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Final Fantasy Tactics Advance/ROM map: Difference between revisions
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The pointer to the tilemap is stored at 0x13BF4C. 32-bit. | The pointer to the tilemap is stored at 0x13BF4C. 32-bit. | ||
:Default: 0x089564FC | :Default: 0x089564FC | ||
More to be added... | |||
===Title Screen=== | |||
This is the "Press Start" screen shown at startup. | |||
The pointer to the 256-color background tileset is stored at 0x135E3C. 32-bit. | |||
:Default: 0x08958dd8 | |||
More to be added... | |||
==Data Structures== | ==Data Structures== |
Revision as of 03:06, 22 November 2010
Days per Month
The byte at 0x036102 in the ROM limits how many days there are per month.
- It's currently 0x13 (19), so changing it to 0x9 will make it 10 days, etc.
Start-up Offsets
Square Enix logo
This logo is shown before anything else.
The pointer to the tileset is stored at 0x13BF3C. 32-bit.
- Default: 0x089569F8
The length (word count) of the tileset is stored at 0x13BF40. 32-bit.
- Default: 0x000004D6
The pointer to the tilemap is stored at 0x13BF4C. 32-bit.
- Default: 0x089564FC
More to be added...
Title Screen
This is the "Press Start" screen shown at startup.
The pointer to the 256-color background tileset is stored at 0x135E3C. 32-bit.
- Default: 0x08958dd8
More to be added...
Data Structures
- Information on jobs is available on the page Final Fantasy Tactics Advance:Jobs.
- Information on items and equipment is available on the page Final Fantasy Tactics Advance:Items.
- Information on abilities is available on the page Final_Fantasy_Tactics_Advance:Abilities.