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Final Fantasy Tactics Advance/Maps: Difference between revisions
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! Description | ! Description | ||
|- | |- | ||
| | | Graphics Data | ||
| 4 | | 4 | ||
| 0x00 | | 0x00 | ||
| Pointer | | Pointer | ||
| N/A | | N/A | ||
| A pointer diff pointing to the beginning of the map tile graphics data | | A pointer diff pointing to the beginning of the map tile graphics data. | ||
|- | |- | ||
| | | Arrangement Data | ||
| 4 | | 4 | ||
| 0x04 | | 0x04 | ||
| Pointer | | Pointer | ||
| N/A | | N/A | ||
| A pointer diff pointing to the beginning of the data that arranges the tiles | | A pointer diff pointing to the beginning of the data that arranges the tiles. | ||
|- | |- | ||
| ''Unknown'' | | ''Unknown'' | ||
Line 32: | Line 32: | ||
| Pointer | | Pointer | ||
| N/A | | N/A | ||
| A pointer diff pointing to something that has to do with clipping | | A pointer diff pointing to something that has to do with clipping. | ||
|- | |- | ||
| | | Palette Data | ||
| 4 | | 4 | ||
| 0x0C | | 0x0C | ||
| Pointer | | Pointer | ||
| N/A | | N/A | ||
| A pointer diff pointing to the beginning of the palette data | | A pointer diff pointing to the beginning of the palette data. | ||
|- | |- | ||
| | | Height-Map Data | ||
| 4 | | 4 | ||
| 0x10 | | 0x10 | ||
| Pointer | | Pointer | ||
| N/A | | N/A | ||
| A pointer diff pointing to the beginning of the map | | A pointer diff pointing to the beginning of the height-map data. | ||
|- | |||
| Animation Data | |||
| 4 | |||
| 0x14 | |||
| Pointer | |||
| N/A | |||
| A pointer diff pointing to the beginning of the animation data. | |||
|- | |||
| Animation Graphics Data | |||
| 4 | |||
| 0x18 | |||
| Pointer | |||
| N/A | |||
| A pointer diff pointing to the beginning of the raw animation tile data. | |||
|- | |||
| Animation Destination | |||
| 4 | |||
| 0x1C | |||
| Pointer | |||
| N/A | |||
| A pointer to where the Animation Data should be stored in the RAM. | |||
:: ''Usually 0x06000020'' | |||
|- | |||
| Further Animation Data | |||
| 0x10 | |||
| 0x20 | |||
| 4 Pointers | |||
| N/A | |||
| An array of 4 pointer diffs pointing to the beginning of extra animation data. | |||
|- | |||
| Further Animation Graphics Data | |||
| 0x10 | |||
| 0x30 | |||
| Pointer | |||
| N/A | |||
| An array of 4 pointer diffs pointing to the beginning of extra animation tile data. | |||
|- | |||
| Animation Destination | |||
| 0x10 | |||
| 0x40 | |||
| Pointer | |||
| N/A | |||
| An array of 4 pointers to where the Animation Data should be stored in the RAM. | |||
:: ''Usually 0x06000020'' | |||
|- | |- | ||
| ''Unknown'' | | ''Unknown'' | ||
| | | 4 | ||
| | | 0x50 | ||
| 32-bit Int | |||
| N/A | |||
| ''Unknown''. Never appears to be used. | |||
|- | |||
| ''Unknown'' | |||
| 1 | |||
| 0x54 | |||
| Byte | |||
| N/A | |||
| ''Unknown''. The lowest 2 bits are used to determine what Palette data to use. | |||
:Values: | |||
:*0x00 - Use Palette Data Pointer from this structure. If the first byte at this data is 0x10, the Palette Data is compressed with LZ77, otherwise it's uncompressed. | |||
:*0x01 - Load the half-word at (0x08427A04 + <Palette Index>) and add it 0x08427A04. The data at this location is LZSS compressed. | |||
:*Else - Load the half-word at (0x0842CC80 + <Palette Index>) and add it 0x0842CC80. The data at this location is LZSS compressed. | |||
|- | |||
| ''Unknown'' | |||
| 1 | |||
| 0x55 | |||
| Byte | |||
| N/A | | N/A | ||
| ''Unknown''. Appears to mostly be a copy of the previous byte + 0x10. | |||
| - | |||
| Palette Index | |||
| 1 | |||
| 0x56 | |||
| Byte | |||
| N/A | | N/A | ||
| | | This is the index to be used if the Palette Data bits indicate it is required. (From byte 0x54) | ||
|- | |||
| Buffer | |||
| 1 | |||
| 0x57 | |||
| Byte | |||
| 0x00 | |||
| Never used. | |||
|} | |} | ||
All pointer diffs in this structure are against 0x08569104. | All pointer diffs in this structure are against 0x08569104. |
