Ice Climber (NES)/RAM map: Difference between revisions

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m (Added template:rammap)
m (Set up chart. Corrected address values. Added breaks and {stub}.)
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{{rammap|game=Ice Climber}}
{{rammap|game=Ice Climber}}
 
<br>
All values are in hex
{| border="1" cellpadding="1"
 
|'''RAM Address''' || '''Function''' || '''Details'''
* <tt>20</tt> = '''Lives'''
|-
* <tt>64</tt> = '''X axis'''
|0x0020 || Lives ||
* <tt>66</tt> = '''Y axis'''
|-
* <tt>59</tt> = '''Level Number'''
|0x0059 || Level Number ||
|-
|0x0064 || X axis ||
|-
|0x0066 || Y axis ||
|-
|}
<br>
{{stub}}

Revision as of 20:01, 21 January 2008

Chip tiny.png The following article is a RAM map for Ice Climber (NES).


RAM Address Function Details
0x0020 Lives
0x0059 Level Number
0x0064 X axis
0x0066 Y axis


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?