Soul Blazer/ROM map: Difference between revisions

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m (moved Soul Blazer: ROM Map to Soul Blazer:ROM map over redirect: Match template)
(Removed copier header from addresses, content update)
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{{rommap|game=Soul Blazer}}
{{rommap|game=Soul Blazer}}
==Header==
<pre>
    0 to    1FF = ROM header
</pre>


==Assembly and Data==
==Assembly and Data==
<pre>
<pre>
   50F8 to  514C = Deathtoll phase one text
   4EF8 to  4F4C = Deathtoll phase one text


   51B6 to  5242 = Deathtoll phase two text
   4FB6 to  5042 = Deathtoll phase two text


   55C6 to  57B8 = Victory over Deathtoll text
   53C6 to  55B8 = Victory over Deathtoll text


   57FC to  581D = BRK handler
   55FC to  561D = BRK handler
   581E to  66CB = COP handler
   561E to  64CB = COP handler


   79B0 to  7C56 = Master text
   77B0 to  7A56 = Master text
   7C57 to  81BF = Unused
   7A57 to  7FBF = Unused
   81C0 to  81FF = Internal header
   7FC0 to  7FFF = Internal header
   8200 to  820D = NPC/enemy pointers
   8000 to  800D = NPC/enemy pointers
   820E to  9BB3 = NPC/enemy table
   800E to  99B3 = NPC/enemy table
   9BB4 to  9D38 = NPC/enemy placement pointers
   99B4 to  9B38 = NPC/enemy placement pointers
   9D39 to  ABDD = NPC/enemy placement data
   9B39 to  A9DD = NPC/enemy placement data
   ABDE to  ACDD = Treasure chest data pointers
   A9DE to  AADD = Treasure chest data pointers
   ACDE to  AE95 = Treasure chest data
   AADE to  AC95 = Treasure chest data
   AE96 to  AF95 = Door pointers
   AC96 to  AD95 = Door pointers
   AF96 to  B899 = Door data
   AD96 to  B699 = Door data
   B89A to  BA99 = *** UNKNOWN - Pointers to following data ***
   B69A to  B899 = Building interior roof-rollback pointers
   BA9A to  BC0C = *** UNKNOWN - Data ***
   B89A to  BA0C = Building interior roof-rollback data
   BC0D to  F08D = Lair data
   BA0D to  EE8D = Lair data
   F08E to  F16D = *** UNKNOWN - pointers to following data ***
   EE8E to  EF6D = *** UNKNOWN - Pointers to following data ***
   F16E to  FB94 = *** UNKNOWN - data, end address is wrong (there is more data) ***
   EF6E to  F999 = *** UNKNOWN - Data, end address unsure ***


   FD88 to  FD9F = Magic effect graphics pointers
   FB88 to  FB9F = Magic effect graphics pointers
   FDA0 to  FDB7 = Magic palette pointers
   FBA0 to  FBB7 = Magic palette pointers
   FDB8 to  FE83 = Level-up experience amounts (BCD: [23 01 67 45] = 1234567 exp needed)
   FBB8 to  FC83 = Level-up experience amounts (BCD: [23 01 67 45] = 1234567 exp needed)
   FE84 to  FFC3 = Trigonometry values (sine FE84-FF83, cosine FEC4-FFC3)
   FC84 to  FDC3 = Trigonometry values (sine FE84-FF83, cosine FEC4-FFC3)
   FFC4 to 10043 = *** UNKNOWN - Some kind of math table? ***
   FDC4 to   FE43 = *** UNKNOWN - Some kind of math table? ***
10044 to 101FF = Unused
  FE44 to   FFFF = Unused


  13D27 to  13D84 = Title screen text
  13B27 to  13B84 = Title screen text
  13D85 to  14375 = Game backstory text
  13B85 to  14175 = Game backstory text
  14376 to  145AF = Game conclusion text
  14176 to  143AF = Game conclusion text
  145B0 to  1492C = Menu text
  143B0 to  1472C = Menu text
  1492D to  149C1 = *** UNKNOWN ***
  1472D to  147C1 = *** UNKNOWN ***
  149C2 to  14AC1 = Location name pointers
  147C2 to  148C1 = Location name pointers
  14AC2 to  15101 = Location names
  148C2 to  14F01 = Location names
  15102 to  15173 = Menu options text
  14F02 to  14F73 = Menu options text
  15174 to  15175 = Null-object name pointer
  14F74 to  14F75 = Null-object name pointer
  15176 to  15185 = Weapon name pointers
  14F76 to  14F85 = Weapon name pointers
  15186 to  15195 = Armor name pointers
  14F86 to  14F95 = Armor name pointers
  15196 to  151A5 = Magic name pointers
  14F96 to  14FA5 = Magic name pointers
  151A6 to  151F5 = Item name pointers
  14FA6 to  14FF5 = Item name pointers
  151F6 to  151FF = Null-object name
  14FF6 to  14FFF = Null-object name
  15200 to  1526A = Weapon names
  15000 to  1506A = Weapon names
  1526B to  152CB = Armor names
  1506B to  150CB = Armor names
  152CC to  1531E = Magic names
  150CC to  1511E = Magic names
  1531F to  154E5 = Item names
  1511F to  152E5 = Item names
  154E6 to  1554F = Revivable NPC name pointers
  152E6 to  1534F = Revivable NPC name pointers
  15550 to  1573D = Revivable NPC names
  15350 to  1553D = Revivable NPC names
  1573E to  15771 = Status screen text
  1553E to  15571 = Status screen text
  15772 to  15773 = Null-object stats/description pointer
  15572 to  15573 = Null-object stats/description pointer
  15774 to  15783 = Weapon stats/description pointers
  15574 to  15583 = Weapon stats/description pointers
  15784 to  15793 = Armor stats/description pointers
  15584 to  15593 = Armor stats/description pointers
  15794 to  157A3 = Magic stats/description pointers
  15594 to  155A3 = Magic stats/description pointers
  157A4 to  157F3 = Item stats/description pointers
  155A4 to  155F3 = Item stats/description pointers
  157F4 to  157FA = Null-object stats/description
  155F4 to  155FA = Null-object stats/description
  157FB to  159BE = Weapon stats/descriptions
  155FB to  157BE = Weapon stats/descriptions
  159BF to  15B50 = Armor stats/descriptions
  157BF to  15950 = Armor stats/descriptions
  15B51 to  15CF8 = Magic stats/descriptions
  15951 to  15AF8 = Magic stats/descriptions
  15CF9 to  1632B = Item stats/descriptions
  15AF9 to  1612B = Item stats/descriptions
  1632C to  163AB = Inventory ID values
  1612C to  161AB = Inventory ID values
           163AC = Strength when an empty weapon slot is selected
           161AC = Strength when an empty weapon slot is selected
  163AD to  163B4 = Weapon strength values
  161AD to  161B4 = Weapon strength values
  163B5 to  163C5 = *** UNKNOWN ***
  161B5 to  161C5 = *** UNKNOWN ***
  163C6 to  163CD = Armor defense values
  161C6 to  161CD = Armor defense values
  163CE to  163DD = Weapon required-level values
  161CE to  161DD = Weapon required-level values
  163DE to  1645F = Soul revival and treasure chest text
  161DE to  1625F = Soul revival and treasure chest text
  16460 to  16AA0 = Credits
  16260 to  168A0 = Credits
  16AA1 to  16BA0 = *** UNKNOWN - Map related, pointers to following data ***
  168A1 to  169A0 = *** UNKNOWN - Map related, pointers to following data ***
  16BA1 to  1702C = *** UNKNOWN - Map related, data ***
  169A1 to  16E2C = *** UNKNOWN - Map related, data ***
  1702D to  1748C = *** UNKNOWN - 0x20-byte entries referenced from 02/8F1F ***
  16E2D to  1728C = *** UNKNOWN - 0x20-byte entries referenced from 02/8F1F ***
  1748D to  17703 = *** UNKNOWN - 0x9-byte entries referenced from 02/95F5, w/ 0xFF terminator ***
  1728D to  17503 = *** UNKNOWN - 0x9-byte entries referenced from 02/95F5, with a 0xFF terminator ***
  17704 to  ----- = *** UNKNOWN - 0x8-byte entries referenced from 02/88BB, end unknown ***
  17504 to  ----- = *** UNKNOWN - 0x8-byte entries referenced from 02/88BB, end unknown ***
</pre>
</pre>


==Text 1==
==Text 1==
<pre>
<pre>
  18200 to  1F0C0 = Text (end uncertain)
  18000 to  1EEC0 = Text (end uncertain)


  20200 to  272C7 = Text (end uncertain)
  20000 to  270C7 = Text (end uncertain)
</pre>
</pre>


==Maps, Sound, Graphics==
==Maps, Graphics and Sound==
<pre>
<pre>
  28200 to  29201 = Map metadata
  28000 to  28FFF = Map metadata
  29202 to  2B86B = Compressed graphics
  29000 to  29001 = *** UNKNOWN - Map metadata terminator? ***
  2B86C to  2D86B = Uncompressed graphics
29002 to  2B66B = Compressed graphics
  2D86C to  2F86B = Uncompressed graphics
  2B66C to  2D66B = Uncompressed graphics
  2F86C to  301E0 = Music: Overworld
  2D66C to  2F66B = Uncompressed graphics
  301E1 to  301FE = Compressed map arrangement data
  2F66C to  2FFE0 = Music - Overworld
           301FF = Unused
  2FFE1 to  2FFFE = Compressed map arrangement data
  30200 to  3090E = Music: UNKNOWN - Writes to different SPC700 addresses... Musical setup?
           2FFFF = Unused
  3090F to  3290E = Uncompressed graphics
  30000 to  3070E = *** UNKNOWN - Musicish, writes to different SPC700 addresses... ***
  3290F to  3490E = Uncompressed graphics
  3070F to  3270E = Uncompressed graphics
  3490F to  3690E = Uncompressed graphics
  3270F to  3470E = Uncompressed graphics
  3690F to  381D6 = Compressed graphics
  3470F to  3670E = Uncompressed graphics
  381D7 to  381FD = Compressed map arrangement data
  3670F to  37FD6 = Compressed graphics
  381FE to  381FF = Unused
  37FD7 to  37FFD = Compressed map arrangement data
  38200 to  38D02 = Sound sample 00 (16-bit length value and BRR data)
  37FFE to  37FFF = Unused
  38D03 to  396EE = Sound sample 01 (16-bit length value and BRR data)
  38000 to  38B02 = Sound sample 00 (16-bit length value and BRR data)
  396EF to  3974A = Sound sample 02 (16-bit length value and BRR data)
  38B03 to  394EE = Sound sample 01 (16-bit length value and BRR data)
  3974B to  3A136 = Sound sample 03 (16-bit length value and BRR data)
  394EF to  3954A = Sound sample 02 (16-bit length value and BRR data)
  3A137 to  3AA1D = Sound sample 04 (16-bit length value and BRR data)
  3954B to  39F36 = Sound sample 03 (16-bit length value and BRR data)
  3AA1E to  3AFBF = Sound sample 05 (16-bit length value and BRR data)
  39F37 to  3A81D = Sound sample 04 (16-bit length value and BRR data)
  3AFC0 to  3BAEF = Sound sample 06 (16-bit length value and BRR data)
  3A81E to  3ADBF = Sound sample 05 (16-bit length value and BRR data)
  3BAF0 to  3BB78 = Sound sample 07 (16-bit length value and BRR data)
  3ADC0 to  3B8EF = Sound sample 06 (16-bit length value and BRR data)
  3BB79 to  3C0FF = Sound sample 08 (16-bit length value and BRR data)
  3B8F0 to  3B978 = Sound sample 07 (16-bit length value and BRR data)
  3C100 to  3CE39 = Sound sample 09 (16-bit length value and BRR data)
  3B979 to  3BEFF = Sound sample 08 (16-bit length value and BRR data)
  3CE3A to  3D3ED = Sound sample 0A (16-bit length value and BRR data)
  3BF00 to  3CC39 = Sound sample 09 (16-bit length value and BRR data)
  3D3EE to  3D88A = Sound sample 0B (16-bit length value and BRR data)
  3CC3A to  3D1ED = Sound sample 0A (16-bit length value and BRR data)
  3D88B to  3D8B0 = Sound sample 0C (16-bit length value and BRR data)
  3D1EE to  3D68A = Sound sample 0B (16-bit length value and BRR data)
  3D8B1 to  3D90C = Sound sample 0D (16-bit length value and BRR data)
  3D68B to  3D6B0 = Sound sample 0C (16-bit length value and BRR data)
  3D90D to  3D94D = Sound sample 0E (16-bit length value and BRR data)
  3D6B1 to  3D70C = Sound sample 0D (16-bit length value and BRR data)
  3D94E to  3E222 = Sound sample 0F (16-bit length value and BRR data)
  3D70D to  3D74D = Sound sample 0E (16-bit length value and BRR data)
  3E223 to  3E8FF = Sound sample 10 (16-bit length value and BRR data)
  3D74E to  3E022 = Sound sample 0F (16-bit length value and BRR data)
  3E900 to  3FBFD = Sound sample 11 (16-bit length value and BRR data)
  3E023 to  3E6FF = Sound sample 10 (16-bit length value and BRR data)
  3FBFE to  3FFA7 = Sound sample 12 (16-bit length value and BRR data)
  3E700 to  3F9FD = Sound sample 11 (16-bit length value and BRR data)
  3FFA8 to  40204 = Sound sample 13 (16-bit length value and BRR data)
  3F9FE to  3FDA7 = Sound sample 12 (16-bit length value and BRR data)
  40205 to  40257 = Sound sample 14 (16-bit length value and BRR data)
  3FDA8 to  40004 = Sound sample 13 (16-bit length value and BRR data)
  40258 to  402AA = Sound sample 15 (16-bit length value and BRR data)
  40005 to  40057 = Sound sample 14 (16-bit length value and BRR data)
  402AB to  40FE4 = Sound sample 16 (16-bit length value and BRR data)
  40058 to  400AA = Sound sample 15 (16-bit length value and BRR data)
  40FE5 to  423B1 = Sound sample 17 (16-bit length value and BRR data)
  400AB to  40DE4 = Sound sample 16 (16-bit length value and BRR data)
  423B2 to  42818 = Sound sample 18 (16-bit length value and BRR data)
  40DE5 to  421B1 = Sound sample 17 (16-bit length value and BRR data)
  42819 to  43204 = Sound sample 19 (16-bit length value and BRR data)
  421B2 to  42618 = Sound sample 18 (16-bit length value and BRR data)
  43205 to  434E8 = Sound sample 1A (16-bit length value and BRR data)
  42619 to  43004 = Sound sample 19 (16-bit length value and BRR data)
  434E9 to  43880 = Sound sample 1B (16-bit length value and BRR data)
  43005 to  432E8 = Sound sample 1A (16-bit length value and BRR data)
  43881 to  438D3 = Sound sample 1C (16-bit length value and BRR data)
  432E9 to  43680 = Sound sample 1B (16-bit length value and BRR data)
  438D4 to  43D55 = Sound sample 1D (16-bit length value and BRR data)
  43681 to  436D3 = Sound sample 1C (16-bit length value and BRR data)
  43D56 to  44204 = Sound sample 1E (16-bit length value and BRR data)
  436D4 to  43B55 = Sound sample 1D (16-bit length value and BRR data)
  44205 to  4581A = Sound sample 1F (16-bit length value and BRR data)
  43B56 to  44004 = Sound sample 1E (16-bit length value and BRR data)
  4581B to  4586D = Sound sample 20 (16-bit length value and BRR data)
  44005 to  4561A = Sound sample 1F (16-bit length value and BRR data)
  4586E to  4786D = Uncompressed graphics
  4561B to  4566D = Sound sample 20 (16-bit length value and BRR data)
  4786E to  481E1 = Compressed map arrangement data
  4566E to  4766D = Uncompressed graphics
  481E2 to  481FF = Unused
  4766E to  47FE1 = Compressed map arrangement data
  48200 to  483FF = *** UNKNOWN ***
  47FE2 to  47FFF = Unused
  48400 to  489FC = Compressed map tileset data
  48000 to  481FF = *** UNKNOWN ***
  489FD to  48DFF = *** UNKNOWN ***
  48200 to  487FC = Compressed map tileset data
  48E00 to  4ADFF = Uncompressed graphics
  487FD to  48BFF = *** UNKNOWN ***
  4AE00 to  4B1EC = Compressed map tileset data
  48C00 to  4ABFF = Uncompressed graphics
  4B1ED to  4B1FF = Unused
  4AC00 to  4AFEC = Compressed map tileset data
  4B200 to  4D1FF = Uncompressed graphics: Inventory icons (weapons, armor, magic, items)
  4AFED to  4AFFF = Unused
  4D200 to  4E0E2 = Compressed graphics
  4B000 to  4CFFF = Uncompressed graphics - Inventory icons (weapons, armor, magic, items)
  4E0E3 to  4F1ED = Compressed map arrangement data
  4D000 to  4DEE2 = Compressed graphics
  4F1EE to  4F59F = *** UNKNOWN ***
  4DEE3 to  4EFED = Compressed map arrangement data
  4F5A0 to  501DF = Compressed map arrangement data
  4EFEE to  4F39F = *** UNKNOWN ***
  501E0 to  501FF = Map palettes
  4F3A0 to  4FFDF = Compressed map arrangement data
  50200 to  50EC7 = *** UNKNOWN ***
  4FFE0 to  4FFFF = Map palettes
  50EC8 to  52EC7 = Uncompressed graphics
  50000 to  50CC7 = *** UNKNOWN ***
  52EC8 to  540CE = Music: Underground Castle
  50CC8 to  52CC7 = Uncompressed graphics
  540CF to  541EB = Compressed map arrangement data
  52CC8 to  53ECE = Music - Underground Castle
  541EC to  541FF = Unused
  53ECF to  53FEB = Compressed map arrangement data
  54200 to  56398 = Compressed graphics
  53FEC to  53FFF = Unused
  56399 to  580DB = Compressed graphics
  54000 to  56198 = Compressed graphics
  580DC to  581E0 = Compressed map arrangement data
  56199 to  57EDB = Compressed graphics
  581E1 to  581FF = Unused
  57EDC to  57FE0 = Compressed map arrangement data
  58200 to  5961B = *** UNKNOWN ***
  57FE1 to  57FFF = Unused
  5961C to  5B4E9 = Compressed graphics
  58000 to  5941B = *** UNKNOWN ***
  5B4EA to  5C1C4 = Compressed graphics
  5941C to  5B2E9 = Compressed graphics
  5C1C5 to  5C1F8 = Compressed map arrangement data
  5B2EA to  5BFC4 = Compressed graphics
  5C1F9 to  5C1FF = Unused
  5BFC5 to  5BFF8 = Compressed map arrangement data
  5C200 to  5CC60 = Compressed graphics
  5BFF9 to  5BFFF = Unused
  5CC61 to  5EB14 = Compressed graphics
  5C000 to  5CA60 = Compressed graphics
  5EB15 to  601E7 = Compressed graphics
  5CA61 to  5E914 = Compressed graphics
  601E8 to  601FF = Unused
  5E915 to  5FFE7 = Compressed graphics
  60200 to  60BF5 = *** UNKNOWN ***
