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Battletoads (NES)/RAM map: Difference between revisions
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Blaziken257 (talk | contribs) (Created page with "{{rammap|game=Battletoads}} * <tt>000E</tt> = Current continues (Player 1) * <tt>000F</tt> = Current continues (Player 2) * <tt>0011</tt> = Current lives (Player 1) * <tt>001...") |
Blaziken257 (talk | contribs) mNo edit summary |
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* <tt>0012</tt> = Current lives (Player 2) | * <tt>0012</tt> = Current lives (Player 2) | ||
* <tt> | * <tt>0033</tt> = Current music tempo |
Revision as of 02:42, 30 December 2019
The following article is a RAM map for Battletoads (NES).
- 000E = Current continues (Player 1)
- 000F = Current continues (Player 2)
- 0011 = Current lives (Player 1)
- 0012 = Current lives (Player 2)
- 0033 = Current music tempo