THUNDER FORCE2/Tutorials: Difference between revisions

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{{rommap|game=Thunder Force II (GEN)}}
==Music Hacking==
===Main Header?===


<pre>
<pre>
Music are located in Z80 Bank $78000
00: ?
01: Music Volume
02: Main tempo modifier
03: Main pitch modifier
04: ?
05: ? same as 04?
06: ?
07: ?
08: ?
09: ?
0A: ?
0B: ?
0C: ?
0D: ?
0E: ?
0F: ?
</pre>


Music Z80 Pointer Song Name
===Volume Controll for each channel===
01 Music 00 $0100 Knights of Legend
<pre>
02 Music 01 $10E7 Exceed
10: Volume for channel 1
03 Music 02 $175F Take Strict Precautions
11: Volume for channel 2
04 Music 03 $1B24 Illusion
12: Volume for channel 3
05 Music 04 $22AB Irrevocable Dream
13: Volume for channel 4
06 Music 05 $2A5C A Ray of Hope
14: Volume for channel 5
07 Music 06 $3100 Cruise Control
15: Volume for channel 6
08 Music 07 $340C Cloud of Dust
16: Volume for PSG 1
09 Music 08 $391C Death Face's
17: Volume for PSG 2
10 Music 09 $4259 Big na Okata 1
18: Volume for PSG 3
11 Music 0A $467B Big na Okata 2
</pre>
12 Music 0B $4914 Big na Okata 3
 
13 Music 0C $4CB7 Big na Okata 5
===Channel Pointer===
14 Music 0D $4F39 Big na Okata 6
<pre>
15 Music 0E $5326 The Wind Blew All Day Long
19: Pointer to channel 1
16 Music 0F $586B Mission 2
1B: Pointer to channel 2
17 Music 10 $5C23 Stage Clear
1D: Pointer to channel 3
18 Music 11 $5DF9 Game Over
1F: Pointer to channel 4
19 Music 12 $6011 Take Off One's Gloves (Ending Theme)
21: Pointer to channel 5
20 Music 13 $6E1C Tan Tan Ta Ta Ta Tan
23: Pointer to channel 6
21 Music 14 $708F Big na Okata 4
25: Pointer to PSG 1
--------------------------------------------------------------------------------------------------------
27: Pointer to PSG 2
Voices are located in Z80 Bank $70000
</pre>
 
===Value Definitions===
<pre>
$80-$DF Notes
$E0-$FF Coordination flags
</pre>
 
===Music Notes Value===
<pre>
C-1: 80
C#1: 81
D-1: 82
D#1: 83
E-1: 84
F-1: 85
F#1: 86
G-1: 87
G#1: 88
A-1: 89
A#1: 8A
B-1: 8B
 