  5FFE8 to  5FFFF = Unused
  60BF6 to  62918 = Compressed graphics
  60000 to  609F5 = *** UNKNOWN ***
  62919 to  64623 = Compressed graphics
  609F6 to  62718 = Compressed graphics
  64624 to  66307 = Compressed graphics
  62719 to  64423 = Compressed graphics
  66308 to  67F9D = Compressed graphics
  64424 to  66107 = Compressed graphics
  67F9E to  681F8 = Compressed map arrangement data
  66108 to  67D9D = Compressed graphics
  681F9 to  681FF = Unused
  67D9E to  67FF8 = Compressed map arrangement data
  68200 to  6B9FF = *** UNKNOWN ***
  67FF9 to  67FFF = Unused
  6BA00 to  6D674 = Compressed graphics
  68000 to  6B7FF = *** UNKNOWN ***
  6D675 to  6F2DB = Compressed graphics
  6B800 to  6D474 = Compressed graphics
  6F2DC to  701B4 = Compressed map arrangement data
  6D475 to  6F0DB = Compressed graphics
  701B5 to  701F8 = Compressed map arrangement data
  6F0DC to  6FFB4 = Compressed map arrangement data
  701F9 to  701FF = Unused
  6FFB5 to  6FFF8 = Compressed map arrangement data
  70200 to  708EE = *** UNKNOWN ***
  6FFF9 to  6FFFF = Unused
  708EF to  7254F = Compressed graphics
  70000 to  706EE = *** UNKNOWN ***
  72550 to  74192 = Compressed graphics
  706EF to  7234F = Compressed graphics
  74193 to  75DAD = Compressed graphics
  72350 to  73F92 = Compressed graphics
  75DAE to  778C8 = Compressed graphics
  73F93 to  75BAD = Compressed graphics
  778C9 to  781E8 = Compressed map arrangement data
  75BAE to  776C8 = Compressed graphics
  781E9 to  781FF = Unused
  776C9 to  77FE8 = Compressed map arrangement data
  78200 to  7A661 = *** UNKNOWN ***
  77FE9 to  77FFF = Unused
  7A662 to  7B1D3 = Compressed map mystery data (pointed by metadata [01])
  78000 to  7A461 = *** UNKNOWN ***
  7B1D4 to  7B1FE = Compressed map arrangement data
  7A462 to  7AFD3 = Compressed map mystery data (pointed by metadata [01])
           7B1FF = Unused
  7AFD4 to  7AFFE = Compressed map arrangement data
  7B200 to  7D1FF = Uncompressed graphics: Magic effects
           7AFFF = Unused
  7D200 to  7D2FF = Magic palettes
  7B000 to  7CFFF = Uncompressed graphics - Magic effects
  7D300 to  7EE03 = Compressed graphics
  7D000 to  7D0FF = Magic palettes
  7EE04 to  80199 = Compressed graphics
  7D100 to  7EC03 = Compressed graphics
  8019A to  801F9 = Map palettes
  7EC04 to  7FF99 = Compressed graphics
  801FA to  801FF = Unused
  7FF9A to  7FFF9 = Map palettes
  80200 to  807FF = Text compression dictionary
  7FFFA to  7FFFF = Unused
  80800 to  822E3 = Compressed graphics
  80000 to  805FF = Text compression dictionary
  822E4 to  83D8B = Compressed graphics
  80600 to  820E3 = Compressed graphics
  83D8C to  857EC = Compressed graphics
  820E4 to  83B8B = Compressed graphics
  857ED to  8723C = Compressed graphics
  83B8C to  855EC = Compressed graphics
  8723D to  881AE = Music: Southerta
  855ED to  8703C = Compressed graphics
  881AF to  881FA = Compressed map arrangement data
  8703D to  87FAE = Music - Southerta
  881FB to  881FF = Unused
  87FAF to  87FFA = Compressed map arrangement data
  88200 to  89BF9 = Compressed graphics
  87FFB to  87FFF = Unused
  89BFA to  8B5D9 = Compressed graphics
  88000 to  899F9 = Compressed graphics
  8B5DA to  8CF9B = Compressed graphics
  899FA to  8B3D9 = Compressed graphics
  8CF9C to  8E92F = Compressed graphics
  8B3DA to  8CD9B = Compressed graphics
  8E930 to  901ED = Compressed graphics
  8CD9C to  8E72F = Compressed graphics
  901EE to  901FF = Unused
  8E730 to  8FFED = Compressed graphics
  90200 to  91B5D = Compressed graphics
  8FFEE to  8FFFF = Unused
  91B5E to  933C9 = Compressed graphics
  90000 to  9195D = Compressed graphics
  933CA to  94C22 = Compressed map arrangement data
  9195E to  931C9 = Compressed graphics
  94C23 to  96435 = Compressed graphics
  931CA to  94A22 = Compressed map arrangement data
  96436 to  97C0E = Compressed graphics
  94A23 to  96235 = Compressed graphics
  97C0F to  981E9 = Compressed map tileset data
  96236 to  97A0E = Compressed graphics
  981EA to  981FF = Unused
  97A0F to  97FE9 = Compressed map tileset data
  98200 to  99979 = Compressed graphics
  97FEA to  97FFF = Unused
  9997A to  9B0F0 = Compressed map mystery data (pointed by metadata [01])
  98000 to  99779 = Compressed graphics
  9B0F1 to  9C83D = Compressed graphics
  9977A to  9AEF0 = Compressed map mystery data (pointed by metadata [01])
  9C83E to  9DF78 = Compressed graphics
  9AEF1 to  9C63D = Compressed graphics
  9DF79 to  9F647 = Compressed map arrangement data
  9C63E to  9DD78 = Compressed graphics
  9F648 to  A01AC = Compressed map arrangement data
  9DD79 to  9F447 = Compressed map arrangement data
  A01AD to  A01EC = Map palettes
  9F448 to  9FFAC = Compressed map arrangement data
  A01ED to  A01FF = Unused
  9FFAD to  9FFEC = Map palettes
  A0200 to  A1895 = Compressed graphics
  9FFED to  9FFFF = Unused
  A1896 to  A2F16 = Compressed graphics
  A0000 to  A1695 = Compressed graphics
  A2F17 to  A456A = Compressed graphics
  A1696 to  A2D16 = Compressed graphics
  A456B to  A5B86 = Compressed graphics
  A2D17 to  A436A = Compressed graphics
  A5B87 to  A7189 = Compressed graphics
  A436B to  A5986 = Compressed graphics
  A718A to  A8150 = Music: Mountain of Souls
  A5987 to  A6F89 = Compressed graphics
  A8151 to  A81FE = Compressed map arrangement data
  A6F8A to  A7F50 = Music - Mountain of Souls
           A81FF = Unused
  A7F51 to  A7FFE = Compressed map arrangement data
  A8200 to  A9800 = Compressed graphics
           A7FFF = Unused
  A9801 to  AADF9 = Compressed graphics
  A8000 to  A9600 = Compressed graphics
  AADFA to  AC3C3 = Compressed graphics
  A9601 to  AABF9 = Compressed graphics
  AC3C4 to  AD909 = Compressed graphics
  AABFA to  AC1C3 = Compressed graphics
  AD90A to  AEE47 = Compressed graphics
  AC1C4 to  AD709 = Compressed graphics
  AEE48 to  B01D0 = Music: Ending
  AD70A to  AEC47 = Compressed graphics
  B01D1 to  B01F5 = Compressed map arrangement data
  AEC48 to  AFFD0 = Music - Ending
  B01F6 to  B01FF = Unused
  AFFD1 to  AFFF5 = Compressed map arrangement data
  B0200 to  B1700 = Compressed map arrangement data
  AFFF6 to  AFFFF = Unused
  B1701 to  B2BC9 = Compressed graphics
  B0000 to  B1500 = Compressed map arrangement data
  B2BCA to  B4076 = Compressed graphics
  B1501 to  B29C9 = Compressed graphics
  B4077 to  B54E7 = Compressed graphics
  B29CA to  B3E76 = Compressed graphics
  B54E8 to  B6919 = Music: Boss
  B3E77 to  B52E7 = Compressed graphics
  B691A to  B7C74 = Compressed graphics
  B52E8 to  B6719 = Music - Boss
  B7C75 to  B81DD = Compressed map tileset data
  B671A to  B7A74 = Compressed graphics
  B81DE to  B81FF = Compressed map arrangement data
  B7A75 to  B7FDD = Compressed map tileset data
  B8200 to  B93B7 = Compressed map mystery data (pointed by metadata [01])
  B7FDE to  B7FFF = Compressed map arrangement data
  B93B8 to  BA51F = Compressed font graphics (2BPP GameBoy format)
  B8000 to  B91B7 = Compressed map mystery data (pointed by metadata [01])
  BA520 to  BB5E3 = Compressed graphics
  B91B8 to  BA31F = Compressed font graphics (2BPP GameBoy format)
  BB5E4 to  BC524 = Music: Leo's Lab
  BA320 to  BB3E3 = Compressed graphics
  BC525 to  BD464 = Compressed map mystery data (pointed by metadata [01])
  BB3E4 to  BC324 = Music - Leo's Lab
  BD465 to  BE31F = Music: Intro
  BC325 to  BD264 = Compressed map mystery data (pointed by metadata [01])
  BE320 to  BF1C9 = Compressed graphics
  BD265 to  BE11F = Music - Intro
  BF1CA to  C0070 = Music: World of Evil
  BE120 to  BEFC9 = Compressed graphics
  C0071 to  C01F1 = Compressed map arrangement data
  BEFCA to  BFE70 = Music - World of Evil
  C01F2 to  C01FF = Unused
  BFE71 to  BFFF1 = Compressed map arrangement data
  C0200 to  C10A6 = Music: Deathtoll
  BFFF2 to  BFFFF = Unused
  C10A7 to  C1E78 = Compressed map arrangement data
  C0000 to  C0EA6 = Music - Deathtoll
  C1E79 to  C2C0A = Compressed map mystery data (pointed by metadata [01])
  C0EA7 to  C1C78 = Compressed map arrangement data
  C2C0B to  C3996 = Compressed map arrangement data
  C1C79 to  C2A0A = Compressed map mystery data (pointed by metadata [01])
  C3997 to  C461C = Compressed map mystery data (pointed by metadata [01])
  C2A0B to  C3796 = Compressed map arrangement data
  C461D to  C5284 = Compressed map mystery data (pointed by metadata [01])
  C3797 to  C441C = Compressed map mystery data (pointed by metadata [01])
  C5285 to  C5EC3 = Compressed graphics
  C441D to  C5084 = Compressed map mystery data (pointed by metadata [01])
  C5EC4 to  C6A96 = Compressed map mystery data (pointed by metadata [01])
  C5085 to  C5CC3 = Compressed graphics
  C6A97 to  C75F7 = Music: Master
  C5CC4 to  C6896 = Compressed map mystery data (pointed by metadata [01])
