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EarthBound/Standard Arguments: Difference between revisions
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* FE: N | * FE: N | ||
* FF: O | * FF: O | ||
== Effects == | |||
''Effect arguments for control codes like [1F 1E XX XX YY]'' | |||
* 00 - Not entirely sure | |||
* 01 - Instant appearance | |||
* 02 - Slowly blinks into existance | |||
* 03 - Fades in, horizontal lines | |||
* 04 - Fades in, vertical lines | |||
* 05 - Sprays in to view | |||
* 06 - Instant disappearance | |||
* 07 - Slowly blinks out of existance | |||
* 08 - Fades out, horizontal lines | |||
* 09 - Fades out, vertical lines | |||
* 0A - Sprays out of view | |||
* 0B - This and anything after it seem to break the ROM; input locks up | |||
[[Category:EarthBound]] | [[Category:EarthBound]] |
Revision as of 06:44, 12 June 2009
Text windows
- 00: 13x8 window at (1, 1). Common use: the standard gameplay menu.
- 01: 19x8 window at (12, 1). Common use: the standard text window.
- 02: 24x16 window at (7, 1). Common use: displaying characters' inventories.
- 03: 6x10 window at (1, 1). Common use: the Use/Give/Drop/Help menu.
- 04: 11x6 window at (1, 3). Common use: PSI targetting/cost description box.
- 05: 11x16 window at (20, 1). Common use: the phone menu.
- 06: 20x10 window at (8, 1). Common use: the Equip menu.
- 07: 13x16 window at (18, 1). Common use: the list of equippable items of one type.
- 08: 30x18 window at (1, 1). Common use: the Status window.
- 09: 19x18 window at (12, 1). Common use: store windows.
- 0A: 8x4 window at (1, 10). Common use: the cash:on:hand window.
- 0B: 11x4 window at (1, 15). Common use:
- 0C: 19x16 window at (12, 1). Common use:
- 0D: 24x16 window at (7, 1). Common use:
- 0E: 24x6 window at (4, 1). Common use: battle messages window.
- 0F: 21x6 window at (1, 1). Common use: standard battle menu.
- 10: 8x8 window at (4, 1). Common use: the Offense/Defense/Assist PSI menu.
- 11: 12x4 window at (12, 1). Common use:
- 12: 14x6 window at (1, 1). Common use: Jeff's battle menu
- 13: 30x8 window at (1, 2). Common use: the file selection menu.
- 14: 22x4 window at (5, 9). Common use: the Continue/Copy/Delete/Setup menu.
- 15: 12x8 window at (10, 16). Common use: the copy file menu (with 2 slots available).
- 16: 12x6 window at (10, 16). Common use: the copy file menu (wiht 1 slot available).
- 17: 21x10 window at (6, 17). Common use: the delete file confirmation window.
- 18: 16x10 window at (3, 14). Common use: the text speed selection menu.
- 19: 18x8 window at (8, 15). Common use: the sound mode selection menu.
- 1A: 8x4 window at (5, 4). Common use: the box showing selected letters of a character's name.
- 1B: 17x4 window at (13, 4). Common use: the 'Name this friend" message box.
- 1C: 30x16 window at (1, 9). Common use: a letter selection box.
- 1D: 7x4 window at (7, 3). Common use: Ness's name confirmation box.
- 1E: 7x4 window at (7, 7). Common use: Paula's name confirmation box.
- 1F: 7x4 window at (7, 11). Common use: Jeff's name confirmation box.
- 20: 7x4 window at (7, 15). Common use: Poo's name confirmation box.
- 21: 8x4 window at (20, 3). Common use: King's name confirmation box.
- 22: 13x6 window at (15, 7). Common use: favorite food confirmation box.
- 23: 13x6 window at (15, 13). Common use: favorite thing confirmation box.
- 24: 24x4 window at (4, 21). Common use: the "Are you sure" confirmation box.
