Spiritual Warfare (NES)/RAM map: Difference between revisions

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* 0000 0100 - Raft
* 0000 0100 - Raft
* 0000 1000 - RailRoad Ticket
* 0000 1000 - RailRoad Ticket
{{Internal Data|game=Spiritual Warfare}}

Revision as of 03:04, 6 November 2015

Chip tiny.png The following article is a RAM map for Spiritual Warfare (NES).

Map Data

  • $0033 - area (Park, Demon's Lair #, Warehouse, etc.)
  • $0034 - X map screen to display
  • $0035 - Y map screen to display

Items and Status

  • $003B - Number of Vials in inventory
  • $0046 - Number of fruits available to throw
  • $0047 - Number of fruits currently on screen
  • $0049 - Current item to use with B Button
  • $0072 - Current amount of Health left
  • $0073 - Number of Heart Containers in inventory
  • $05FA - Number of keys in inventory
  • $0651 - Vials in inventory
  • $0652 - Armor of God in inventory (See Below)
  • $0653 - Special items in inventory (See Below)
  • $0708 - Spirit points
  • $0709 - # of Pears in inventory as shown
  • $070A - # of Apples in inventory as shown
  • $070B - # of Bananas in intentory as shown

Level Data

  • $0054 - Y position of character
  • $0055 - Palette of character
  • $0056 - Graphic of character
  • $0057 - Animation of character
  • $03B0 - $045F - Map layout for current screen
  • $0714 - In muck if 01, not if 00
  • $0734 - ID for sprite 1
  • $0735 - ID for sprite 2
  • $0736 - ID for sprite 3
  • $0737 - ID for sprite 4
  • $0738 - ID for sprite 5
  • $0739 - ID for sprite 6
  • $073A - ID for sprite 7
  • $073B - ID for sprite 8
  • $073C - ID for sprite 9
  • $073D - ID for sprite 10
  • $073E - ID for sprite 11
  • $073F - ID for sprite 12
  • $0740 - X position for sprite 1
  • $0741 - X position for sprite 2
  • $0742 - X position for sprite 3
  • $0743 - X position for sprite 4
  • $0744 - X position for sprite 5
  • $0745 - X position for sprite 6
  • $0746 - X position for sprite 7
  • $0747 - X position for sprite 8
  • $0748 - X position for sprite 9
  • $0749 - X position for sprite 10
  • $074A - X position for sprite 11
  • $074B - X position for sprite 12
  • $074C - Y position for sprite 1
  • $074D - Y position for sprite 2
  • $074E - Y position for sprite 3
  • $074F - Y position for sprite 4
  • $0750 - Y position for sprite 5
  • $0751 - Y position for sprite 6
  • $0752 - Y position for sprite 7
  • $0753 - X position for sprite 8
  • $0754 - X position for sprite 9
  • $0755 - X position for sprite 10
  • $0756 - X position for sprite 11
  • $0757 - X position for sprite 12
  • $0770 - Animation frame for sprite 1
  • $0771 - Animation frame for sprite 2
  • $0772 - Animation frame for sprite 3
  • $0773 - Animation frame for sprite 4
  • $0774 - Animation frame for sprite 5
  • $0775 - Animation frame for sprite 6
  • $0776 - Animation frame for sprite 7
  • $0777 - Animation frame for sprite 8
  • $0778 - Animation frame for sprite 9
  • $0779 - Animation frame for sprite 10
  • $077A - Animation frame for sprite 11
  • $077B - Animation frame for sprite 12

Armor of God in Inventory List

  • 0000 0000 - nothing
  • 0000 0001 - Belt
  • 0000 0010 - Breast Plate
  • 0000 0100 - Boots
  • 0000 1000 - Shield
  • 0001 0000 - Helmet
  • 0010 0000 - Sword

Special Items List

  • 0000 0000 - nothing
  • 0000 0001 - Torch
  • 0000 0010 - Jawbone
  • 0000 0100 - Raft
  • 0000 1000 - RailRoad Ticket