Mother 3/Named data structures: Difference between revisions

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{{subpage|game=MOTHER 3}}
==Overview==
==Overview==
MOTHER 3 uses a number of named data structures to organize data in both ROM and RAM. They can be identified by a four-letter ASCII header, and in most cases a corresponding footer. Shown below is a list of known structures:
MOTHER 3 uses a number of named data structures to organize data in both ROM and RAM. They can be identified by a four-letter ASCII header, and in most cases a corresponding footer. Shown below is a list of known structures:

Revision as of 04:51, 6 June 2016

This is a sub-page of Mother 3.

Overview

MOTHER 3 uses a number of named data structures to organize data in both ROM and RAM. They can be identified by a four-letter ASCII header, and in most cases a corresponding footer. Shown below is a list of known structures: