Final Fantasy 4 Advance/Monster stats: Difference between revisions

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(Moved content from ROM map, a little bit wikified, needs more)
 
m (typo)
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=External Links=
=External Links=
* [http://www.blitzkrieg.finalconquest.net/ff4a_editor/ff4a_monster-bytes.txt Monster bytes]]  
* [http://www.blitzkrieg.finalconquest.net/ff4a_editor/ff4a_monster-bytes.txt Monster bytes]


[[Category:Final Fantasy 4 Advance|Monster stats]]
[[Category:Final Fantasy 4 Advance|Monster stats]]

Revision as of 12:26, 3 January 2006

Monster stats
Game Final Fantasy 4 Advance
Start Address 0xF9114
End Address ?
# of Entries ?
Entry Length 28 bytes (0x1C)
Total Length ?
Back to the ROM map

The monster stats. The monster order is not the same as in the Bestiary. The Bestiary jumps around alot

Format

Byte # = data type (length):
01-04 = HP (4 bytes)
05 = Experience (2)
07 = Gil (2)
08 = Unknown (1)
09 = Strength (1)
10 = Unknown (1)
11 = Defense (1)
12 = Unknown (1)
13 = Unknown (1)
14 = Unknown (1)
15 = Magic Defense (1)
16 = Unknown (1)
17-18 = Unknown (2)
19 = Unknown (1)
20 = Unknown (1)
21 = Unknown (1)
22 = Magic Power (1)
23 = Status Resistances (1)
24 = Monster Type (1)
25-28 = Unknown (?)

External Links