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Mother 3/Item data: Difference between revisions
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(Created page with "{{Infobox table|name=Item data table |game=MOTHER 3 |loc=ROM |start=0xE5108 |end=0xEBD07 |numentries=256 (0x100) |entrylength=108 bytes (0x6C) |totallength=27648 bytes (0x6C00...") |
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* <tt>4E-4F (02)</tt> = <tt>{{color2|#FFFFFF|#8B0000|[ M ]}}</tt> [[#Lower and upper HP values|Lower HP value]] | * <tt>4E-4F (02)</tt> = <tt>{{color2|#FFFFFF|#8B0000|[ M ]}}</tt> [[#Lower and upper HP values|Lower HP value]] | ||
* <tt>50-51 (02)</tt> = <tt>{{color2|#FFFFFF|#B8860B|[ N ]}}</tt> [[#Lower and upper HP values|Upper HP value]] | * <tt>50-51 (02)</tt> = <tt>{{color2|#FFFFFF|#B8860B|[ N ]}}</tt> [[#Lower and upper HP values|Upper HP value]] | ||
* <tt>52-6B ( | * <tt>52-52 (01)</tt> = <tt>{{color2|#FFFFFF|#483D8B|[ O ]}}</tt> [[#Status ailment|Status ailment]] | ||
* <tt>53-6B (19)</tt> = ''Unclassified data'' | |||
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | ||
Line 46: | Line 47: | ||
30 | {{color2|#FFFFFF|#00008B|<- K ]}} {{color2|#FFFFFF|#006400|[ L ]}} [ ? -> | 30 | {{color2|#FFFFFF|#00008B|<- K ]}} {{color2|#FFFFFF|#006400|[ L ]}} [ ? -> | ||
40 | <- ? ] {{color2|#FFFFFF|#8B0000|[ M ]}} | 40 | <- ? ] {{color2|#FFFFFF|#8B0000|[ M ]}} | ||
50 | {{color2|#FFFFFF|#B8860B|[ N ]}} [ | 50 | {{color2|#FFFFFF|#B8860B|[ N ]}} {{color2|#FFFFFF|#483D8B|[ O]}} [ ? -> | ||
60 | <- ? ] | 60 | <- ? ] | ||
==Item type== | |||
Not fully known. Values range from 0 to 9: | |||
{| style="width: 20%" | |||
|- | |||
| <tt>00</tt>: Weapon | |||
|- | |||
| <tt>01</tt>: Body armor | |||
|- | |||
| <tt>02</tt>: Headgear | |||
|- | |||
| <tt>03</tt>: Armgear | |||
|- | |||
| <tt>04</tt>: Food | |||
|- | |||
| <tt>05</tt>: Status healer | |||
|- | |||
| <tt>06</tt>: Nausea | |||
|- | |||
| <tt>07</tt>: Fleas | |||
|- | |||
| <tt>08</tt>: Burned | |||
|- | |||
| <tt>09</tt>: Solidified | |||
|} | |||
{| style="width: 20%" | |||
|- | |||
| <tt>00</tt>: Poison | |||
| <tt>0A</tt>: Numbness? | |||
|- | |||
| <tt>01</tt>: Paralysis | |||
| <tt>0B</tt>: DCMC | |||
|- | |||
| <tt>02</tt>: Sleep | |||
| <tt>0C</tt>: Wall staple | |||
|- | |||
| <tt>03</tt>: Strange | |||
| <tt>0D</tt>: Apologize | |||
|- | |||
| <tt>04</tt>: Cry | |||
| <tt>0E</tt>: Make laugh | |||
|- | |||
| <tt>05</tt>: Forgetful | |||
| <tt>0F</tt>: PK Love | |||
|- | |||
| <tt>06</tt>: Nausea | |||
| <tt>10</tt>: PK Fire | |||
|- | |||
| <tt>07</tt>: Fleas | |||
| <tt>11</tt>: PK Freeze | |||
|- | |||
| <tt>08</tt>: Burned | |||
| <tt>12</tt>: PK Thunder | |||
|- | |||
| <tt>09</tt>: Solidified | |||
| <tt>13</tt>: Bomb | |||
|} |
Revision as of 06:25, 14 July 2013
Item data table | |
Game | MOTHER 3 |
Start Address | 0xE5108 |
End Address | 0xEBD07 |
# of Entries | 256 (0x100) |
Entry Length | 108 bytes (0x6C) |
Total Length | 27648 bytes (0x6C00) |
Back to the ROM map |
Overview
The item data table contains the stats and parameters for each item in the game. It does not include the item names; for that, see the item names table.
Format
Each entry in the table uses 108 bytes.
Field listing
- 00-03 (04) = Unclassified data
- 04-04 (01) = [ A ] Item type
- 05-07 (03) = Unclassified data
- 08-08 (01) = [ B ] Key item flag
- 09-09 (01) = Unclassified data
- 0A-0B (02) = [ C ] Sell price
- 0C-0C (01) = [ D ] Equip flags
- 0D-0F (03) = Unclassified data
- 10-13 (04) = [ E ] HP increase (signed!)
- 14-15 (02) = [ F ] PP increase (signed!)
- 16-17 (02) = Unclassified data
- 18-18 (01) = [ G ] Offense increase (signed!)
- 19-19 (01) = [ H ] Defense increase (signed!)
- 1A-1A (01) = [ I ] IQ increase (signed!)
- 1B-1B (01) = [ J ] Speed increase (signed!)
- 1C-1F (04) = Unclassified data
- 20-35 (16) = [ K ] Status ailment protection
- 36-3A (05) = [ L ] Damage protection
- 3B-4D (13) = Unclassified data
- 4E-4F (02) = [ M ] Lower HP value
- 50-51 (02) = [ N ] Upper HP value
- 52-52 (01) = [ O ] Status ailment
- 53-6B (19) = Unclassified data
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F +-------------------------------------------------------------------------------- 00 | [ ? ] [ A] [ ? ] [ B] [ ?] [ C ] [ D] [ ? ] 10 | [ E ] [ F ] [ ? ] [ G] [ H] [ I] [ J] [ ? ] 20 | [ K -> 30 | <- K ] [ L ] [ ? -> 40 | <- ? ] [ M ] 50 | [ N ] [ O] [ ? -> 60 | <- ? ]
Item type
Not fully known. Values range from 0 to 9:
00: Weapon |
01: Body armor |
02: Headgear |
03: Armgear |
04: Food |
05: Status healer |
06: Nausea |
07: Fleas |
08: Burned |
09: Solidified |
00: Poison | 0A: Numbness? |
01: Paralysis | 0B: DCMC |
02: Sleep | 0C: Wall staple |
03: Strange | 0D: Apologize |
04: Cry | 0E: Make laugh |
05: Forgetful | 0F: PK Love |
06: Nausea | 10: PK Fire |
07: Fleas | 11: PK Freeze |
08: Burned | 12: PK Thunder |
09: Solidified | 13: Bomb |