EarthBound/ROM map: Difference between revisions

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(Shift the range of Map Data Pointer Table at offset 043164-04318C (29 bytes) to 043164-04318B (28 bytes), like pointer tables are. The "incrementing" data in the section after makes sense now too.)
Line 101: Line 101:
* <tt>0F0200-0F284E (00264f)</tt> = [[EarthBound:Door Destinations Table|Door Destinations Table]]
* <tt>0F0200-0F284E (00264f)</tt> = [[EarthBound:Door Destinations Table|Door Destinations Table]]
* <tt>0F284F-0F5AEE (0032a0)</tt> = [[EarthBound:Door Configuration Table|Door Configuration Table]]
* <tt>0F284F-0F5AEE (0032a0)</tt> = [[EarthBound:Door Configuration Table|Door Configuration Table]]
* <tt>0F5AE-0F5C38 (00014a)</tt> = [[EarthBound:Overworld Event Music Pointer Table|Overworld Event Music Pointer Table]]
* <tt>0F5AEF-0F5C38 (00014a)</tt> = [[EarthBound:Overworld Event Music Pointer Table|Overworld Event Music Pointer Table]]
* <tt>0F5C39-0F63DF (0007a7)</tt> = [[EarthBound:Overworld Event Music Table|Overworld Event Music Table]]
* <tt>0F5C39-0F63DF (0007a7)</tt> = [[EarthBound:Overworld Event Music Table|Overworld Event Music Table]]
* <tt>0F63E0-0F63E6 (000007)</tt> = '''''Unclassified Data'''''
* <tt>0F63E0-0F63E6 (000007)</tt> = '''''Unclassified Data'''''

Revision as of 14:47, 8 September 2008

Chip tiny.png The following article is a ROM map for EarthBound.

Primary Engine and Critical Data Bank

Text Bank

Animation Bank

Map Bank

Battle Bank

Primary Data Groups Bank

Map Construction Primary Bank

Anti-Piracy Screens Bank

Map Construction Secondary Bank

Miscellaneous Graphics Bank

Map Construction Tertiary Bank

Secondary Engine and Critical Data Bank

Debug Menu Assembly Bank