C-2: 8C
C#2: 8D
D-2: 8E
D#2: 8F
E-2: 90
F-2: 91
F#2: 92
G-2: 93
G#2: 94
A-2: 95
A#2: 96
B-2: 97
 
C-3: 98
C#3: 99
D-3: 9A
D#3: 9B
E-3: 9C
F-3: 9D
F#3: 9E
G-3: 9F
G#3: A0
A-3: A1
A#3: A2
B-3: A3
 
C-4: A4
C#4: A5
D-4: A6
D#4: A7
E-4: A8
F-4: A9
F#4: AA
G-4: AB
G#4: AC
A-4: AD
A#4: AE
B-4: AF
 
C-5: B0
C#5: B1
D-5: B2
D#5: B3
E-5: B4
F-5: B5
F#5: B6
G-5: B7
G#5: B8
A-5: B9
A#5: BA
B-5: BB
 
C-6: BC
C#6: BD
D-6: BE
D#6: BF
E-6: C0
F-6: C1
F#6: C2
G-6: C3
G#6: C4
A-6: C5
A#6: C6
B-6: C7
 
C-7: C8
C#7: C9
D-7: CA
D#7: CB
E-7: CC
F-7: CD
F#7: CE
G-7: CF
G#7: D0
A-7: D1
A#7: D2
B-7: D3
 
C-8: D4
C#8: D5
D-8: D6
D#8: D7
E-8: D8
F-8: D9
F#8: DA
G-8: DB
G#8: DC
A-8: DD
A#8: DE
B-8: DF
</pre>
 
===Coordination flags===
<pre>
E0: Instrument number
Parameters: E0 xx
 
E8: Pitch ?
Parameters: E8 xx
 
E9: ?
Parameters: E9 xx


Voices from $0000-$0046
EC: Loop; EC 00 is infinity loop.
Parameters: EC xx


Voice 1 Example
ED: Fade in
Z80 Pointer - $0000
Parameters: ED xx
Pointer of the voice - $0100 - ? $0D7F - ? $002B
--------------------------------------------------------------------------------------------------------
</pre>
</pre>

Revision as of 01:18, 22 March 2016

Music Hacking

Main Header?

00: ?
01: Music Volume
02: Main tempo modifier
03: Main pitch modifier
04: ?
05: ? same as 04?
06: ?
07: ?
08: ?
09: ?
0A: ?
0B: ?
0C: ?
0D: ?
0E: ?
0F: ?

Volume Controll for each channel

10: Volume for channel 1
11: Volume for channel 2
12: Volume for channel 3
13: Volume for channel 4
14: Volume for channel 5
15: Volume for channel 6
16: Volume for PSG 1
17: Volume for PSG 2
18: Volume for PSG 3

Channel Pointer

19: Pointer to channel 1
1B: Pointer to channel 2
1D: Pointer to channel 3
1F: Pointer to channel 4
21: Pointer to channel 5
23: Pointer to channel 6
25: Pointer to PSG 1
27: Pointer to PSG 2

Value Definitions

$80-$DF Notes
$E0-$FF Coordination flags

Music Notes Value

C-1: 80
C#1: 81
D-1: 82
D#1: 83
E-1: 84
F-1: 85
F#1: 86
G-1: 87
G#1: 88
A-1: 89
A#1: 8A
B-1: 8B

C-2: 8C
C#2: 8D
D-2: 8E
D#2: 8F
E-2: 90
F-2: 91
F#2: 92
G-2: 93
G#2: 94
A-2: 95
A#2: 96
B-2: 97

C-3: 98
C#3: 99
D-3: 9A
D#3: 9B
E-3: 9C
F-3: 9D
F#3: 9E
G-3: 9F
G#3: A0
A-3: A1
A#3: A2
B-3: A3

C-4: A4
C#4: A5
D-4: A6
D#4: A7
E-4: A8
F-4: A9
F#4: AA
G-4: AB
G#4: AC
A-4: AD
A#4: AE
B-4: AF

C-5: B0
C#5: B1
D-5: B2
D#5: B3
E-5: B4
F-5: B5
F#5: B6
G-5: B7
G#5: B8
A-5: B9
A#5: BA
B-5: BB

C-6: BC
C#6: BD
D-6: BE
D#6: BF
E-6: C0
F-6: C1
F#6: C2
G-6: C3
G#6: C4
A-6: C5
A#6: C6
B-6: C7

C-7: C8
C#7: C9
D-7: CA
D#7: CB
E-7: CC
F-7: CD
F#7: CE
G-7: CF
G#7: D0
A-7: D1
A#7: D2
B-7: D3

C-8: D4
C#8: D5
D-8: D6
D#8: D7
E-8: D8
F-8: D9
F#8: DA
G-8: DB
G#8: DC
A-8: DD
A#8: DE
B-8: DF

Coordination flags

E0: Instrument number
Parameters: E0 xx

E8: Pitch ?
Parameters: E8 xx

E9: ?
Parameters: E9 xx

EC: Loop; EC 00 is infinity loop.
Parameters: EC xx

ED: Fade in
Parameters: ED xx