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Mega Man 4/Tutorials: Difference between revisions
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Insectduel (talk | contribs) (New page: I will add a few ASM tutorials that you will need for your Mega Man IV hacking experience. === Sound Initial Code while choosing the weapon === Written by Insectduel In the memory where...) |
Insectduel (talk | contribs) No edit summary |
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20 XX XX JSR $XXXX ; Location to the Sound ID Code. | *20 XX XX JSR $XXXX ; Location to the Sound ID Code. | ||
AD 38 01 LDA $0138 | *AD 38 01 LDA $0138 | ||
60 RTS | *60 RTS | ||
A9 2E LDA #$2E ; Sound ID to play | *A9 2E LDA #$2E ; Sound ID to play | ||
4C BE F6 JMP $F6BE ; Init Sound | *4C BE F6 JMP $F6BE ; Init Sound | ||
That way the sound will always hear when you choosing the weapon menu. | That way the sound will always hear when you choosing the weapon menu. |
Revision as of 17:35, 24 June 2009
I will add a few ASM tutorials that you will need for your Mega Man IV hacking experience.
Sound Initial Code while choosing the weapon
Written by Insectduel
In the memory where the ROM offset is located at x78010 to x7A00F (Bank $3C by $2000).
Change $992A and $996C to the JSR initial code to the location where the empty unused memory is. Then enter the following below.
- 20 XX XX JSR $XXXX ; Location to the Sound ID Code.
- AD 38 01 LDA $0138
- 60 RTS
- A9 2E LDA #$2E ; Sound ID to play
- 4C BE F6 JMP $F6BE ; Init Sound
That way the sound will always hear when you choosing the weapon menu.