Revision as of 02:16, 28 March 2014
Map Information
Data structures
struct FFTA_map
0x58 bytes
Member name | Length | Offset | Type | Maximum value | Description | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Graphics Data | 4 | 0x00 | Pointer | N/A | A pointer diff pointing to the beginning of the map tile graphics data. | |||||||
Arrangement Data | 4 | 0x04 | Pointer | N/A | A pointer diff pointing to the beginning of the data that arranges the tiles. | |||||||
Unknown | 4 | 0x08 | Pointer | N/A | A pointer diff pointing to something that has to do with clipping. | |||||||
Palette Data | 4 | 0x0C | Pointer | N/A | A pointer diff pointing to the beginning of the palette data. | |||||||
Height-Map Data | 4 | 0x10 | Pointer | N/A | A pointer diff pointing to the beginning of the height-map data. | |||||||
Animation Data | 4 | 0x14 | Pointer | N/A | A pointer diff pointing to the beginning of the animation data. | |||||||
Animation Graphics Data | 4 | 0x18 | Pointer | N/A | A pointer diff pointing to the beginning of the raw animation tile data. | |||||||
Animation Destination | 4 | 0x1C | Pointer | N/A | A pointer to where the Animation Data should be stored in the RAM.
| |||||||
Further Animation Data | 0x10 | 0x20 | 4 Pointers | N/A | An array of 4 pointer diffs pointing to the beginning of extra animation data. | |||||||
Further Animation Graphics Data | 0x10 | 0x30 | Pointer | N/A | An array of 4 pointer diffs pointing to the beginning of extra animation tile data. | |||||||
Animation Destination | 0x10 | 0x40 | Pointer | N/A | An array of 4 pointers to where the Animation Data should be stored in the RAM.
| |||||||
Unknown | 4 | 0x50 | 32-bit Int | N/A | Unknown. Never appears to be used. | |||||||
Unknown | 1 | 0x54 | Byte | N/A | Unknown. The lowest 2 bits are used to determine what Palette data to use.
| |||||||
Unknown | 1 | 0x55 | Byte | N/A | Unknown. Appears to mostly be a copy of the previous byte + 0x10. | - | Palette Index | 1 | 0x56 | Byte | N/A | This is the index to be used if the Palette Data bits indicate it is required. (From byte 0x54) |
Buffer | 1 | 0x57 | Byte | 0x00 | Never used. |
All pointer diffs in this structure are against 0x08569104.
struct FFTA_map_tile
struct FFTA_map_tile { uint8 height; int8 cannot_walk_on; };
- height: The height of the tile. There is no offset from what is displayed. Setting to higher than 99 (0x63) causes graphical glitches, but no crashing. Setting to 0 makes the tile invalid, such that it can't be selected. This value is unsigned.
- cannot_walk_on: 0 if the tile can be walked on, 1 otherwise. Other values seem to have the same effect as a 1.
Data layout
In RAM
Each block of map data starts at the top corner, and goes toward the right corner. The end of a row seems to be padded such that the last couple of bytes, until 0xXF, are zero. Unknown what happens if modified.
0x02007CB0(block of FFTA_map_tile): Beginning of map data in RAM
...
0x02007F14(void*): Pointer to 0x02007CB0. If changed, map data changes to correspond to the new pointer.
...
0x02007F1D(u?int8): NW-SE dimension of the map.
0x02007F1E(u?int8): Unknown. Set to 0x0C.
0x02007F1F(u?int8): NE-SW dimension of the map.
In ROM
0x08019E7C(4 bytes): 0x02007CB0 - Address to start reading map height data from in scenes
0x0801F0DC(4 bytes): 0x02007CB0 - Address to write map height data to
0x08569104 - 0x0856915B: Map data pointers for map 0
0x08569104(Pointer): Pointer to map tile graphics data in map 0
0x08569108(Pointer): Pointer to map tile arrangement data in map 0
0x0856910C(Pointer): Pointer to unknown data in map 0
0x08569110(Pointer): Pointer to palette data in map 0
0x08569114(Pointer): Pointer to map height data in map 0
Default locations of map data
Tile graphics data | Tile arrangement data | Unknown data | Palette data | Map height data | |
---|---|---|---|---|---|
Map 0 | 0x0856C8B4 | 0x0856F528 | 0x0856FEF8 | 0x0856F4A8 | 0x085704C8 |
- There are 163 maps, indexed from 0x00 to 0xA2. Most maps have a night version (palette shift), too.