- 25: 13x8 window at (18, 6). Common use:
- 26: 12x4 window at (12, 1). Common use:
- 27: 26x6 window at (3, 3). Common use:
- 28: 7x4 window at (1, 1). Common use:
- 29: 15x4 window at (16, 8). Common use:
- 2A: 21x4 window at (10, 8). Common use:
- 2B: 27x4 window at (4, 8). Common use:
- 2C: 24x16 window at (8, 2). Common use:
- 2D: 15x6 window at (3, 11). Common use:
- 2E: 8x10 window at (4, 1). Common use:
- 2F: 30x10 window at (1, 9). Common use:
- 30: 28x6 window at (1, 1). Common use:
- 31: 20x4 window at (10, 4). Common use:
- 32: 15x16 window at (14, 11). Common use:
- 33: 9x4 window at (22, 8). Common use:
- 34: 18x18 window at (7, 9). Common use:
Status afflictions
Status effects
- 01 01 = Normal
- 01 02 = Unconscious
- 01 03 = Diamondized
- 01 04 = Paralyzed
- 01 05 = Nauseous
- 01 06 = Poisoned
- 01 07 = Sunstroke
- 01 08 = Sniffling
- 02 02 = Mushroomized
- 02 03 = Possessed
- 06 02 = Homesick
Battle effects (heals after battle)
- 03 02 = Asleep
- 03 03 = Crying
- 03 04 = Solidified
- 04 02 = Feeling strange
- 05 02 = Can't concentrate
Characters
- 00: Load value from memory
- 01: Ness
- 02: Paula
- 03: Jeff
- 04: Poo
- 05: Pokey
- 06: Picky
- 07: King
- 08: Tony
- 09: Bubble Monkey
- 0A: Brick Road
- 0B: Flying Man (1)
- 0C: Flying Man (2)
- 0D: Flying Man (3)
- 0E: Flying Man (4)
- 0F: Flying Man (5)
- 10: Teddy Bear
- 11: Teddy Bear (Super Plush Bear)
- 12-FE: Invalid results
- FF: All characters
Items
This list can also be obtained from PK Hack's Item Editor.
- 00: Load value from memory
- 01: Franklin badge
- 02: Teddy bear
- 03: Super plush bear
- 04: Broken machine
- 05: Broken gadget
- 06: Broken air gun
- 07: Broken spray can
- 08: Broken laser
- 09: Broken iron
- 0A: Broken pipe
- 0B: Broken cannon
- 0C: Broken tube
- 0D: Broken bazooka
- 0E: Broken trumpet
- 0F: Broken harmonica
- 10: Broken antenna
- 11: Cracked bat
- 12: Tee ball bat
- 13: Sand lot bat
- 14: Minor league bat
- 15: Mr. Baseball bat
- 16: Big league bat
- 17: Hall of fame bat
- 18: Magicant bat
- 19: Legendary bat
- 1A: Gutsy bat
- 1B: Casey bat
- 1C: Fry pan
- 1D: Thick fry pan
- 1E: Deluxe fry pan
- 1F: Chef's fry pan
- 20: French fry pan
- 21: Magic fry pan
- 22: Holy fry pan
- 23: Sword of kings
- 24: Pop gun
- 25: Stun gun
- 26: Toy air gun
- 27: Magnum air gun
- 28: Zip gun
- 29: Laser gun
- 2A: Hyper beam
- 2B: Crusher beam
- 2C: Spectrum beam
- 2D: Death ray
- 2E: Baddest beam
- 2F: Moon beam gun
- 30: Gaia beam
- 31: Yo-yo
- 32: Slingshot
- 33: Bionic slingshot
- 34: Trick yo-yo
- 35: Combat yo-yo
- 36: Travel charm
- 37: Great charm
- 38: Crystal charm
- 39: Rabbit's foot
- 3A: Flame pendant
- 3B: Rain pendant
- 3C: Night pendant
- 3D: Sea pendant
- 3E: Star pendant
- 3F: Cloak of kings
- 40: Cheap bracelet
- 41: Copper bracelet
- 42: Silver bracelet
- 43: Gold bracelet
- 44: Platinum band
- 45: Diamond band
- 46: Pixie's bracelet
- 47: Cherub's band
- 48: Goddess band
