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Final Fantasy IV (SNES)/RAM map: Difference between revisions
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7E06A2 - Makes screen flash when walking, like damage<br /> | 7E06A2 - Makes screen flash when walking, like damage<br /> | ||
7E06C2 - makes screen pixelate when walking, like poison<br /> | |||
7E06C4 - Makes location's colors inverted (not sprites)<br /> | 7E06C4 - Makes location's colors inverted (not sprites)<br /> | ||
7E06C9 - Layer 2's scrolling method<br /> | |||
7E06E3 - change this for screen shake<br /> | |||
7E0EDB - Tile properties for town (solid, non-solid, exit, harmful,etc...)<br /> | 7E0EDB - Tile properties for town (solid, non-solid, exit, harmful,etc...)<br /> | ||
7E1A02 - Can you save and use a tent here? (00 - no, 01 - yes)<br /> | 7E1A02 - Can you save and use a tent here? (00 - no, 01 - yes)<br /> |
Revision as of 08:36, 17 October 2005
RAM Addresses 7E06A2 - Makes screen flash when walking, like damage |