  C75F8 to  C80DF = Music: Magridd's Tower
  C6897 to  C73F7 = Music - Master
  C80E0 to  C81FF = Map palettes
  C73F8 to  C7EDF = Music - Magridd's Tower
  C8200 to  C8C7C = Compressed graphics
  C7EE0 to  C7FFF = Map palettes
  C8C7D to  C96E7 = Compressed map mystery data (pointed by metadata [01])
  C8000 to  C8A7C = Compressed graphics
  C96E8 to  CA104 = Music: Lisa
  C8A7D to  C94E7 = Compressed map mystery data (pointed by metadata [01])
  CA105 to  CAAFA = Compressed map arrangement data
  C94E8 to  C9F04 = Music - Lisa
  CAAFB to  CB4DB = Compressed map arrangement data
  C9F05 to  CA8FA = Compressed map arrangement data
  CB4DC to  CBEAE = Compressed graphics
  CA8FB to  CB2DB = Compressed map arrangement data
  CBEAF to  CC86B = Music: Town II
  CB2DC to  CBCAE = Compressed graphics
  CC86C to  CD228 = Music: Dr. Leo's Painting
  CBCAF to  CC66B = Music - Town II
  CD229 to  CDBCC = Compressed map arrangement data
  CC66C to  CD028 = Music - Dr. Leo's Painting
  CDBCD to  CE56A = Compressed map mystery data (pointed by metadata [01])
  CD029 to  CD9CC = Compressed map arrangement data
  CE56B to  CEF07 = Compressed map mystery data (pointed by metadata [01])
  CD9CD to  CE36A = Compressed map mystery data (pointed by metadata [01])
  CEF08 to  CF89C = Compressed map mystery data (pointed by metadata [01])
  CE36B to  CED07 = Compressed map mystery data (pointed by metadata [01])
  CF89D to  D01EA = Compressed map arrangement data
  CED08 to  CF69C = Compressed map mystery data (pointed by metadata [01])
  D01EB to  D01FF = Unused
  CF69D to  CFFEA = Compressed map arrangement data
  D0200 to  D0B41 = Compressed map mystery data (pointed by metadata [01])
  CFFEB to  CFFFF = Unused
  D0B42 to  D1444 = Compressed graphics
  D0000 to  D0941 = Compressed map mystery data (pointed by metadata [01])
  D1445 to  D1D3E = Compressed map mystery data (pointed by metadata [01])
  D0942 to  D1244 = Compressed graphics
  D1D3F to  D2632 = Compressed map arrangement data
  D1245 to  D1B3E = Compressed map mystery data (pointed by metadata [01])
  D2633 to  D2F17 = Compressed map arrangement data
  D1B3F to  D2432 = Compressed map arrangement data
  D2F18 to  D37D5 = Music: Lostside Marsh
  D2433 to  D2D17 = Compressed map arrangement data
  D37D6 to  D405F = Compressed map arrangement data
  D2D18 to  D35D5 = Music - Lostside Marsh
  D4060 to  D48E3 = Compressed map arrangement data
  D35D6 to  D3E5F = Compressed map arrangement data
  D48E4 to  D5145 = Music: Light Shrine
  D3E60 to  D46E3 = Compressed map arrangement data
  D5146 to  D594D = Compressed map mystery data (pointed by metadata [01])
  D46E4 to  D4F45 = Music - Light Shrine
  D594E to  D6147 = Music: The Seabed of St. Elles
  D4F46 to  D574D = Compressed map mystery data (pointed by metadata [01])
  D6148 to  D692C = Compressed map mystery data (pointed by metadata [01])
  D574E to  D5F47 = Music - The Seabed of St. Elles
  D692D to  D709B = Compressed map tileset data
  D5F48 to  D672C = Compressed map mystery data (pointed by metadata [01])
  D709C to  D77E9 = Music: Town I
  D672D to  D6E9B = Compressed map tileset data
  D77EA to  D7F2B = Compressed map arrangement data
  D6E9C to  D75E9 = Music - Town I
  D7F2C to  D81FA = Compressed map arrangement data
  D75EA to  D7D2B = Compressed map arrangement data
  D81FB to  D81FF = Unused
  D7D2C to  D7FFA = Compressed map arrangement data
  D8200 to  D8928 = Compressed map arrangement data
  D7FFB to  D7FFF = Unused
  D8929 to  D904E = Compressed font graphics (2BPP GameBoy format)
  D8000 to  D8728 = Compressed map arrangement data
  D904F to  D9768 = Compressed map mystery data (pointed by metadata [01])
  D8729 to  D8E4E = Compressed font graphics (2BPP GameBoy format)
  D9769 to  D9E7E = Compressed map arrangement data
  D8E4F to  D9568 = Compressed map mystery data (pointed by metadata [01])
  D9E7F to  DA576 = Compressed map mystery data (pointed by metadata [01])
  D9569 to  D9C7E = Compressed map arrangement data
  DA577 to  DAC6A = Compressed map mystery data (pointed by metadata [01])
  D9C7F to  DA376 = Compressed map mystery data (pointed by metadata [01])
  DAC6B to  DB33C = Compressed map arrangement data
  DA377 to  DAA6A = Compressed map mystery data (pointed by metadata [01])
  DB33D to  DBA0B = Music: Dream
  DAA6B to  DB13C = Compressed map arrangement data
  DBA0C to  DC0C0 = Compressed map tileset data
  DB13D to  DB80B = Music - Dream
  DC0C1 to  DC739 = Compressed map tileset data
  DB80C to  DBEC0 = Compressed map tileset data
  DC73A to  DCDA9 = Compressed map mystery data (pointed by metadata [01])
  DBEC1 to  DC539 = Compressed map tileset data
  DCDAA to  DD40D = Compressed map mystery data (pointed by metadata [01])
  DC53A to  DCBA9 = Compressed map mystery data (pointed by metadata [01])
  DD40E to  DDA6E = Compressed map tileset data
  DCBAA to  DD20D = Compressed map mystery data (pointed by metadata [01])
  DDA6F to  DE0C3 = Compressed map arrangement data
  DD20E to  DD86E = Compressed map tileset data
  DE0C4 to  DE714 = Compressed map tileset data
  DD86F to  DDEC3 = Compressed map arrangement data
  DE715 to  DED63 = Compressed map arrangement data
  DDEC4 to  DE514 = Compressed map tileset data
  DED64 to  DF3AA = Compressed map arrangement data
  DE515 to  DEB63 = Compressed map arrangement data
  DF3AB to  DF9EB = Compressed map tileset data
  DEB64 to  DF1AA = Compressed map arrangement data
  DF9EC to  E0029 = Compressed map arrangement data
  DF1AB to  DF7EB = Compressed map tileset data
  E002A to  E01EF = Compressed map arrangement data
  DF7EC to  DFE29 = Compressed map arrangement data
  E01F0 to  E01FF = Unused
  DFE2A to  DFFEF = Compressed map arrangement data
  E0200 to  E0818 = Compressed map arrangement data
  DFFF0 to  DFFFF = Unused
  E0819 to  E0E2C = Compressed map tileset data
  E0000 to  E0618 = Compressed map arrangement data
  E0E2D to  E143E = Compressed map tileset data
  E0619 to  E0C2C = Compressed map tileset data
  E143F to  E1A40 = Compressed map arrangement data
  E0C2D to  E123E = Compressed map tileset data
  E1A41 to  E2038 = Compressed map tileset data
  E123F to  E1840 = Compressed map arrangement data
  E2039 to  E2602 = Compressed map mystery data (pointed by metadata [01])
  E1841 to  E1E38 = Compressed map tileset data
  E2603 to  E2BC8 = Compressed map tileset data
  E1E39 to  E2402 = Compressed map mystery data (pointed by metadata [01])
  E2BC9 to  E318D = Compressed map mystery data (pointed by metadata [01])
  E2403 to  E29C8 = Compressed map tileset data
  E318E to  E3751 = Compressed map tileset data
  E29C9 to  E2F8D = Compressed map mystery data (pointed by metadata [01])
  E3752 to  E3D12 = Compressed map arrangement data
  E2F8E to  E3551 = Compressed map tileset data
  E3D13 to  E42D2 = Compressed map tileset data
  E3552 to  E3B12 = Compressed map arrangement data
  E42D3 to  E4890 = Compressed map tileset data
  E3B13 to  E40D2 = Compressed map tileset data
  E4891 to  E4E37 = Compressed map mystery data (pointed by metadata [01])
  E40D3 to  E4690 = Compressed map tileset data
  E4E38 to  E53D2 = Compressed map tileset data
  E4691 to  E4C37 = Compressed map mystery data (pointed by metadata [01])
  E53D3 to  E5960 = Compressed map tileset data
  E4C38 to  E51D2 = Compressed map tileset data
  E5961 to  E5EBD = Compressed map tileset data
  E51D3 to  E5760 = Compressed map tileset data
  E5EBE to  E6417 = Compressed map arrangement data
  E5761 to  E5CBD = Compressed map tileset data
  E6418 to  E696F = Compressed map mystery data (pointed by metadata [01])
  E5CBE to  E6217 = Compressed map arrangement data
  E6970 to  E6EB4 = Compressed map arrangement data
  E6218 to  E676F = Compressed map mystery data (pointed by metadata [01])
  E6EB5 to  E73E2 = Compressed map arrangement data
  E6770 to  E6CB4 = Compressed map arrangement data
  E73E3 to  E790F = Compressed map arrangement data
  E6CB5 to  E71E2 = Compressed map arrangement data
  E7910 to  E7E3A = Compressed map tileset data
  E71E3 to  E770F = Compressed map arrangement data
  E7E3B to  E81ED = Compressed map tileset data
  E7710 to  E7C3A = Compressed map tileset data
  E81EE to  E81FF = Unused
  E7C3B to  E7FED = Compressed map tileset data
  E8200 to  E8712 = Compressed map tileset data
  E7FEE to  E7FFF = Unused
  E8713 to  E8C12 = Compressed map tileset data
  E8000 to  E8512 = Compressed map tileset data
  E8C13 to  E910D = Compressed map mystery data (pointed by metadata [01])
  E8513 to  E8A12 = Compressed map tileset data
  E910E to  E9604 = Compressed map tileset data
  E8A13 to  E8F0D = Compressed map mystery data (pointed by metadata [01])
  E9605 to  E9AF2 = Compressed map arrangement data
  E8F0E to  E9404 = Compressed map tileset data