- 49: Bracer of kings
- 4A: Baseball cap
- 4B: Holmes hat
- 4C: Mr. Baseball cap
- 4D: Hard hat
- 4E: Ribbon
- 4F: Red ribbon
- 50: Goddess ribbon
- 51: Coin of slumber
- 52: Coin of defense
- 53: Lucky coin
- 54: Talisman coin
- 55: Shiny coin
- 56: Souvenir coin
- 57: Diadem of kings
- 58: Cookie
- 59: Bag of fries
- 5A: Hamburger
- 5B: Boiled egg
- 5C: Fresh Egg
- 5D: Picnic lunch
- 5E: Pasta di Summers
- 5F: Pizza
- 60: Chef's special
- 61: Large pizza
- 62: PSI caramel
- 63: Magic truffle
- 64: Brain food lunch
- 65: Rock candy
- 66: Croissant
- 67: Bread roll
- 68: Pak of bubble gum
- 69: Jar Of Fly Honey
- 6A: Can Of fruit juice
- 6B: Royal iced tea
- 6C: Protein drink
- 6D: Kraken soup
- 6E: Bottle of water
- 6F: Cold remedy
- 70: Vial of serum
- 71: IQ capsule
- 72: Guts capsule
- 73: Speed capsule
- 74: Vital capsule
- 75: Luck capsule
- 76: Ketchup packet
- 77: Sugar packet
- 78: Tin of Cocoa
- 79: Carton of cream
- 7A: Sprig of parsley
- 7B: Jar of hot sauce
- 7C: Salt packet
- 7D: Backstage pass
- 7E: Jar of delisauce
- 7F: Wet towel
- 80: Refreshing herb
- 81: Secret herb
- 82: Horn of life
- 83: Counter-PSI unit
- 84: Shield killer
- 85: Bazooka
- 86: Heavy bazooka
- 87: HP-sucker
- 88: Hungry HP-sucker
- 89: X-Terminator spray
- 8A: Slime generator
- 8B: Yogurt dispenser
- 8C: Ruler
- 8D: Snake bag
- 8E: Mummy wrap
- 8F: Protractor
- 90: Bottle rocket
- 91: Big bottle rocket
- 92: Multi bottle rocket
- 93: Bomb
- 94: Super bomb
- 95: Insecticide spray
- 96: Rust promoter
- 97: Rust promoter DX
- 98: Pair of dirty socks
- 99: Stag beetle
- 9A: Toothbrush
- 9B: Handbag Strap
- 9C: Pharaoh's Curse
- 9D: Defense Shower
- 9E: Letter From Mom
- 9F: Sudden Guts Pill
- A0: Bag Of Dragonite
- A1: Defense Spray
- A2: Piggy Nose
- A3: For Sale sign
- A4: Shyness book
- A5: Picture postcard
- A6: King banana
- A7: Letter from Tony
- A8: Chick
- A9: Chicken
- AA: Key to the shack
- AB: Key to the cabin
- AC: Bad key machine
- AD: Temporary goods
- AE: Zombie paper
- AF: Hawk eye
- B0: Bicycle
- B1: ATM card
- B2: Show ticket
- B3: Letter from kids
- B4: Wad Of bills
- B5: Receiver phone
- B6: Diamond
- B7: Signed banana
- B8: Pencil eraser
- B9: Hieroglyph copy
- BA: Meteotite
- BB: Contact lens
- BC: Hand-Aid
- BD: Trout Yogurt
- BE: Banana
- BF: Calorie Stick
- C0: Key To The Tower
- C1: Meteorite Piece
- C2: Earth Pendant
- C3: Neutralizer
- C4: Sound Stone
- C5: Exit mouse
- C6: Gelato de resort
- C7: Snake
- C8: Viper
- C9: Brain stone
- CA: Town map
- CB: Video relaxant
- CC: Suporma
- CD: Key to the locker
- CE: Insignificant item
- CF: Magic tart
- D0: Tiny ruby
- D1: Monkey's love
- D2: Eraser eraser
- D3: Tendakraut
- D4: T-Rex's bat
- D5: Big League bat
- D6: Ultimate bat
- D7: Double beam
- D8: Platinum band
- D9: Diamond band
- DA: Defense ribbon
- DB: Talisman ribbon
- DC: Saturn ribbon
- DD: Coin Of silence
- DE: Charm coin
- DF: Cup Of noodles
