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Donkey Kong Land III/ROM map: Difference between revisions
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Blaziken257 (talk | contribs) (→Color Values: Organized the bytes into groups) |
Blaziken257 (talk | contribs) (→Color Palettes: Added Blackforest Plateau palettes) |
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* <tt>0001034F-0001035E</tt> - Cape Codswallop | * <tt>0001034F-0001035E</tt> - Cape Codswallop | ||
* <tt>0001035F-0001036E</tt> - Primate Plains | * <tt>0001035F-0001036E</tt> - Primate Plains | ||
* <tt>0001036F-0001037E</tt> - Blackforest Plateau | |||
Line 31: | Line 32: | ||
* <tt>0001041F-0001042E</tt> - Black Ice Blitz | * <tt>0001041F-0001042E</tt> - Black Ice Blitz | ||
* <tt>0001042F-0001043E</tt> - Polar Pitfalls | |||
* <tt>0001043F-0001044E</tt> - Tundra Blunda | |||
* <tt>0001044F-0001045E</tt> - Total Rekoil | * <tt>0001044F-0001045E</tt> - Total Rekoil | ||
* <tt>0001045F-0001046E</tt> - Liftshaft Lottery | * <tt>0001045F-0001046E</tt> - Liftshaft Lottery | ||
Line 44: | Line 45: | ||
* <tt>000104DF-000104EE</tt> - Koco Channel | * <tt>000104DF-000104EE</tt> - Koco Channel | ||
* <tt>000104EF-000104FE</tt> - Riverbank Riot | * <tt>000104EF-000104FE</tt> - Riverbank Riot | ||
* <tt>000104FF-0001050E</tt> - Surface Tension | |||
* <tt>0001050F-0001051E</tt> - Red Wharf | * <tt>0001050F-0001051E</tt> - Red Wharf | ||
* <tt>0001051F-0001052E</tt> - Ford Knocks | * <tt>0001051F-0001052E</tt> - Ford Knocks | ||
* <tt>0001052F-0001053E</tt> - Jetty Jitters | * <tt>0001052F-0001053E</tt> - Jetty Jitters | ||
* <tt>000105CF-000105DE</tt> - Rocketeer Rally | |||
* <tt>000105FF-0001060E</tt> - Vertigo Verge | |||
* <tt>0001062F-0001063E</tt> - Minky Mischief | * <tt>0001062F-0001063E</tt> - Minky Mischief | ||
* <tt>0001063F-0001064E</tt> - Redwood Rampage | |||
* <tt>0001065F-0001066E</tt> - Barbos Bastion | * <tt>0001065F-0001066E</tt> - Barbos Bastion | ||
* <tt>0001066F-0001067E</tt> - Bleak Magic | * <tt>0001066F-0001067E</tt> - Bleak Magic | ||
* <tt>0001067F-0001068E</tt> - Arich Attack | |||
= Japanese Version = | = Japanese Version = |
Revision as of 01:05, 23 June 2008
The following article is a ROM map for Donkey Kong Land III.
English Version
Color Palettes
(Note: This list is far from complete)
Bonus Screens
- 000102FF-0001030E - Find The Token!
- 0001030F-0001031E - Collect The Stars!
- 0001031F-0001032E - Bash The Baddies!
