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Mother 3/Named data structures: Difference between revisions
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{{subpage|game=MOTHER 3}} | |||
==Overview== | ==Overview== | ||
MOTHER 3 uses a number of named data structures to organize data in both ROM and RAM. They can be identified by a four-letter ASCII header, and in most cases a corresponding footer. Shown below is a list of known structures: | MOTHER 3 uses a number of named data structures to organize data in both ROM and RAM. They can be identified by a four-letter ASCII header, and in most cases a corresponding footer. Shown below is a list of known structures: |
Revision as of 04:51, 6 June 2016
This is a sub-page of Mother 3.
Overview
MOTHER 3 uses a number of named data structures to organize data in both ROM and RAM. They can be identified by a four-letter ASCII header, and in most cases a corresponding footer. Shown below is a list of known structures: