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Super Mario Land 2: 6 Golden Coins: Difference between revisions
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==External Links== | ==External Links== | ||
[http://raccoonsam.byethost8.com/ Raccoon Sam's notes] | [http://raccoonsam.byethost8.com/ Raccoon Sam's notes] | ||
[http://magicstone.de/rhwiki/article/Super_Mario_Land_2 RHWiki : ROM hacking documents (german)] |
Revision as of 19:55, 17 January 2013
Super Mario Land 2 | |
Internal Name | MARIOLAND2 |
Region Code | U.S.A. & Europe |
Type | Grayscale Spiel |
SGB Support | No |
Cartridge Type | ROM + MBC1 + RAM + Battery |
License Code | 01 (NINTENDO) |
ROM Size | 4 Mbit |
ROM Checksum | 0xFAEE |
SRAM Size | 64 Kbit |
Header Checksum | 0x11 |
Utilities
There are two tools:
* MooJelly - Primary editor, most functionality. * MarCas - now outdated, no longer getting updated.
MooJelly features:
* edit levels - sprites & power ups - screen borders - blocks & hidden blocks - warps/links (bosses, disjointed tubes) * edits tile-maps (like main map, start screen, bonus levels, etc.) * edits credits. * colorizes to show hidden blocks and more. * edits blocks. * displays *Super Mario land 3* levels. * displays paths on maps (over-world, sub-maps) * displays special points in levels (warps, bosses, etc)
MarCas features:
* edits levels - blocks * Block editing * Header editing
Hacks
There are no hacks so far.
Miscellaneous
Known Dumps
- Super Mario Land 2 - 6tsu no Kinka (J) (V1.0)
- Super Mario Land 2 - 6tsu no Kinka (J) (V1.2)
- Super Mario Land 2 - 6 Golden Coins (UE) (V1.0) [!]
- Super Mario Land 2 - 6 Golden Coins (UE) (V1.1) [!]
- Super Mario Land 2 - 6 Golden Coins (UE) (V1.2) [!]