EarthBound/Map Data/Palette Pointer Table: Difference between revisions

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Each entry is a (little-endian) SNES address pointer to a group of tileset palettes located at offset [[EarthBound:Map Data:Palettes|0x1A7EA7]]. There are 32 such groups, each of which contains varying numbers of palettes. In addition, each of those palettes hosts 6 subpalettes.
Each entry is a (little-endian) SNES address pointer to a group of tileset palettes located at offset [[EarthBound:Map Data:Palettes|0x1A7EA7]]. There are 32 such groups, each of which contains varying numbers of palettes. In addition, each of those palettes hosts 6 subpalettes.
{{error|Some of this information is blind speculation, but I know certain parties have this figured out. Please correct/verify/elaborate.|decaheximal}}


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Revision as of 23:59, 6 August 2008

Palette Pointer Table
Game EarthBound
Start Address 0x2F12FB
End Address 0x2F137A
# of Entries 32
Entry Length 4 bytes (0x4)
Total Length 128 bytes (0x80)
Back to the ROM map

Each entry is a (little-endian) SNES address pointer to a group of tileset palettes located at offset 0x1A7EA7. There are 32 such groups, each of which contains varying numbers of palettes. In addition, each of those palettes hosts 6 subpalettes.

Template:Error

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?