Donkey Kong Land 2/ROM map: Difference between revisions

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Line 95: Line 95:
** 11 - Run, Rambi! Run!
** 11 - Run, Rambi! Run!
** 12 - Target
** 12 - Target
** 13 - Token Tango
** ''13 - Token Tango''
** 14 - Bonus Lose
** 14 - Bonus Lose
** 15 - Bonus Win
** 15 - Bonus Win
Line 101: Line 101:
** 17 - Silence
** 17 - Silence
** 18 - Disco Train
** 18 - Disco Train
** 19 - Boss Bossanova ('''UNUSED''')
** ''19 - Boss Bossanova ('''UNUSED''')''
** 1A - Steel Drum Rhumba
** 1A - Steel Drum Rhumba
** 1B - Krook's March
** 1B - Krook's March
** 1C - Klubba's Reville
** ''1C - Klubba's Reville''
** 1D - Silence
** 1D - Silence
** 1E - In A Snow Bound Land
** 1E - In A Snow Bound Land
Line 112: Line 112:
** 22 - Silence
** 22 - Silence
** 23 - Crocodile Cacophony
** 23 - Crocodile Cacophony
** 24 - Donkey Kong Rescued
** ''24 - Donkey Kong Rescued''
** 25 - Game Over
** 25 - Game Over


Note: Some songs, such as the unused Boss Bossanova song, only play in certain screens, like the boss stages.
Note: Songs in italic, for some reason, will only play in certain screens, like the boss stages.

Revision as of 01:38, 2 August 2012

Chip tiny.png The following article is a ROM map for Donkey Kong Land 2.

Color Palettes

  • 102BD-102DC - Title Screen, Credits
  • 102DD-102EC - Intro Screen
  • 102ED-102FC - File Select Screen, Klubba's Kiosk, Gloomy Gulch, The Lost World, Kong Kollege, Bonus Stage Screen, Ending Scenes, Game Over Screen
  • 102FD-1030C - Character icon on bottom right
  • 1030D-1031C - Krem Cauldron, Beehive stages
  • 1031D-1032C - Volcano stages
  • 1032D-1033C - Funky's Flights, Roller Coaster stages
  • 1033D-1034C - Mine stages
  • 1034D-1035C - Forest stages
  • 1035D-1036C - Ship Deck stages
  • 1036D-1037C - Ice stages
  • 1037D-1038C - The Flying Krock, Jungle stages
  • 1038D-1039C - Rigging stages
  • 1039D-103AC - Bramble stages
  • 103AD-103BC - Dungeon stages
  • 103BD-103CC - Marsh stages
  • 103CD-103DC - Ship Hold stages
  • 103DD-103EC - Krazy Kremland
  • 103ED-103FC - Krocodile Isle, Gangplank Galleon, K. Rool's Keep

Level header data

  • 4006D-40404 - Level header data
    • 4006D-40080 - Mainbrace Mayhem
    • 40081-40094 - Topsail Trouble
    • 40095-400A8 - Slime Climb
    • 400A9-400BC - Pirate Panic
    • 400BD-400D0 - Gangplank Galley
    • 400D1-400E4 - Rattle Battle
    • 400E5-400F8 - Arctic Abyss
    • 400F9-4010C - Clapper's Cavern
    • 4010D-40120 - Black Ice Battle
    • 40121-40134 - Kannon's Klaim
    • 40135-40148 - Squawks's Shaft
    • 40149-4015C - Windy Well
    • 4015D-40170 - Ghostly Grove
    • 40171-40184 - Gusty Glade
    • 40185-40198 - Web Woods
    • 40199-401AC - Bramble Blast
    • 401AD-401C0 - Bramble Scramble
    • 401C1-401D4 - Screech's Sprint
    • 401D5-401E8 - Jungle Jinx
    • 401E9-401FC - Klobber Karnage
    • 401FD-40210 - Animal Antics
    • 40211-40224 - Target Terror
    • 40225-40238 - Rickety Race
    • 40239-4024C - Krazy Koaster
    • 4024D-40260 - Hothead Hop
    • 40261-40274 - Redhot Ride
    • 40275-40288 - Fiery Furnace
    • 40289-4029C - Barrel Bayou
    • 4029D-402B0 - Krockhead Klamber
    • 402B1-402C4 - Mudhole Marsh
    • 402C5-402D8 - Dungeon Danger
    • 402D9-402EC - Chain Link Chamber
    • 402ED-40300 - Toxic Tower
    • 40301-40314 - Hornet Hole
    • 40315-40328 - Rambi Rumble
    • 40329-4033C - Parrot Chute Panic
    • 4033D-40350 - Lockjaw's Locker
    • 40351-40364 - Lava Lagoon
    • 40365-40378 - Glimmer's Galleon
    • 40379-4038C - Krow's Nest
    • 4038D-403A0 - Kleaver's Kiln
    • 403A1-403B4 - King Zing Sting
    • 403B5-403C8 - Kreepy Krow
    • 403C9-403DC - Stronghold Showdown
    • 403DD-404F0 - Krocodile Kore
    • 403F1-40404 - K. Rool Duel

Each header has 0x14 (20) bytes per level.

  • First byte: Controls the level map.
  • Fifth byte: Controls the music:
    • 00 - Silence
    • 01 - Silence
    • 02 - Stronghold Showdown
    • 03 - Silence
    • 04 - Welcome to Crocodile Isle
    • 05 - K. Rool Returns
    • 06 - Death
    • 07 - Lockjaw's Saga
    • 08 - Titular Tableau
    • 09 - Snakey Chanty
    • 0A - Silence
    • 0B - Bayou Boogie
    • 0C - School House Harmony
    • 0D - Funky the Main Monkey
    • 0E - Flight of the Zinger
    • 0F - Silence
    • 10 - Hot-Head Bop
    • 11 - Run, Rambi! Run!
    • 12 - Target
    • 13 - Token Tango
    • 14 - Bonus Lose
    • 15 - Bonus Win
    • 16 - Stickerbush Symphony
    • 17 - Silence
    • 18 - Disco Train
    • 19 - Boss Bossanova (UNUSED)
    • 1A - Steel Drum Rhumba
    • 1B - Krook's March
    • 1C - Klubba's Reville
    • 1D - Silence
    • 1E - In A Snow Bound Land
    • 1F - Lost World Anthem
    • 20 - Silence
    • 21 - Silence
    • 22 - Silence
    • 23 - Crocodile Cacophony
    • 24 - Donkey Kong Rescued
    • 25 - Game Over

Note: Songs in italic, for some reason, will only play in certain screens, like the boss stages.