If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Mega Man 3 (NES)/RAM map: Difference between revisions
Jump to navigation
Jump to search
Kiokuffiib11 (talk | contribs) |
Kiokuffiib11 (talk | contribs) m (→Weapons) |
||
Line 41: | Line 41: | ||
|- | |- | ||
|} | |} | ||
<br> | |||
{| border="1" cellpadding="1" | {| border="1" cellpadding="1" |
Revision as of 21:41, 14 August 2009
The following article is a RAM map for Mega Man 3 (NES).
Player Variables
Life & Health
RAM | Function | Details |
$00A2 | Current HP | |
$00AE | Lives Remaining | |
$00AF | Energy Tanks Remaining |
Weapons
RAM | Function |
$00A3 | Gemini Beam |
$00A4 | Needle Cannon |
$00A5 | Hard Knuckle |
$00A6 | Magnet Missile |
$00A7 | Top Spin |
$00A8 | Search Snake |
$00AA | Spark Shock |
$00AC | Shadow Blade |
Hex value | Description |
00 | Don't have weapon |
C9 | Have weapon |
Rush Equipment
RAM | Function | Details |
$00A9 | Rush Coil | |
$00AB | Rush Marine | |
$00AD | Rush Jet |