  E9AF3 to  E9FDA = Compressed map tileset data
  E9405 to  E98F2 = Compressed map arrangement data
  E9FDB to  EA4BF = Compressed map tileset data
  E98F3 to  E9DDA = Compressed map tileset data
  EA4C0 to  EA997 = Compressed map mystery data (pointed by metadata [01])
  E9DDB to  EA2BF = Compressed map tileset data
  EA998 to  EAE5E = Compressed map tileset data
  EA2C0 to  EA797 = Compressed map mystery data (pointed by metadata [01])
  EAE5F to  EB31F = Compressed map mystery data (pointed by metadata [01])
  EA798 to  EAC5E = Compressed map tileset data
  EB320 to  EB7DC = Compressed map tileset data
  EAC5F to  EB11F = Compressed map mystery data (pointed by metadata [01])
  EB7DD to  EBC95 = Compressed map arrangement data
  EB120 to  EB5DC = Compressed map tileset data
  EBC96 to  EC140 = Compressed map tileset data
  EB5DD to  EBA95 = Compressed map arrangement data
  EC141 to  EC5E6 = Compressed map arrangement data
  EBA96 to  EBF40 = Compressed map tileset data
  EC5E7 to  ECA7C = Compressed map arrangement data
  EBF41 to  EC3E6 = Compressed map arrangement data
  ECA7D to  ECEFA = Compressed map tileset data
  EC3E7 to  EC87C = Compressed map arrangement data
  ECEFB to  ED36A = Compressed map arrangement data
  EC87D to  ECCFA = Compressed map tileset data
  ED36B to  ED7DA = Compressed map arrangement data
  ECCFB to  ED16A = Compressed map arrangement data
  ED7DB to  EDC27 = Compressed map tileset data
  ED16B to  ED5DA = Compressed map arrangement data
  EDC28 to  EE05D = Compressed map tileset data
  ED5DB to  EDA27 = Compressed map tileset data
  EE05E to  EE42D = Compressed map arrangement data
  EDA28 to  EDE5D = Compressed map tileset data
  EE42E to  EE7C5 = Compressed map arrangement data
  EDE5E to  EE22D = Compressed map arrangement data
  EE7C6 to  EEB2C = Compressed map arrangement data
  EE22E to  EE5C5 = Compressed map arrangement data
  EEB2D to  EEE84 = Compressed map arrangement data
  EE5C6 to  EE92C = Compressed map arrangement data
  EEE85 to  EF1C8 = Compressed map tileset data
  EE92D to  EEC84 = Compressed map arrangement data
  EF1C9 to  EF506 = Compressed map arrangement data
  EEC85 to  EEFC8 = Compressed map tileset data
  EF507 to  EF81F = Compressed map arrangement data
  EEFC9 to  EF306 = Compressed map arrangement data
  EF820 to  EFB34 = Compressed map arrangement data
  EF307 to  EF61F = Compressed map arrangement data
  EFB35 to  EFE49 = Compressed map arrangement data
  EF620 to  EF934 = Compressed map arrangement data
  EFE4A to  F013E = Compressed map arrangement data
  EF935 to  EFC49 = Compressed map arrangement data
  F013F to  F01F8 = Compressed map arrangement data
  EFC4A to  EFF3E = Compressed map arrangement data
  F01F9 to  F01FF = Unused
  EFF3F to  EFFF8 = Compressed map arrangement data
  F0200 to  F04BC = Compressed map arrangement data
  EFFF9 to  EFFFF = Unused
  F04BD to  F075C = Compressed map arrangement data
  F0000 to  F02BC = Compressed map arrangement data
  F075D to  F09EA = Compressed map arrangement data
  F02BD to  F055C = Compressed map arrangement data
  F09EB to  F0C6C = Compressed map arrangement data
  F055D to  F07EA = Compressed map arrangement data
  F0C6D to  F0EED = Compressed map arrangement data
  F07EB to  F0A6C = Compressed map arrangement data
  F0EEE to  F1166 = Compressed map mystery data (pointed by metadata [01])
  F0A6D to  F0CED = Compressed map arrangement data
  F1167 to  F13D7 = Compressed map arrangement data
  F0CEE to  F0F66 = Compressed map mystery data (pointed by metadata [01])
  F13D8 to  F163A = Compressed map arrangement data
  F0F67 to  F11D7 = Compressed map arrangement data
  F163B to  F1893 = Compressed map arrangement data
  F11D8 to  F143A = Compressed map arrangement data
  F1894 to  F1AE1 = Compressed map arrangement data
  F143B to  F1693 = Compressed map arrangement data
  F1AE2 to  F1D2C = Compressed map arrangement data
  F1694 to  F18E1 = Compressed map arrangement data
  F1D2D to  F1F47 = Compressed map arrangement data
  F18E2 to  F1B2C = Compressed map arrangement data
  F1F48 to  F2152 = Compressed map arrangement data
  F1B2D to  F1D47 = Compressed map arrangement data
  F2153 to  F2350 = Compressed map arrangement data
  F1D48 to  F1F52 = Compressed map arrangement data
  F2351 to  F250E = Compressed map arrangement data
  F1F53 to  F2150 = Compressed map arrangement data
  F250F to  F26CB = Compressed map arrangement data
  F2151 to  F230E = Compressed map arrangement data
  F26CC to  F2886 = Compressed map arrangement data
  F230F to  F24CB = Compressed map arrangement data
  F2887 to  F2A3F = Compressed map arrangement data
  F24CC to  F2686 = Compressed map arrangement data
  F2A40 to  F2BF5 = Compressed map arrangement data
  F2687 to  F283F = Compressed map arrangement data
  F2BF6 to  F2DA7 = Compressed map arrangement data
  F2840 to  F29F5 = Compressed map arrangement data
  F2DA8 to  F2F44 = Compressed map arrangement data
  F29F6 to  F2BA7 = Compressed map arrangement data
  F2F45 to  F30C1 = Compressed map arrangement data
  F2BA8 to  F2D44 = Compressed map arrangement data
  F30C2 to  F322F = Compressed map arrangement data
  F2D45 to  F2EC1 = Compressed map arrangement data
  F3230 to  F339C = Compressed map arrangement data
  F2EC2 to  F302F = Compressed map arrangement data
  F339D to  F3507 = Compressed map arrangement data
  F3030 to  F319C = Compressed map arrangement data
  F3508 to  F3656 = Compressed map arrangement data
  F319D to  F3307 = Compressed map arrangement data
  F3657 to  F3794 = Compressed map arrangement data
  F3308 to  F3456 = Compressed map arrangement data
  F3795 to  F38D1 = Compressed map mystery data (pointed by metadata [01])
  F3457 to  F3594 = Compressed map arrangement data
  F38D2 to  F39CA = Compressed map arrangement data
  F3595 to  F36D1 = Compressed map mystery data (pointed by metadata [01])
  F39CB to  F63CA = Map palettes
  F36D2 to  F37CA = Compressed map arrangement data
  F63CB to  F64A8 = Compressed map arrangement data
  F37CB to  F61CA = Map palettes
  F64A9 to  F6585 = Compressed map arrangement data
  F61CB to  F62A8 = Compressed map arrangement data
  F6586 to  F6660 = Compressed map arrangement data
  F62A9 to  F6385 = Compressed map arrangement data
  F6661 to  F673A = Compressed map arrangement data
  F6386 to  F6460 = Compressed map arrangement data
  F673B to  F6813 = Compressed map arrangement data
  F6461 to  F653A = Compressed map arrangement data
  F6814 to  F68DD = Compressed map arrangement data
  F653B to  F6613 = Compressed map arrangement data
  F68DE to  F6989 = Compressed map arrangement data
  F6614 to  F66DD = Compressed map arrangement data
  F698A to  F6A1A = Compressed map arrangement data
  F66DE to  F6789 = Compressed map arrangement data
  F6A1B to  F6AAB = Compressed map arrangement data
  F678A to  F681A = Compressed map arrangement data
  F6AAC to  F6B3C = Compressed map arrangement data
  F681B to  F68AB = Compressed map arrangement data
  F6B3D to  F6BC6 = Compressed map arrangement data
  F68AC to  F693C = Compressed map arrangement data
  F6BC7 to  F6C4E = Compressed map arrangement data
  F693D to  F69C6 = Compressed map arrangement data
  F6C4F to  F6CCE = Map palettes
  F69C7 to  F6A4E = Compressed map arrangement data
  F6CCF to  F6D4E = Compressed map arrangement data
  F6A4F to  F6ACE = Map palettes
  F6D4F to  F6DCA = Compressed map arrangement data
  F6ACF to  F6B4E = Compressed map arrangement data
  F6DCB to  F6E45 = Compressed map arrangement data
  F6B4F to  F6BCA = Compressed map arrangement data
  F6E46 to  F6EBE = Compressed map arrangement data
  F6BCB to  F6C45 = Compressed map arrangement data
  F6EBF to  F6F30 = Compressed map arrangement data
  F6C46 to  F6CBE = Compressed map arrangement data
  F6F31 to  F6FA1 = Music: (no music)
  F6CBF to  F6D30 = Compressed map arrangement data
  F6FA2 to  F7011 = Compressed map arrangement data
  F6D31 to  F6DA1 = Music - (no music)
  F7012 to  F7A31 = Map palettes
  F6DA2 to  F6E11 = Compressed map arrangement data
  F7A32 to  F7A90 = Compressed map arrangement data
  F6E12 to  F7831 = Map palettes
  F7A91 to  F7ACF = Compressed map arrangement data
  F7832 to  F7890 = Compressed map arrangement data
  F7AD0 to  F7AFF = Compressed map arrangement data
  F7891 to  F78CF = Compressed map arrangement data
  F7B00 to  F7B24 = Compressed map arrangement data
  F78D0 to  F78FF = Compressed map arrangement data
  F7B25 to  F7B46 = Compressed map arrangement data
  F7900 to  F7924 = Compressed map arrangement data
  F7B47 to  F7B66 = Map palettes
  F7925 to  F7946 = Compressed map arrangement data
  F7B67 to  F81FF = Unused
  F7947 to  F7966 = Map palettes
  F7967 to  F7FFF = Unused
</pre>
</pre>


