The current URL is datacrystal.tcrf.net.
Talk:Data Crystal: Difference between revisions
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(Super Mario World for NES) |
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I think it would be a good idea to add a kind of code for ROM Hacks, according to what is actually modified in the hack compared to the original game. Text, graphics, levels, sound, gameplay, etc. And integrate this code as a taxobox item. What do you think? -- [[User:Trax|Trax]] 17:20, 3 July 2007 (EDT) | I think it would be a good idea to add a kind of code for ROM Hacks, according to what is actually modified in the hack compared to the original game. Text, graphics, levels, sound, gameplay, etc. And integrate this code as a taxobox item. What do you think? -- [[User:Trax|Trax]] 17:20, 3 July 2007 (EDT) | ||
== Super Mario World for NES == | |||
There is a really strange and cool homebrew version of SMW for the old NES. I didn't really want to start a whole new page for it here but if you modify RAM address $037F, that is the level that you will go to from any spot on the map. The game is unfinished and ends early so you can see more of the levels (and even BOWSER!) if you try bigger numbers in that address. | |||
That ROM is incredibly hard to find but it's possible - I found it somehow. |
Revision as of 01:28, 3 November 2007
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This helpful tool brought to by the PJCL (working title) project. Please join this group or create your own! --Cat Lover 18:46, 23 April 2007 (EDT)
Dutch Allies...
Why don't we ever link to Magic Stone, our dutch(?) ally? Also, we got anymore alternate languages? --Cat Lover 18:08, 7 May 2007 (EDT)
Update!
I have just updated all the game systems on the left, plus Xbox, to be indexed by hacked-ness. See Help
ROM Hacks Classification
I think it would be a good idea to add a kind of code for ROM Hacks, according to what is actually modified in the hack compared to the original game. Text, graphics, levels, sound, gameplay, etc. And integrate this code as a taxobox item. What do you think? -- Trax 17:20, 3 July 2007 (EDT)
Super Mario World for NES
There is a really strange and cool homebrew version of SMW for the old NES. I didn't really want to start a whole new page for it here but if you modify RAM address $037F, that is the level that you will go to from any spot on the map. The game is unfinished and ends early so you can see more of the levels (and even BOWSER!) if you try bigger numbers in that address.
That ROM is incredibly hard to find but it's possible - I found it somehow.