- E0: Skip sandwich
- E1: Skip sandwich DX
- E2: Lucky sandwich
- E3: Lucky sandwich
- E4: Lucky sandwich
- E5: Lucky sandwich
- E6: Lucky sandwich
- E7: Lucky sandwich
- E8: Cup Of coffee
- E9: Double burger
- EA: Peanut cheese bar
- EB: Piggy jelly
- EC: Bowl Of rice gruel
- ED: Bean croquette
- EE: Molokheiya soup
- EF: Plain roll
- F0: Kabob
- F1: Plain yogurt
- F2: Beef jerky
- F3: Mammoth burger
- F4: Spicy jerky
- F5: Luxury jerky
- F6: Bottle Of DXwater
- F7: Magic pudding
- F8: Non-stick frypan
- F9: Mr. Saturn coin
- FA: Meteornium
- FB: Popsicle
- FC: Cup Of Lifenoodles
- FD: Carrot key
- FE-FF: Invalid results
Text characters
- 00: P
- 01: Q
- 02: R
- 03: S
- 04: T
- 05: U
- 06: V
- 07: W
- 08: X
- 09: Y
- 0A: Z
- 0B: α
- 0C: β
- 0D: γ
- 0E: Σ
- 0F: Ω
- 10: (A space one pixel wide)
- 11: a
- 12: b
- 13: c
- 14: d
- 15: e
- 16: f
- 17: g
- 18: h
- 19: i
- 1A: j
- 1B: k
- 1C: l
- 1D: m
- 1E: n
- 1F: o
- 20: (Space)
- 21: q
- 22: E (The E in a purple circle used for 'Equipped')
- 23: s
- 24: t
- 25: u
- 26: v
- 27: w
- 28: x
- 29: y
- 2A: z
- 2B: [
- 2C: ♪
- 2D: ]
- 2E: ~
- 2F: O (Larger than the regular O)
- 30-4F: Invalid results
- 50: (Space)
- 51: !
- 52: "
- 53: ?
- 54: $
- 55: %
- 56: 00 (used for 'cents')
- 57: '
- 58: (
- 59: )
- 5A: *
- 5B: +
- 5C: ,
- 5D: -
- 5E: .
- 5F: /
- 60: 0
- 61: 1
- 62: 2
- 63: 3
- 64: 4
- 65: 5
- 66: 6
- 67: 7
- 68: 8
- 69: 9
- 6A: :
- 6B: ;
- 6C: “
- 6D: =
- 6E: �?
- 6F: ?
- 70: •
- 71: A
- 72: B
- 73: C
- 74: D
- 75: E
- 76: F
- 77: G
- 78: H
- 79: I
- 7A: J
- 7B: K
- 7C: L
- 7D: M
- 7E: N
- 7F: O
- 80: P
- 81: Q
- 82: R
- 83: S
- 84: T
- 85: U
- 86: V
- 87: W
- 88: X
- 89: Y
- 8A: Z
- 8B: α
- 8C: β
- 8D: γ
- 8E: Σ
- 8F: Ω
- 90: (A space one pixel wide)
- 91: a
- 92: b
- 93: c
- 94: d
- 95: e
- 96: f
- 97: g
- 98: h
- 99: i
- 9A: j
- 9B: k
- 9C: l
- 9D: m
- 9E: n
- 9F: o
- A0: p
- A1: q
- A2: r
- A3: s
- A4: t
- A5: u
- A6: v
- A7: w
- A8: x
- A9: y
- AA: z
- AB: [
- AC: ♪
- AD: ]
- AE: ~
- AF: O (Larger than the regular O)
- B0-CF: Invalid results
- D0: (Space)
- D1: !
- D2: "
- D3: ?
- D4: $
- D5: %
- D6: 00 (used for 'cents')
- D7: '
- D8: (
- D9: )
- DA: *
- DB: +
- DC: ,
- DD: -
- DE: .
- DF: /
- E0: 0
- E1: 1
- E2: 2
- E3: 3
- E4: 4
- E5: 5
- E6: 6
- E7: 7
- E8: 8
- E9: 9
- EA: :
- EB: ;
- EC: “
- ED: =
- EE: �?
- EF: ?
- F0: •
- F1: A
- F2: B
- F3: C
- F4: D
- F5: E
- F6: F
- F7: G
- F8: H
- F9: I
- FA: J
- FB: K
- FC: L
- FD: M
- FE: N
- FF: O
Effects
Effect arguments for control codes like [1F 1E XX XX YY]
- 00 - Not entirely sure
- 01 - Instant appearance
- 02 - Slowly blinks into existance
- 03 - Fades in, horizontal lines
- 04 - Fades in, vertical lines
- 05 - Sprays in to view
- 06 - Instant disappearance
- 07 - Slowly blinks out of existance
- 08 - Fades out, horizontal lines
- 09 - Fades out, vertical lines
- 0A - Sprays out of view
- 0B - This and anything after it seem to break the ROM; input locks up