==Text 2==
==Text 2==
<pre>
<pre>
  F8200 to  FA847 = Text (range uncertain)
  F8000 to  FA647 = Text (range uncertain)
  FA848 to 1001FF = *** UNKNOWN ***
  FA648 to FF14D = *** UNKNOWN ***
FF14E to  FFC9C = SPC700 program
FFC9D to  FFFFF = *** UNKNOWN ***
</pre>
</pre>
[[Category: Soul Blazer]]

Revision as of 15:52, 28 August 2011

Chip tiny.png The following article is a ROM map for Soul Blazer.

Assembly and Data

  4EF8 to   4F4C = Deathtoll phase one text

  4FB6 to   5042 = Deathtoll phase two text

  53C6 to   55B8 = Victory over Deathtoll text

  55FC to   561D = BRK handler
  561E to   64CB = COP handler

  77B0 to   7A56 = Master text
  7A57 to   7FBF = Unused
  7FC0 to   7FFF = Internal header
  8000 to   800D = NPC/enemy pointers
  800E to   99B3 = NPC/enemy table
  99B4 to   9B38 = NPC/enemy placement pointers
  9B39 to   A9DD = NPC/enemy placement data
  A9DE to   AADD = Treasure chest data pointers
  AADE to   AC95 = Treasure chest data
  AC96 to   AD95 = Door pointers
  AD96 to   B699 = Door data
  B69A to   B899 = Building interior roof-rollback pointers
  B89A to   BA0C = Building interior roof-rollback data
  BA0D to   EE8D = Lair data
  EE8E to   EF6D = *** UNKNOWN - Pointers to following data ***
  EF6E to   F999 = *** UNKNOWN - Data, end address unsure ***

  FB88 to   FB9F = Magic effect graphics pointers
  FBA0 to   FBB7 = Magic palette pointers
  FBB8 to   FC83 = Level-up experience amounts (BCD: [23 01 67 45] = 1234567 exp needed)
  FC84 to   FDC3 = Trigonometry values (sine FE84-FF83, cosine FEC4-FFC3)
  FDC4 to   FE43 = *** UNKNOWN - Some kind of math table? ***
  FE44 to   FFFF = Unused

 13B27 to  13B84 = Title screen text
 13B85 to  14175 = Game backstory text
 14176 to  143AF = Game conclusion text
 143B0 to  1472C = Menu text
 1472D to  147C1 = *** UNKNOWN ***
 147C2 to  148C1 = Location name pointers
 148C2 to  14F01 = Location names
 14F02 to  14F73 = Menu options text
 14F74 to  14F75 = Null-object name pointer
 14F76 to  14F85 = Weapon name pointers
 14F86 to  14F95 = Armor name pointers
 14F96 to  14FA5 = Magic name pointers
 14FA6 to  14FF5 = Item name pointers
 14FF6 to  14FFF = Null-object name
 15000 to  1506A = Weapon names
 1506B to  150CB = Armor names
 150CC to  1511E = Magic names
 1511F to  152E5 = Item names
 152E6 to  1534F = Revivable NPC name pointers
 15350 to  1553D = Revivable NPC names
 1553E to  15571 = Status screen text
 15572 to  15573 = Null-object stats/description pointer
 15574 to  15583 = Weapon stats/description pointers
 15584 to  15593 = Armor stats/description pointers
 15594 to  155A3 = Magic stats/description pointers
 155A4 to  155F3 = Item stats/description pointers
 155F4 to  155FA = Null-object stats/description
 155FB to  157BE = Weapon stats/descriptions
 157BF to  15950 = Armor stats/descriptions
 15951 to  15AF8 = Magic stats/descriptions
 15AF9 to  1612B = Item stats/descriptions
 1612C to  161AB = Inventory ID values
           161AC = Strength when an empty weapon slot is selected
 161AD to  161B4 = Weapon strength values
 161B5 to  161C5 = *** UNKNOWN ***
 161C6 to  161CD = Armor defense values
 161CE to  161DD = Weapon required-level values
 161DE to  1625F = Soul revival and treasure chest text
 16260 to  168A0 = Credits
 168A1 to  169A0 = *** UNKNOWN - Map related, pointers to following data ***
 169A1 to  16E2C = *** UNKNOWN - Map related, data ***
 16E2D to  1728C = *** UNKNOWN - 0x20-byte entries referenced from 02/8F1F ***
 1728D to  17503 = *** UNKNOWN - 0x9-byte entries referenced from 02/95F5, with a 0xFF terminator ***
 17504 to  ----- = *** UNKNOWN - 0x8-byte entries referenced from 02/88BB, end unknown ***

Text 1

 18000 to  1EEC0 = Text (end uncertain)

 20000 to  270C7 = Text (end uncertain)

