If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Super Mario Land/RAM map: Difference between revisions
Jump to navigation
Jump to search
Mantidactyle (talk | contribs) (→HRAM) |
Mantidactyle (talk | contribs) m (→VRAM) |
||
Line 5: | Line 5: | ||
Addr Size Description | Addr Size Description | ||
---- ---- ----------- | ---- ---- ----------- | ||
9806 2 Lives displayed, | 9806 2 Lives displayed, copy of (DA15) | ||
9821 1 Score - Ten thousands | 9821 1 Score - Ten thousands | ||
9822 1 Score - Thousands | 9822 1 Score - Thousands |
Revision as of 16:23, 19 April 2015
The following article is a RAM map for Super Mario Land.
RAM Map
VRAM
Addr Size Description ---- ---- ----------- 9806 2 Lives displayed, copy of (DA15) 9821 1 Score - Ten thousands 9822 1 Score - Thousands 9823 1 Score - Hundreds 9824 1 Score - Tens 9825 1 Score - Ones .... .... .... 9829 1 Coin - Tens 982A 1 Coin - Ones .... .... .... 982C 1 Current world 982E 1 Current stage .... .... ... 9831 1 Timer - Hundreds 9832 1 Timer - Tens 9833 1 Timer - Ones
WRAM
Addr Size Description ---- ---- ----------- C0A3 1 Lives earned or lost C0A4 1 ? (0x39 = Game Over) DA15 1 Lives
HRAM
Addr Size Description ---- ---- ----------- FF99 1 Powerup Status .... .... .... FFB3 1 ? (0x39 = Game Over) FFFA 1 Coins (Hex-encoded decimal) FFFB 1 ? (0x2B = Extra Life)
Notes
- Hex encoded decimal - if you view it as a hex number, the count skips A through F in any given ordinal. In this way, the hex value is human readable as the "correct" (decimal) number.