Mega Man 3 (NES)/RAM map: Difference between revisions

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{| border="1" cellpadding="1"
Hex value:
| '''Hex value''' || '''Description'''
00 = Don't have weapon  
|-
C9 = Have weapon
00             || Don't have weapon
|-
C9             || Have weapon
|}


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Revision as of 21:41, 14 August 2009

Chip tiny.png The following article is a RAM map for Mega Man 3 (NES).

Player Variables


Life & Health

RAM Function Details
$00A2 Current HP
$00AE Lives Remaining
$00AF Energy Tanks Remaining


Weapons

RAM Function
$00A3 Gemini Beam
$00A4 Needle Cannon
$00A5 Hard Knuckle
$00A6 Magnet Missile
$00A7 Top Spin
$00A8 Search Snake
$00AA Spark Shock
$00AC Shadow Blade
Hex value Description
00 Don't have weapon
C9 Have weapon


Rush Equipment

RAM Function Details
$00A9 Rush Coil
$00AB Rush Marine
$00AD Rush Jet