Maps, Graphics and Sound

 28000 to  28FFF = Map metadata
 29000 to  29001 = *** UNKNOWN - Map metadata terminator? ***
 29002 to  2B66B = Compressed graphics
 2B66C to  2D66B = Uncompressed graphics
 2D66C to  2F66B = Uncompressed graphics
 2F66C to  2FFE0 = Music - Overworld
 2FFE1 to  2FFFE = Compressed map arrangement data
           2FFFF = Unused
 30000 to  3070E = *** UNKNOWN - Musicish, writes to different SPC700 addresses... ***
 3070F to  3270E = Uncompressed graphics
 3270F to  3470E = Uncompressed graphics
 3470F to  3670E = Uncompressed graphics
 3670F to  37FD6 = Compressed graphics
 37FD7 to  37FFD = Compressed map arrangement data
 37FFE to  37FFF = Unused
 38000 to  38B02 = Sound sample 00 (16-bit length value and BRR data)
 38B03 to  394EE = Sound sample 01 (16-bit length value and BRR data)
 394EF to  3954A = Sound sample 02 (16-bit length value and BRR data)
 3954B to  39F36 = Sound sample 03 (16-bit length value and BRR data)
 39F37 to  3A81D = Sound sample 04 (16-bit length value and BRR data)
 3A81E to  3ADBF = Sound sample 05 (16-bit length value and BRR data)
 3ADC0 to  3B8EF = Sound sample 06 (16-bit length value and BRR data)
 3B8F0 to  3B978 = Sound sample 07 (16-bit length value and BRR data)
 3B979 to  3BEFF = Sound sample 08 (16-bit length value and BRR data)
 3BF00 to  3CC39 = Sound sample 09 (16-bit length value and BRR data)
 3CC3A to  3D1ED = Sound sample 0A (16-bit length value and BRR data)
 3D1EE to  3D68A = Sound sample 0B (16-bit length value and BRR data)
 3D68B to  3D6B0 = Sound sample 0C (16-bit length value and BRR data)
 3D6B1 to  3D70C = Sound sample 0D (16-bit length value and BRR data)
 3D70D to  3D74D = Sound sample 0E (16-bit length value and BRR data)
 3D74E to  3E022 = Sound sample 0F (16-bit length value and BRR data)
 3E023 to  3E6FF = Sound sample 10 (16-bit length value and BRR data)
 3E700 to  3F9FD = Sound sample 11 (16-bit length value and BRR data)
 3F9FE to  3FDA7 = Sound sample 12 (16-bit length value and BRR data)
 3FDA8 to  40004 = Sound sample 13 (16-bit length value and BRR data)
 40005 to  40057 = Sound sample 14 (16-bit length value and BRR data)
 40058 to  400AA = Sound sample 15 (16-bit length value and BRR data)
 400AB to  40DE4 = Sound sample 16 (16-bit length value and BRR data)
 40DE5 to  421B1 = Sound sample 17 (16-bit length value and BRR data)
 421B2 to  42618 = Sound sample 18 (16-bit length value and BRR data)
 42619 to  43004 = Sound sample 19 (16-bit length value and BRR data)
 43005 to  432E8 = Sound sample 1A (16-bit length value and BRR data)
 432E9 to  43680 = Sound sample 1B (16-bit length value and BRR data)
 43681 to  436D3 = Sound sample 1C (16-bit length value and BRR data)
 436D4 to  43B55 = Sound sample 1D (16-bit length value and BRR data)
 43B56 to  44004 = Sound sample 1E (16-bit length value and BRR data)
 44005 to  4561A = Sound sample 1F (16-bit length value and BRR data)
 4561B to  4566D = Sound sample 20 (16-bit length value and BRR data)
 4566E to  4766D = Uncompressed graphics
 4766E to  47FE1 = Compressed map arrangement data
 47FE2 to  47FFF = Unused
 48000 to  481FF = *** UNKNOWN ***
 48200 to  487FC = Compressed map tileset data
 487FD to  48BFF = *** UNKNOWN ***
 48C00 to  4ABFF = Uncompressed graphics
 4AC00 to  4AFEC = Compressed map tileset data
 4AFED to  4AFFF = Unused
 4B000 to  4CFFF = Uncompressed graphics - Inventory icons (weapons, armor, magic, items)
 4D000 to  4DEE2 = Compressed graphics
 4DEE3 to  4EFED = Compressed map arrangement data
 4EFEE to  4F39F = *** UNKNOWN ***
 4F3A0 to  4FFDF = Compressed map arrangement data
 4FFE0 to  4FFFF = Map palettes
 50000 to  50CC7 = *** UNKNOWN ***
 50CC8 to  52CC7 = Uncompressed graphics
 52CC8 to  53ECE = Music - Underground Castle
 53ECF to  53FEB = Compressed map arrangement data
 53FEC to  53FFF = Unused
 54000 to  56198 = Compressed graphics
 56199 to  57EDB = Compressed graphics
 57EDC to  57FE0 = Compressed map arrangement data
 57FE1 to  57FFF = Unused
 58000 to  5941B = *** UNKNOWN ***
 5941C to  5B2E9 = Compressed graphics
 5B2EA to  5BFC4 = Compressed graphics
 5BFC5 to  5BFF8 = Compressed map arrangement data
 5BFF9 to  5BFFF = Unused
 5C000 to  5CA60 = Compressed graphics
 5CA61 to  5E914 = Compressed graphics
 5E915 to  5FFE7 = Compressed graphics
 5FFE8 to  5FFFF = Unused
 60000 to  609F5 = *** UNKNOWN ***
 609F6 to  62718 = Compressed graphics
 62719 to  64423 = Compressed graphics
 64424 to  66107 = Compressed graphics
 66108 to  67D9D = Compressed graphics
 67D9E to  67FF8 = Compressed map arrangement data
 67FF9 to  67FFF = Unused
 68000 to  6B7FF = *** UNKNOWN ***
 6B800 to  6D474 = Compressed graphics
 6D475 to  6F0DB = Compressed graphics
 6F0DC to  6FFB4 = Compressed map arrangement data
 6FFB5 to  6FFF8 = Compressed map arrangement data
 6FFF9 to  6FFFF = Unused
 70000 to  706EE = *** UNKNOWN ***
 706EF to  7234F = Compressed graphics
 72350 to  73F92 = Compressed graphics
 73F93 to  75BAD = Compressed graphics
 75BAE to  776C8 = Compressed graphics
 776C9 to  77FE8 = Compressed map arrangement data
 77FE9 to  77FFF = Unused
 78000 to  7A461 = *** UNKNOWN ***
 7A462 to  7AFD3 = Compressed map mystery data (pointed by metadata [01])
 7AFD4 to  7AFFE = Compressed map arrangement data
           7AFFF = Unused
 7B000 to  7CFFF = Uncompressed graphics - Magic effects
 7D000 to  7D0FF = Magic palettes
 7D100 to  7EC03 = Compressed graphics
 7EC04 to  7FF99 = Compressed graphics
 7FF9A to  7FFF9 = Map palettes
 7FFFA to  7FFFF = Unused
 80000 to  805FF = Text compression dictionary
 80600 to  820E3 = Compressed graphics
 820E4 to  83B8B = Compressed graphics
 83B8C to  855EC = Compressed graphics
 855ED to  8703C = Compressed graphics
 8703D to  87FAE = Music - Southerta
 87FAF to  87FFA = Compressed map arrangement data
 87FFB to  87FFF = Unused
 88000 to  899F9 = Compressed graphics
 899FA to  8B3D9 = Compressed graphics
 8B3DA to  8CD9B = Compressed graphics
 8CD9C to  8E72F = Compressed graphics
 8E730 to  8FFED = Compressed graphics
 8FFEE to  8FFFF = Unused
 90000 to  9195D = Compressed graphics
 9195E to  931C9 = Compressed graphics
 931CA to  94A22 = Compressed map arrangement data
 94A23 to  96235 = Compressed graphics
 96236 to  97A0E = Compressed graphics
 97A0F to  97FE9 = Compressed map tileset data
 97FEA to  97FFF = Unused
 98000 to  99779 = Compressed graphics
 9977A to  9AEF0 = Compressed map mystery data (pointed by metadata [01])
 9AEF1 to  9C63D = Compressed graphics
 9C63E to  9DD78 = Compressed graphics
 9DD79 to  9F447 = Compressed map arrangement data
 9F448 to  9FFAC = Compressed map arrangement data
 9FFAD to  9FFEC = Map palettes
 9FFED to  9FFFF = Unused
 A0000 to  A1695 = Compressed graphics
 A1696 to  A2D16 = Compressed graphics
 A2D17 to  A436A = Compressed graphics
 A436B to  A5986 = Compressed graphics
 A5987 to  A6F89 = Compressed graphics
 A6F8A to  A7F50 = Music - Mountain of Souls
 A7F51 to  A7FFE = Compressed map arrangement data
           A7FFF = Unused
 A8000 to  A9600 = Compressed graphics
 A9601 to  AABF9 = Compressed graphics
 AABFA to  AC1C3 = Compressed graphics
 AC1C4 to  AD709 = Compressed graphics
 AD70A to  AEC47 = Compressed graphics
 AEC48 to  AFFD0 = Music - Ending
 AFFD1 to  AFFF5 = Compressed map arrangement data
 AFFF6 to  AFFFF = Unused
 B0000 to  B1500 = Compressed map arrangement data
 B1501 to  B29C9 = Compressed graphics
 B29CA to  B3E76 = Compressed graphics
 B3E77 to  B52E7 = Compressed graphics
 B52E8 to  B6719 = Music - Boss
 B671A to  B7A74 = Compressed graphics
 B7A75 to  B7FDD = Compressed map tileset data
 B7FDE to  B7FFF = Compressed map arrangement data
 B8000 to  B91B7 = Compressed map mystery data (pointed by metadata [01])
 B91B8 to  BA31F = Compressed font graphics (2BPP GameBoy format)
 BA320 to  BB3E3 = Compressed graphics
 BB3E4 to  BC324 = Music - Leo's Lab
 BC325 to  BD264 = Compressed map mystery data (pointed by metadata [01])
 BD265 to  BE11F = Music - Intro
 BE120 to  BEFC9 = Compressed graphics
 BEFCA to  BFE70 = Music - World of Evil
 BFE71 to  BFFF1 = Compressed map arrangement data
 BFFF2 to  BFFFF = Unused
 C0000 to  C0EA6 = Music - Deathtoll
 C0EA7 to  C1C78 = Compressed map arrangement data
 C1C79 to  C2A0A = Compressed map mystery data (pointed by metadata [01])
 C2A0B to  C3796 = Compressed map arrangement data
 C3797 to  C441C = Compressed map mystery data (pointed by metadata [01])
 C441D to  C5084 = Compressed map mystery data (pointed by metadata [01])
 C5085 to  C5CC3 = Compressed graphics
 C5CC4 to  C6896 = Compressed map mystery data (pointed by metadata [01])
 C6897 to  C73F7 = Music - Master
 C73F8 to  C7EDF = Music - Magridd's Tower
