 = live, FF = eliminated, CPU plays for this player)

Note: If all players are eliminated, or there are 0 players in the game, the game crashes between races.

  • 7AF: Race Number (Display Only)
  • 7E0: Race Number