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Arkanoid (NES)/RAM map: Difference between revisions
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(more addresses) |
(Made a chart. Documented an address duplicate. Added Stub footer.) |
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{{rammap|game=Arkanoid}} | |||
<br> | |||
'''Note:'''There seems to be a duplicate in the information 0x0037 is listed twice. Please distinguish that address correctly. I have highlighted them in bold. -- [[User:Rycona|Rycona]] 14:21, 18 January 2008 (EST) | |||
<br> | |||
<br> | |||
{| border="1" cellpadding="1" | |||
|'''RAM Address''' || '''Function''' || '''Details''' | |||
|- | |||
| 0x0000 || Player 1 button state || | |||
|- | |||
| 0x0001 || Previous player 1 button state || | |||
|- | |||
| 0x0002 || Player 2 button state || | |||
|- | |||
| 0x0003 || Previous player 2 button state || | |||
|- | |||
| 0x0004 || Player 1 button state || | |||
|- | |||
| 0x0005 || Previous player 1 button state || | |||
|- | |||
| 0x0006 || Player 2 button state || | |||
|- | |||
| 0x0007 || Previous player 2 button state || | |||
|- | |||
| 0x0008 || Arkanoid paddle position || | |||
|- | |||
| 0x0009 || Previous arkanoid paddle position || | |||
|- | |||
| 0x000D || Number of remaining lives || | |||
|- | |||
| '''0x0037?''' || Vertical position of ball || | |||
|- | |||
| '''0x0037?''' || Horizontal position of ball || | |||
|- | |||
| 0x0138 || Timer until ball shoots itself || | |||
|- | |||
|} | |||
<br> | |||
{{stub}} |
Revision as of 19:21, 18 January 2008
The following article is a RAM map for Arkanoid (NES).
Note:There seems to be a duplicate in the information 0x0037 is listed twice. Please distinguish that address correctly. I have highlighted them in bold. -- Rycona 14:21, 18 January 2008 (EST)
RAM Address | Function | Details |
0x0000 | Player 1 button state | |
0x0001 | Previous player 1 button state | |
0x0002 | Player 2 button state | |
0x0003 | Previous player 2 button state | |
0x0004 | Player 1 button state | |
0x0005 | Previous player 1 button state | |
0x0006 | Player 2 button state | |
0x0007 | Previous player 2 button state | |
0x0008 | Arkanoid paddle position | |
0x0009 | Previous arkanoid paddle position | |
0x000D | Number of remaining lives | |
0x0037? | Vertical position of ball | |
0x0037? | Horizontal position of ball | |
0x0138 | Timer until ball shoots itself |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |