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Star Fox/ROM map: Difference between revisions
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| <code>00264b</code> | | <code>00264b</code> | ||
| <code>00283f</code> | | <code>00283f</code> | ||
| 3D Object Index Table (2-byte address per entry) | | [[Star Fox:3D Object Index Table|3D Object Index Table]] (2-byte address per entry) | ||
|- | |- | ||
| <code>002840</code> | | <code>002840</code> | ||
| <code>002c3f</code> | | <code>002c3f</code> | ||
| Object Behavior Index Table (3-byte address + 1-byte object index per entry) | | [[Star Fox:Object Behavior Index Table|Object Behavior Index Table]] (3-byte address + 1-byte object index per entry) | ||
|- | |- | ||
| <code>002c15</code> | | <code>002c15</code> | ||
| <code>006900</code> | | <code>006900</code> | ||
| Object Data (28-byte struct per entry) | | [[Star Fox:Object Data|Object Data]] (28-byte struct per entry) | ||
|- | |- | ||
|colspan="3"| ... | |colspan="3"| ... | ||
Line 69: | Line 69: | ||
|<code>028000</code> | |<code>028000</code> | ||
|<code>02803F</code> | |<code>02803F</code> | ||
| Level Index Table (3-byte address per entry) | | [[Star Fox:Level Index Table|Level Index Table]] (3-byte address per entry) | ||
|- | |- | ||
|<code>028040</code> | |<code>028040</code> | ||
|<code>02FFFF</code> | |<code>02FFFF</code> | ||
| Level Data (Page 1) | | [[Star Fox:Level Data|Level Data]] (Page 1) | ||
|- | |- | ||
|<code>068000</code> | |<code>068000</code> | ||
|<code>06FFFF</code> | |<code>06FFFF</code> | ||
| Level Data (Page 2) | | [[Star Fox:Level Data|Level Data]] (Page 2) | ||
|- | |- | ||
|colspan="3"| ... | |colspan="3"| ... |
Revision as of 19:22, 16 May 2019
Start | End | Description |
---|---|---|
... | ||
001099
|
001341
|
bitmap font (unused) |
... | ||
00264b
|
00283f
|
3D Object Index Table (2-byte address per entry) |
002840
|
002c3f
|
Object Behavior Index Table (3-byte address + 1-byte object index per entry) |
002c15
|
006900
|
Object Data (28-byte struct per entry) |
... | ||
0075C0
|
007FDF
|
SNES Header (reference) |
... | ||
00D996
|
00E6B5
|
font (in-game text) |
... | ||
00F7DB
|
00FBD8
|
in-game text data |
00FBD9
|
00FCF4
|
in-game text pointer table |
... | ||
018AAA
|
018AC9
|
?? palette (2 bytes per entry) |
018ACA
|
018AE9
|
space palette |
018AEA
|
018B09
|
night palette |
018B0A
|
018B2A
|
day palette |
... | ||
028000
|
02803F
|
Level Index Table (3-byte address per entry) |
028040
|
02FFFF
|
Level Data (Page 1) |
068000
|
06FFFF
|
Level Data (Page 2) |
... | ||
~06F4AE
|
~06F7D7
|
end credits sequence |
... | ||
090000
|
0A031F
|
tileset |
... | ||
0A3EDA
|
0A48D9
|
end credits font |
0A48DA
|
A4E25
|
end credits text data |
... | ||
0BB7A4
|
0BE523
|
character graphics |
Internal Data for Star Fox
| |
---|---|