Final Fantasy IV (SNES)/ROM map: Difference between revisions

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     Byte 3 - Y position<br />
     Byte 3 - Y position<br />
     Byte 4 - Unknown<br />
     Byte 4 - Unknown<br />
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<b>Tile Properties</b> <br />
Tile properties for locations. Make grass unwalkable, trees walkable, make them<br/>
exits, or harmful to walk on, etc..<br />
149200 (SNES Address)<br />
A1200 (File Address - Unheadered)<br />
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[[Category:Final Fantasy IV]]
[[Category:Final Fantasy IV]]

Revision as of 08:07, 17 October 2005

ROM Addresses

Exit Data

I found some kind of exit data, maybe all locations, or just towns.
First location - Town of Baron.

158000 (SNES Address)
A800 (File Address - Unheadered)


Object Data
Location map object event type data (locked doors, healing jars, etc....
138300 (SNES Address)
98300 (File Address - Unheadered)

    Byte 1 - Object type
Byte 2 - X position
Byte 3 - Y position
Byte 4 - Unknown


Tile Properties
Tile properties for locations. Make grass unwalkable, trees walkable, make them
exits, or harmful to walk on, etc..
149200 (SNES Address)
A1200 (File Address - Unheadered)