Secret of Evermore: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(→‎Hacks: very minor: just added a missing space before dash)
No edit summary
Line 17: Line 17:
}}
}}


{{Not Extensively Hacked|name=Secret of Evermore}}


==Utilities==
==Utilities==
Line 41: Line 40:
* [http://starmen.net/pkhack/misc/modules/ A directory] containing a Secret of Evermore [[Nightmare Table Editor|Nightmare]] module
* [http://starmen.net/pkhack/misc/modules/ A directory] containing a Secret of Evermore [[Nightmare Table Editor|Nightmare]] module


[[Category:Super Nintendo games|Secret of Evermore]]
[[Category: Secret of Evermore]]
[[Category:Secret of Evermore]]

Revision as of 06:50, 5 June 2009

Secret of Evermore
Name Secret of Evermore
Company Square
Header SWC
Bank HiROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 24 Mb
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision Unknown
Checksum Good 0x33C2
CRC32 5C0045E


Utilities

No known utilities exist specifically for editing Secret of Evermore. A savestate editor known only as SOE Save State Editor has been written. Additionally, a number of Nightmare modules for the game exist.

Hacks

Miscellaneous

A debug menu at least partially remains in the game; see Secret of Evermore debug menu. A normally inaccessible map known as Brian's Test Ground exists in the game's map list; it is still possible to view the map, but if objects ever existed on it, they do not seem to be able to be loaded. The game's list of spells contains several unused spells, including one which is accessible but mostly dummied. Strange, unused, and testing text is scattered throughout the ROM, in addition to what looks like a chunk of C programming code.

See also: Secret of Evermore:Fun facts

Known Dumps

  • Secret of Evermore (E) [!]
  • Secret of Evermore (F)
  • Secret of Evermore (G)
  • Secret of Evermore (S)
  • Secret of Evermore (U) [!]

External Links