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Mega Man IV/RAM map/Enemy Number in Level: Difference between revisions
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m (MartsINY moved page Mega Man IV:RAM map:$438-$44F: Enemy Number to RAM 438-44F: Enemy Number in Level (Mega Man 4)) |
m (MartsINY moved page RAM 438-44F: Enemy Number in Level (Mega Man 4) to Enemy Number in Level: RAM 438-44F (Mega Man 4)) |
(No difference)
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Revision as of 01:15, 13 July 2015
???May never be used! Play a complete game with a debugger point to know.
This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID.