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Might and Magic: Secret of the Inner Sanctum/ROM map: Difference between revisions
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(Created page with "{{rommap|game=Might and Magic: Secret of the Inner Sanctum}} == Graphics == 0x40010-0x4100F = Text 0x41010-0x4200F = Town Tiles 0x42010-0x4300F = Cave Tiles 0x43010-0x4400F =...") |
mNo edit summary |
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Line 2: | Line 2: | ||
== Graphics == | == Graphics == | ||
0x40010-0x4100F = Text | * 0x40010-0x4100F = Text | ||
0x41010-0x4200F = Town Tiles | * 0x41010-0x4200F = Town Tiles | ||
0x42010-0x4300F = Cave Tiles | * 0x42010-0x4300F = Cave Tiles | ||
0x43010-0x4400F = Cave Tiles 2 | * 0x43010-0x4400F = Cave Tiles 2 | ||
0x44010-0x4500F = Castle Tiles | * 0x44010-0x4500F = Castle Tiles | ||
0x45010-0x4600F = Overworld Tiles | * 0x45010-0x4600F = Overworld Tiles | ||
0x46010-0x4680F = Interface Tiles | * 0x46010-0x4680F = Interface Tiles | ||
0x4680F-0x4E80F = Portraits 1 | * 0x4680F-0x4E80F = Portraits 1 | ||
0x4E80F-0x4F80F = Fire/Interface/Shooting/Slashing Sprites | * 0x4E80F-0x4F80F = Fire/Interface/Shooting/Slashing Sprites | ||
0x50010-0x5100F = Unused Japanese Intro Text 1 | * 0x50010-0x5100F = Unused Japanese Intro Text 1 | ||
0x51010-0x5200F = Title Screen Tiles | * 0x51010-0x5200F = Title Screen Tiles | ||
0x52010-0x5800F = Title Screen Owl Animation | * 0x52010-0x5800F = Title Screen Owl Animation | ||
0x58010-0x5980F = Automap Tiles | * 0x58010-0x5980F = Automap Tiles | ||
0x5A810-0x5B80F = Portraits 2 | * 0x5A810-0x5B80F = Portraits 2 | ||
0x5B010-0x5C00F = Unused Japanese Intro Text 2 | * 0x5B010-0x5C00F = Unused Japanese Intro Text 2 | ||
0x5C010-0x6000F = Sorpigal Gallery Tiles | * 0x5C010-0x6000F = Sorpigal Gallery Tiles | ||
0x60010-0x6500F = Treasure Chests/Locations/Portraits 3 | * 0x60010-0x6500F = Treasure Chests/Locations/Portraits 3 | ||
0x65010-0x6580F = Fly/Monster Explosion/Interface Graphics | * 0x65010-0x6580F = Fly/Monster Explosion/Interface Graphics | ||
0x65810-8x0000F = Monster Graphics | * 0x65810-8x0000F = Monster Graphics | ||
== Palletes == | == Palletes == | ||
0x38EFA-0x38F09 Algary Pallete | * 0x38EFA-0x38F09 Algary Pallete | ||
0x38F48-0x38F57 Portsmith Pallete | * 0x38F48-0x38F57 Portsmith Pallete | ||
0x38FE5-0x38FF3 Sorpigal/Earlquin Pallette | * 0x38FE5-0x38FF3 Sorpigal/Earlquin Pallette | ||
0x3C63E-0x3C65D Automap Pallete Outdoors | * 0x3C63E-0x3C65D Automap Pallete Outdoors | ||
0x3C65E-0x3C67D Automap Pallete Indoors | * 0x3C65E-0x3C67D Automap Pallete Indoors | ||
{{Internal Data|game=Might and Magic: Secret of the Inner Sanctum}} | {{Internal Data|game=Might and Magic: Secret of the Inner Sanctum}} |
Revision as of 18:15, 18 August 2016
The following article is a ROM map for Might and Magic: Secret of the Inner Sanctum.
Graphics
- 0x40010-0x4100F = Text
- 0x41010-0x4200F = Town Tiles
- 0x42010-0x4300F = Cave Tiles
- 0x43010-0x4400F = Cave Tiles 2
- 0x44010-0x4500F = Castle Tiles
- 0x45010-0x4600F = Overworld Tiles
- 0x46010-0x4680F = Interface Tiles
- 0x4680F-0x4E80F = Portraits 1
- 0x4E80F-0x4F80F = Fire/Interface/Shooting/Slashing Sprites
- 0x50010-0x5100F = Unused Japanese Intro Text 1
- 0x51010-0x5200F = Title Screen Tiles
- 0x52010-0x5800F = Title Screen Owl Animation
- 0x58010-0x5980F = Automap Tiles
- 0x5A810-0x5B80F = Portraits 2
- 0x5B010-0x5C00F = Unused Japanese Intro Text 2
- 0x5C010-0x6000F = Sorpigal Gallery Tiles
- 0x60010-0x6500F = Treasure Chests/Locations/Portraits 3
- 0x65010-0x6580F = Fly/Monster Explosion/Interface Graphics
- 0x65810-8x0000F = Monster Graphics
Palletes
- 0x38EFA-0x38F09 Algary Pallete
- 0x38F48-0x38F57 Portsmith Pallete
- 0x38FE5-0x38FF3 Sorpigal/Earlquin Pallette
- 0x3C63E-0x3C65D Automap Pallete Outdoors
- 0x3C65E-0x3C67D Automap Pallete Indoors
Internal Data for Might and Magic: Secret of the Inner Sanctum
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