World Maps
- 0001034F-0001035E - Cape Codswallop
- 0001035F-0001036E - Primate Plains
- 0001036F-0001037E - Blackforest Plateau
- 000103AF-000103BE - Northern Kremisphere
Miscellaneous Screens
- 000103CF-000103EE - Title Screen
- 000103EF-000103FE - Intro Screen
- 000103FF-0001040E - File Select Screen/Time Attack Screen/Wrinkly Refuge/Sheepy Shop/Card Game
- 0001040F-0001041E - Character icon on bottom-right of screen
Levels
- 0001041F-0001042E - Black Ice Blitz
- 0001042F-0001043E - Polar Pitfalls
- 0001043F-0001044E - Tundra Blunda
- 0001044F-0001045E - Total Rekoil
- 0001045F-0001046E - Liftshaft Lottery
- 0001046F-0001047E - Miller Instinct
- 000104AF-000104BE - Seabed Shanty
- 000104BF-000104CE - Coral Quarrel
- 000104DF-000104EE - Koco Channel
- 000104EF-000104FE - Riverbank Riot
- 000104FF-0001050E - Surface Tension
- 0001050F-0001051E - Red Wharf
- 0001051F-0001052E - Ford Knocks
- 0001052F-0001053E - Jetty Jitters
- 000105CF-000105DE - Rocketeer Rally
- 000105FF-0001060E - Vertigo Verge
- 0001062F-0001063E - Minky Mischief
- 0001063F-0001064E - Redwood Rampage
- 0001065F-0001066E - Barbos Bastion
- 0001066F-0001067E - Bleak Magic
- 0001067F-0001068E - Arich Attack
Japanese Version
Color Values
Sprite Color Palettes
- 0001BE60-0001BE67 - Palette #00
- 0001BE68-0001BE6F - Palette #01
- 0001BE70-0001BE77 - Palette #02
- 0001BE78-0001BE7F - Palette #03
- 0001BE80-0001BE87 - Palette #04
- 0001BE88-0001BE8F - Palette #05
- 0001BE90-0001BE97 - Palette #06
- 0001BE98-0001BE9F - Palette #07
Level Color Palettes
- 00084FFB-0008503A - Coral
- 0008503B-0008507A - Mill
- 0008507B-000850BA - River
- 000850BB-000850FA - Snow
- 000850FB-0008513A - Stilt
- 0008513B-0008517A - Tree
- 0008517B-000851BA - Cliff
- 000851BB-000851FA - Falls
- 000851FB-0008523A - Cave
- 0008523B-0008527A - Jungle
- 0008527B-000852BA - Machine
- 000852BB-000852FA - Tube
Sprite Colors
- 0001BEA0 - Niknak
- 0001BEA1 - Kobble
- 0001EBA2 - Koco
- 0001BEA3 - Krimp
- 0001BEA4 - Skidda/Defeated Kobble
- 0001BEA5 - Booty Bird
- 0001BEA6 - Klasp
- 0001BEA7 - Krusha
- 0001BEA8 - Steel Barrel
- 0001BEA9 - Bazza
- 0001BEAA - Bounty Bass
- 0001BEAB - Flagpole
- 0001BEAC - Elevator
- 0001BEAD - Lurchin
- 0001BEAE - ???
- 0001BEAF - Bristles
- 0001BEB0 - Nid
- 0001BEB1 - Minky's nuts/Squawks's eggs
- 0001BEB2 - Rekoil
- 0001BEB3 - Minky
- 0001BEB4 - Lemguin
- 0001BEB5 - Buzz
- 0001BEB6 - Krumple
- 0001BEB7 - Koin
- 0001BEB8 - Sneek
- 0001BEB9 - Minky Shield Barrels
- 0001BEBA - Clouds
- 0001BEBB - Rocket Barrel
- 0001BEBC - Tracker Barrel
- 0001BEBD - Kopter
- 0001BEBE - Barbos
- 0001BEBF - Kuchuka
- 0001BEC0 - Kuchuka's and K. Rool's bombs
- 0001BEC1 - Ghost Barrel
- 0001BEC2 - Dixie walking
- 0001BEC3 - Dixie running
- 0001BEC4 - Dixie standing
- 0001BEC5 - Dixie's Helicopter Spin
- 0001BEC6 - Dixie jumping
- 0001BEC7 - Dixie turning around
- 0001BEC8 - Dixie climbing vertically
- 0001BEC9 - Dixie climbing vertically, switching sides
- 0001BECA - Dixie attacking
- 0001BECB - Dixie climbing horizontally
- 0001BECC - Dixie crouching
- 0001BECD - Dixie swimming
- 0001BECE - Bazuka
- 0001BECF - Wrinkly
- 0001BED0 - ???
- 0001BED1 - Ellie's water
- 0001BED2 - Dixie launched (from barrel)
- 0001BED3 - Dixie taking damage
- 0001BED4 - Karbine
- 0001BED5 - Kong letters in air
- 0001BED6 - Bear Coin
- 0001BED7 - Bonus Coin
- 0001BED8 - DK Coin
- 0001BED9 - ???
- 0001BEDA - Banana Bunch
- 0001BEDB - Balloon
- 0001BEDC - Puffball/explosion (e.g. when switching Kongs or taking damage)
- 0001BEDD - Blast Barrel
- 0001BEDE - ???
- 0001BEDF - Dixie picking up barrel
- 0001BEE0 - Dixie carrying barrel, walking/jumping
- 0001BEE1 - Dixie throwing barrel
- 0001BEE2 - Dixie carrying barrel, standing
- 0001BEE3 - Barrel explosion
- 0001BEE4 - Karbine's fireballs/Bleak's snowballs
- 0001BEE5 - Bear
- 0001BEE6 - Watch
- 0001BEE7 - Kiddy walking
- 0001BEE8 - Kiddy crouching
- 0001BEE9 - Kiddy climbing vertically
- 0001BEEA - Kiddy climbing vertically, switching sides
- 0001BEEB - Kiddy rolling
- 0001BEEC - Arich
- 0001BEED - Kiddy picking up barrel
- 0001BEEE - Kiddy carrying barrel
- 0001BEEF - Kiddy throwing barrel
- 0001BEF0 - Arich's shots
- 0001BEF1 - Kiddy taking damage
- 0001BEF2 - Kiddy swimming
- 0001BEF3 - Ellie turning around/moving/shooting
- 0001BEF4 - Ellie standing/taking damage
- 0001BEF5 - Ellie jumping/launched (from barrel)
- 0001BEF6 - Dixie swimming, turning around
- 0001BEF7 - Kiddy swimming, turning around
- 0001BEF8 - Kiddy turning around
- 0001BEF9 - Kiddy running
- 0001BEFA - ???
- 0001BEFB - Kiddy standing
- 0001BEFC - Kiddy climbing horizontally
- 0001BEFD - Squitter standing/walking
- 0001BEFE - Squitter jumping
- 0001BEFF - Squawks
- 0001BF00 - Kiddy jumping
- 0001BF01 - Enguarde
- 0001BF02 - Toboggan
- 0001BF03 - Squitter's webs
- 0001BF04 - Kaos
- 0001BF05 - Kaos's fists
- 0001BF06 - ???
- 0001BF07 - Splash animation
- 0001BF08 - Bleak
- 0001BF09 - K. Rool
- 0001BF0A - Wooden barrels
- 0001BF0B - K. Rool's lightning bolts
- 0001BF0C - ???
- 0001BF0D - Bonus/Warp Barrel
- 0001BF0E - Star Barrel
- 0001BF0F - ???
- 0001BF10 - Animal Barrels
- 0001BF11 - DK Barrel
- 0001BF12 - No Animal Sign
- 0001BF13 - ???
- 0001BF14 - ???
- 0001BF15 - ???
- 0001BF16 - ???
- 0001BF17 - Kiddy in a toboggan
- 0001BF18 - Dixie in a toboggan
- 0001BF19 - ???
- 0001BF1A - ???
- 0001BF1B - ???
- 0001BF1C - ???
- 0001BF1D - ???
- 0001BF1E - Collected DK/Bonus Coin
- 0001BF1F - ???
- 0001BF20 - ???
- 0001BF21 - ???
- 0001BF22 - ???
- 0001BF23 - ???
- 0001BF24 - ???
- 0001BF25 - ???
- 0001BF26 - ???
- 0001BF27 - ???
- 0001BF28 - ???