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Kid Icarus/RAM map: Difference between revisions
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m (Added breaks. Corrected addresses.) |
m (Altered the Eggplant status details to be more precise.) |
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|0x006B || Current amount of boss health left || | |0x006B || Current amount of boss health left || | ||
|- | |- | ||
|0x006F || Eggplant status || $00 = | |0x006F || Eggplant status || $00 = Normal, $01 = Eggplant | ||
|- | |- | ||
|0x00A5 || Activated Weapons || | |0x00A5 || Activated Weapons || |
Revision as of 20:13, 21 January 2008
The following article is a RAM map for Kid Icarus.
RAM | Function | Details |
0x0017 | Button being held on Cont. I | |
0x0018 | Button being held on Cont. II | |
0x0019 | Button pressed on Cont. I | |
0x001A | Button pressed on Cont. II | |
0x001F | Delay before shooting an arrow | |
0x003E | Amount of time left for enemies to be Hammers | |
0x006B | Current amount of boss health left | |
0x006F | Eggplant status | $00 = Normal, $01 = Eggplant |
0x00A5 | Activated Weapons | |
0x00A6 | Current amount of Health | |
0x00A7 | Time left for Feather to be active | |
0x00AA | Current number of Health Containers | |
0x0131-0x0133 | Current Score | |
0x0134-0x0136 | Current "Skill" | |
0x013A | Torch | $00 = Don't Have, $01 = Have |
0x013B | Pencil | $00 = Don't Have, $01 = Have |
0x013D-0x013F | Current Weapons | |
0x0144-0x0146 | Current Total Score | |
0x014A-0x014B | Current Heart Piece currency | |
0x014C-0x014D | Current Debt for Credit Card left | |
0x014E | Credit Card | $00 = Don't Have, $01 = Have |
0x014F | Current number of Hammers left | |
0x0150 | Current number of Feathers left | |
0x0151 | Current number of Bottles left | |
0x0152 | Current Strength Level | |
0x0153-0x0155 | Current Treasures |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |