Super Nintendo Entertainment System: Difference between revisions

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* The DOS version of [http://www.zsnes.com ZSNES]
* The DOS version of [http://www.zsnes.com ZSNES]
* [http://www.zsnes.com ZSNES] Version 1.50 adds a windows debugger
* [http://www.zsnes.com ZSNES] Version 1.50 adds a windows debugger
* [http://byuu.org/bsnes/ BSNES] offers a good debugger.  To activate it, you must uncomment the line "#define DEBUGGER" in the file snes.hpp before compiling.


''For more information on SNES emulators go to [http://www.zophar.net/snes Zophar's Domain]''
''For more information on SNES emulators go to [http://www.zophar.net/snes Zophar's Domain]''

Revision as of 01:19, 11 September 2010

The Super Nintendo Entertainment System or SNES is a 16-bit video game console based on the Western Design Center's 65c816 processor. The Super Nintendo utilized ROM cartridges for gameplay. In Japan the console was known as the Super Famicom.

Games

See Games for this system

Hardware

More non-ROM hacking specific information can be found at Wikipedia's Super Nintendo Entertainment System#Technical_specifications article.

Emulators

The following emulators are versions of popular SNES emulators modified with debugging capabilities, perfect for ROM hacking.

For more information on SNES emulators go to Zophar's Domain

ROM Images

ROM images are software copies of ROM cartridges that are created by using copier hardware.

A short list of SNES copiers (there are many more):

  • Super Wild Card
  • Super Magicom
  • Super UFO Pro
  • Super Pro Fighter Q
  • Supercom Pro
  • Supercom Partner
  • Game Doctor SF
  • Dragon Boy
  • ChameleonSNESis a home made usb SNES dumper by team Knox. It is based on the Chameleon-USB by Optimize (Japanese only).
  • SNES Retro Flash Programmer is a USB SNES dumper and programmer. It was designed to allow you to program their 32 Mb flash cart, but this device can also dump the majority of SNES games and SRAM. Utilities are for Windows and Mac
  • The Retrode is a USB device that mounts both Genesis and SNES games as a mass storage device. Copying games is as simple as a drag and drop! It also allows you to use the cart's SRAM directly in emulators. As it mounts the game as a mass storage device, it should work on any OS.

SNES ROM images generally have the extension .SMC, though both .SFC and .FIG are also common. The .SMC format was supported by most copiers.