 C7EE0 to  C7FFF = Map palettes
 C8000 to  C8A7C = Compressed graphics
 C8A7D to  C94E7 = Compressed map mystery data (pointed by metadata [01])
 C94E8 to  C9F04 = Music - Lisa
 C9F05 to  CA8FA = Compressed map arrangement data
 CA8FB to  CB2DB = Compressed map arrangement data
 CB2DC to  CBCAE = Compressed graphics
 CBCAF to  CC66B = Music - Town II
 CC66C to  CD028 = Music - Dr. Leo's Painting
 CD029 to  CD9CC = Compressed map arrangement data
 CD9CD to  CE36A = Compressed map mystery data (pointed by metadata [01])
 CE36B to  CED07 = Compressed map mystery data (pointed by metadata [01])
 CED08 to  CF69C = Compressed map mystery data (pointed by metadata [01])
 CF69D to  CFFEA = Compressed map arrangement data
 CFFEB to  CFFFF = Unused
 D0000 to  D0941 = Compressed map mystery data (pointed by metadata [01])
 D0942 to  D1244 = Compressed graphics
 D1245 to  D1B3E = Compressed map mystery data (pointed by metadata [01])
 D1B3F to  D2432 = Compressed map arrangement data
 D2433 to  D2D17 = Compressed map arrangement data
 D2D18 to  D35D5 = Music - Lostside Marsh
 D35D6 to  D3E5F = Compressed map arrangement data
 D3E60 to  D46E3 = Compressed map arrangement data
 D46E4 to  D4F45 = Music - Light Shrine
 D4F46 to  D574D = Compressed map mystery data (pointed by metadata [01])
 D574E to  D5F47 = Music - The Seabed of St. Elles
 D5F48 to  D672C = Compressed map mystery data (pointed by metadata [01])
 D672D to  D6E9B = Compressed map tileset data
 D6E9C to  D75E9 = Music - Town I
 D75EA to  D7D2B = Compressed map arrangement data
 D7D2C to  D7FFA = Compressed map arrangement data
 D7FFB to  D7FFF = Unused
 D8000 to  D8728 = Compressed map arrangement data
 D8729 to  D8E4E = Compressed font graphics (2BPP GameBoy format)
 D8E4F to  D9568 = Compressed map mystery data (pointed by metadata [01])
 D9569 to  D9C7E = Compressed map arrangement data
 D9C7F to  DA376 = Compressed map mystery data (pointed by metadata [01])
 DA377 to  DAA6A = Compressed map mystery data (pointed by metadata [01])
 DAA6B to  DB13C = Compressed map arrangement data
 DB13D to  DB80B = Music - Dream
 DB80C to  DBEC0 = Compressed map tileset data
 DBEC1 to  DC539 = Compressed map tileset data
 DC53A to  DCBA9 = Compressed map mystery data (pointed by metadata [01])
 DCBAA to  DD20D = Compressed map mystery data (pointed by metadata [01])
 DD20E to  DD86E = Compressed map tileset data
 DD86F to  DDEC3 = Compressed map arrangement data
 DDEC4 to  DE514 = Compressed map tileset data
 DE515 to  DEB63 = Compressed map arrangement data
 DEB64 to  DF1AA = Compressed map arrangement data
 DF1AB to  DF7EB = Compressed map tileset data
 DF7EC to  DFE29 = Compressed map arrangement data
 DFE2A to  DFFEF = Compressed map arrangement data
 DFFF0 to  DFFFF = Unused
 E0000 to  E0618 = Compressed map arrangement data
 E0619 to  E0C2C = Compressed map tileset data
 E0C2D to  E123E = Compressed map tileset data
 E123F to  E1840 = Compressed map arrangement data
 E1841 to  E1E38 = Compressed map tileset data
 E1E39 to  E2402 = Compressed map mystery data (pointed by metadata [01])
 E2403 to  E29C8 = Compressed map tileset data
 E29C9 to  E2F8D = Compressed map mystery data (pointed by metadata [01])
 E2F8E to  E3551 = Compressed map tileset data
 E3552 to  E3B12 = Compressed map arrangement data
 E3B13 to  E40D2 = Compressed map tileset data
 E40D3 to  E4690 = Compressed map tileset data
 E4691 to  E4C37 = Compressed map mystery data (pointed by metadata [01])
 E4C38 to  E51D2 = Compressed map tileset data
 E51D3 to  E5760 = Compressed map tileset data
 E5761 to  E5CBD = Compressed map tileset data
 E5CBE to  E6217 = Compressed map arrangement data
 E6218 to  E676F = Compressed map mystery data (pointed by metadata [01])
 E6770 to  E6CB4 = Compressed map arrangement data
 E6CB5 to  E71E2 = Compressed map arrangement data
 E71E3 to  E770F = Compressed map arrangement data
 E7710 to  E7C3A = Compressed map tileset data
 E7C3B to  E7FED = Compressed map tileset data
 E7FEE to  E7FFF = Unused
 E8000 to  E8512 = Compressed map tileset data
 E8513 to  E8A12 = Compressed map tileset data
 E8A13 to  E8F0D = Compressed map mystery data (pointed by metadata [01])
 E8F0E to  E9404 = Compressed map tileset data
 E9405 to  E98F2 = Compressed map arrangement data
 E98F3 to  E9DDA = Compressed map tileset data
 E9DDB to  EA2BF = Compressed map tileset data
 EA2C0 to  EA797 = Compressed map mystery data (pointed by metadata [01])
 EA798 to  EAC5E = Compressed map tileset data
 EAC5F to  EB11F = Compressed map mystery data (pointed by metadata [01])
 EB120 to  EB5DC = Compressed map tileset data
 EB5DD to  EBA95 = Compressed map arrangement data
 EBA96 to  EBF40 = Compressed map tileset data
 EBF41 to  EC3E6 = Compressed map arrangement data
 EC3E7 to  EC87C = Compressed map arrangement data
 EC87D to  ECCFA = Compressed map tileset data
 ECCFB to  ED16A = Compressed map arrangement data
 ED16B to  ED5DA = Compressed map arrangement data
 ED5DB to  EDA27 = Compressed map tileset data
 EDA28 to  EDE5D = Compressed map tileset data
 EDE5E to  EE22D = Compressed map arrangement data
 EE22E to  EE5C5 = Compressed map arrangement data
 EE5C6 to  EE92C = Compressed map arrangement data
 EE92D to  EEC84 = Compressed map arrangement data
 EEC85 to  EEFC8 = Compressed map tileset data
 EEFC9 to  EF306 = Compressed map arrangement data
 EF307 to  EF61F = Compressed map arrangement data
 EF620 to  EF934 = Compressed map arrangement data
 EF935 to  EFC49 = Compressed map arrangement data
 EFC4A to  EFF3E = Compressed map arrangement data
 EFF3F to  EFFF8 = Compressed map arrangement data
 EFFF9 to  EFFFF = Unused
 F0000 to  F02BC = Compressed map arrangement data
 F02BD to  F055C = Compressed map arrangement data
 F055D to  F07EA = Compressed map arrangement data
 F07EB to  F0A6C = Compressed map arrangement data
 F0A6D to  F0CED = Compressed map arrangement data
 F0CEE to  F0F66 = Compressed map mystery data (pointed by metadata [01])
 F0F67 to  F11D7 = Compressed map arrangement data
 F11D8 to  F143A = Compressed map arrangement data
 F143B to  F1693 = Compressed map arrangement data
 F1694 to  F18E1 = Compressed map arrangement data
 F18E2 to  F1B2C = Compressed map arrangement data
 F1B2D to  F1D47 = Compressed map arrangement data
 F1D48 to  F1F52 = Compressed map arrangement data
 F1F53 to  F2150 = Compressed map arrangement data
 F2151 to  F230E = Compressed map arrangement data
 F230F to  F24CB = Compressed map arrangement data
 F24CC to  F2686 = Compressed map arrangement data
 F2687 to  F283F = Compressed map arrangement data
 F2840 to  F29F5 = Compressed map arrangement data
 F29F6 to  F2BA7 = Compressed map arrangement data
 F2BA8 to  F2D44 = Compressed map arrangement data
 F2D45 to  F2EC1 = Compressed map arrangement data
 F2EC2 to  F302F = Compressed map arrangement data
 F3030 to  F319C = Compressed map arrangement data
 F319D to  F3307 = Compressed map arrangement data
 F3308 to  F3456 = Compressed map arrangement data
 F3457 to  F3594 = Compressed map arrangement data
 F3595 to  F36D1 = Compressed map mystery data (pointed by metadata [01])
 F36D2 to  F37CA = Compressed map arrangement data
 F37CB to  F61CA = Map palettes
 F61CB to  F62A8 = Compressed map arrangement data
 F62A9 to  F6385 = Compressed map arrangement data
 F6386 to  F6460 = Compressed map arrangement data
 F6461 to  F653A = Compressed map arrangement data
 F653B to  F6613 = Compressed map arrangement data
 F6614 to  F66DD = Compressed map arrangement data
 F66DE to  F6789 = Compressed map arrangement data
 F678A to  F681A = Compressed map arrangement data
 F681B to  F68AB = Compressed map arrangement data
 F68AC to  F693C = Compressed map arrangement data
 F693D to  F69C6 = Compressed map arrangement data
 F69C7 to  F6A4E = Compressed map arrangement data
 F6A4F to  F6ACE = Map palettes
 F6ACF to  F6B4E = Compressed map arrangement data
 F6B4F to  F6BCA = Compressed map arrangement data
 F6BCB to  F6C45 = Compressed map arrangement data
 F6C46 to  F6CBE = Compressed map arrangement data
 F6CBF to  F6D30 = Compressed map arrangement data
 F6D31 to  F6DA1 = Music - (no music)
 F6DA2 to  F6E11 = Compressed map arrangement data
 F6E12 to  F7831 = Map palettes
 F7832 to  F7890 = Compressed map arrangement data
 F7891 to  F78CF = Compressed map arrangement data
 F78D0 to  F78FF = Compressed map arrangement data
 F7900 to  F7924 = Compressed map arrangement data
 F7925 to  F7946 = Compressed map arrangement data
 F7947 to  F7966 = Map palettes
 F7967 to  F7FFF = Unused

Text 2

 F8000 to  FA647 = Text (range uncertain)
 FA648 to  FF14D = *** UNKNOWN ***
 FF14E to  FFC9C = SPC700 program
 FFC9D to  FFFFF = *** UNKNOWN ***