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Battletoads (NES)/RAM map: Difference between revisions
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{{rammap|game=Battletoads}} | {{rammap|game=Battletoads (NES)}} | ||
* <tt>000E</tt> = Current continues (Player 1) | * <tt>000E</tt> = Current continues (Player 1) |
Revision as of 02:46, 30 December 2019
The following article is a RAM map for Battletoads (NES).
- 000E = Current continues (Player 1)
- 000F = Current continues (Player 2)
- 0011 = Current lives (Player 1)
- 0012 = Current lives (Player 2)
- 0033 = Current music tempo