Kirby Super Star/ROM map: Difference between revisions

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(these are only the offsets for the attack animation scripts)
 
(Added rommap template and added heading formatting)
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ANIMATION DATA
{{rommap|game=Kirby Super Star}}
 
==Animation Data==


Undocumented data between attack strings is most likely animation data for the helper of the preceding data's power. See Cutter(2p) for example.
Undocumented data between attack strings is most likely animation data for the helper of the preceding data's power. See Cutter(2p) for example.

Revision as of 00:56, 26 February 2015

Chip tiny.png The following article is a ROM map for Kirby Super Star.

Animation Data

Undocumented data between attack strings is most likely animation data for the helper of the preceding data's power. See Cutter(2p) for example.

040634-04063F	walking (2 bytes per frame)
		b0-b9	sprite
		b10-b15	duration (up to 63)

The walking animation doesn't use the default instruction set like the rest of the animations do.

040996-04	floating
0409B0-04	spit cloud
040B18-040B27	jumping
040B93-04	sliding
040BA4-04	inhaling
040BC5-04	swallowing object
040BD9-04	swallowing object w/power
040C7F-04	create helper
040CF7-040D23	idle
040D5D-04	enter door
040ECE-04	try to make/convert helper

041842-04	Cutter: transform
041857-04	Cutter: strike
041875-04	Cutter: jumping strike
041884-04	Cutter: charging slash
0418BA-04	Cutter: 1st strike, close-range
0418D8-04	Cutter: 2nd strike, close-range
04190C-04	Cutter: 3rd strike, close-range
041954-04	Cutter(2p): strike
041972-04	Cutter(2p): jumping strike

041A3C-04	Beam: transform
041AE4-04	Beam: beam
041B8C-04	Beam: running beam
041BB7-04	Beam: running, jumping beam
041C0A-04	Beam: grab and hold
041C26-04	Beam: beam on hold
041C35-04	Beam: charge
041C51-04	Beam: blast

041E9F-04	Yoyo: transform
041ECD-04	Yoyo: throw
041F07-04	Yoyo: upward throw
041F40-04	Yoyo: downward throw
041F76-04	Yoyo: running topspin
0420A8-04	Yoyo: bodyslam with yoyo

04232B-04	Ninja: transform
042346-04	Ninja: throw knife
04236B-04	Ninja: strike
0423EE-04	Ninja: sliding strike

0425F0-04	Wing: transform
042609-04	Wing: shoot 1 feather
04262B-04	Wing: running charge
04271C-04	Wing: divebomb

0429FC-04	Jet: transform
042A53-04	Jet: charging
042A7C-04	Jet: kick
042AC9-04	Jet: air blast-off (not charged)
042B1E-04	Jet: blast-off
042B7F-04	Jet: shoot orbs at blast-off
042BB1-04	Jet: grab, hold, blast
042BF7-04	Jet: blast-off, grab and body-slam

042F23-04	Sword: transform
042F44-04	Sword: 1st strike (upward)
042F63-04	Sword: 2nd strike (downward)
042F8F-04	Sword: 3rd strike (jabbing)
042FC7-04	Sword: running thrust
042FEC-04	Sword: somersault
043018-04	Sword: jumping strike
043034-04	Sword: jumping downward strike

043052-04	bounce backward

0431C5-04	Fire: transform
04323C-04	Fire: blow fire
0432DE-04	Fire: charging fireball
0433DF-04	Fire: tumbling fireball

0436D6-04	Bomb: throw bomb
0436E8-04	Bomb: running bomb throw
043715-04	Bomb: produce bomb
04373E-04	Bomb: set down bomb

043834-04	Stone: turn into stone

043A3B-04	Plasma: shoot small spark
043A56-04	Plasma: shoot arrow spark
033A71-04	Plasma: shoot sparks
043A97-04	Plasma: shoot spiral
043ABD-04	Plasma: shoot full-charge sparks

043BFD-04	Wheel: wheeling
043C22-04	Wheel: turning
043C7E-04	Wheel: run into wall
043CA6-04	Wheelie-ride: wheeling
043CC3-04	Wheelie-ride: turning
043D0D-04	Wheelie-ride: run into wall

043D59-04	Ice: spit snow
043D8C-04	Ice: running snow field
043DB3-04	Ice: air spin
043E15-04	Ice: running air spin
043E77-04	Ice: swallow object
043E8C-04	Ice: spit out object
043EA6-04	Ice: kick ice-block

044030-04	Mirror: strike

04416C-04	Fighter: light punch
0441AD-04	Fighter: strong punch
0441F5-04	Fighter: running kick
04422D-04	Fighter: air kick
044256-04	Fighter: uppercut
044294-04	Fighter: toss on hold

0444D2-04	Suplex: charge
044553-04	Suplex: grab
044593-0445D9	Suplex: throwdown (press v)
0445DA-04	Suplex: backbreaker (press ^)
044614-04	Suplex: throw (press >)
044673-04	Suplex: backflip (press <)
0446E2-04	Suplex: strike (press Y)
04472B-044789	Suplex: powerbomb (press B)
04483F-04	Suplex: grapestomper

044CAC-04	Hammer: strike
044D07-04	Hammer: running, spinning strike
044DA4-04	Hammer: air tumble
044DF0-04	Hammer: running air tumble
044E40-04	Hammer: charged swing

04512E-04	Parasol: strike
0451CA-04	Parasol: running strike
04523C-04	Parasol: air strike
0452FC-04	Parasol: downward air strike
0453A6-04	Parasol: floating

0457C9-04	Copy: copy