If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Metroid Zero Mission/RAM map: Difference between revisions
Jump to navigation
Jump to search
(added more RAM addresses) |
(Added information, codes, and formatted into a table) |
||
Line 1: | Line 1: | ||
==Table== | |||
{| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%" | |||
|- style=background:#ccccff | |||
* 3000014 - | !'''RAM''' || '''Information''' | ||
* 3000016 | |- | ||
* 3000018 | |2027800 || Clip-data | ||
* 3000020 | |- | ||
* 3000024 | |202D800 || Decompressed level data goes here | ||
* 300002C | |- | ||
* 300002D | |2034000 || Mini-map decompressed data | ||
* 3000054 | |- | ||
* 3000056 - Room | |3000002 || Frame counter | ||
* 3000063 | |- | ||
|3000004 || Mono to stereo switch | |||
* 0 for mono | |||
* 1 for stereo | |||
|- | |||
|3000014 || Gallery | |||
* 1 for 4+ Hours/Easy ending | |||
* 2 for 2-4 Hours ending | |||
* 4 for 2- Hours ending | |||
* 8 for 100% 2+ Hours ending | |||
* 10 for 100% Normal 2- Hours ending | |||
* 20 for 100% Hard 2- Hours ending | |||
* 40 for 15-% Normal ending | |||
* 80 for 15-% Hard ending | |||
|- | |||
|3000016 || Metroid Fusion gallery | |||
* 0 for Metroid Fusion Link | |||
* 3000BF3 | * 1 for Metroid Fusion Gallery | ||
|- | |||
|3000018 || Sound Test + Original Metroid | |||
* 1 for Original Metroid | |||
* 64 for Sound Test | |||
|- | |||
|3000020 || Translation switch | |||
* 0 for Kanji | |||
* 1 for Hiragana/Katakana | |||
* 2 for none | |||
* 3 for English | |||
|- | |||
|3000024 || Completed game map switch | |||
* 0 for the normal map screen | |||
* 1 for the timer and item collection map screen | |||
|- | |||
|300002C || Difficulty switch | |||
* 0 for Easy | |||
* 1 for Normal | |||
* 2 for Hard | |||
|- | |||
|300002D || Mothership doors switch | |||
* 0 for normal doors | |||
* 1 for the doors used in Chozodia | |||
|- | |||
|3000054 || Area number | |||
* 0 for Brinstar | |||
* 1 for Kraid | |||
* 2 for Norfair | |||
* 3 for Ridley | |||
* 4 for Tourian | |||
* 5 for Crateria | |||
* 6 for Chozodia | |||
* 300153E | |- | ||
* 3001540 | |3000055 || Room number | ||
* 3001541 | |- | ||
* 3001542 | |3000056 || Door number | ||
|- | |||
|3000057 || Room transition type | |||
* 12 for a transition with no sound, is also the ship's landing sequence | |||
* 14 for a transition with a door closing sound | |||
* 51 for a transition with an elevator sound, is also Samus' awakening cut-scene | |||
* 52 for a transition with no sound and a room pop-up | |||
* 54 for a transition with a door closing sound and a room pop-up | |||
|- | |||
|3000058 || Room pop-up | |||
* 0 for a normal room | |||
* 1 for a room with a message saying what the room is | |||
|- | |||
|3000059 || Horizontal mini-map co-ordinate | |||
|- | |||
|3000060 || Vertical mini-map co-ordinate | |||
|- | |||
|3000063 || Percentage in Brinstar | |||
|- | |||
|3000064 || Percentage in Kraid | |||
|- | |||
|3000065 || Percentage in Norfair | |||
|- | |||
|3000066 || Percentage in Ridley | |||
|- | |||
|3000067 || Percentage in Tourian | |||
|- | |||
|3000068 || Percentage in Crateria | |||
|- | |||
|3000069 || Percentage in Chozodia | |||
|- | |||
|300009C || Foreground controller | |||
|- | |||
|3000150 || In-Game timer | |||
|- | |||
|30001A8 || Alarm timer | |||
|- | |||
|30001AE || Boss's vertical position | |||
|- | |||
|30001B0 || Boss's horizontal position | |||
|- | |||
|30001BE || Ridley's fireball shooting timer | |||
|- | |||
|30004BE || Position of Kraid's nails | |||
|- | |||
|300095E || Escape timer | |||
|- | |||
|3000A3F || Bomb timer | |||
|- | |||
|3000BF0 || Which menu you're on | |||
* 0 Exits menu | |||
* 1 Suit effect, side effects include loss of every ability | |||
* 2 Normal Menu, also used for the Kraid/Ridley statue scene and the Ridley scene | |||
* 3 Map | |||
* 4 Chozo map | |||
* 5 Reveals the map | |||
* 6 Shows latest ability | |||
* 7 Zero suit | |||
* 8 Gravity suit, side effects include not being able to move | |||
* 9 Resets room, then messes up all the sprites | |||
|- | |||
|3000BF3 || Controls the option menu | |||
|- | |||
|3000C10 || The delay before the next letter | |||
|- | |||
|30013B8 || Horizontal background 0 positioning | |||
|- | |||
|30013BA || Vertical background 0 positioning | |||
|- | |||
|30013BC || Horizontal background 1 positioning | |||
|- | |||
|30013BE || Vertical background 1 positioning | |||
|- | |||
|30013C0 || Horizontal background 2 positioning | |||
|- | |||
|30013C2 || Vertical background 2 positioning | |||
|- | |||
|30013C4 || Horizontal background 3 positioning | |||
|- | |||
|30013C6 || Vertical background 3 positioning | |||
|- | |||
|30013D9 || Speed boosting switch | |||
|- | |||
|30013DA || Invincibility timer | |||
|- | |||
|30013DB || Wall-Jump timer | |||
|- | |||
|30013DC || Shinespark timer | |||
|- | |||
|30013DE || Speed boost counter | |||
|- | |||
|30013E2 || Direction switch | |||
|- | |||
|30013E6 || Your horizontal position | |||
|- | |||
|30013E8 || Your vertical position | |||
|- | |||
|30013EA || Your horizontal momentum | |||
|- | |||
|30013EC || Your vertical momentum | |||
|- | |||
|3001416 || Missile switch | |||
|- | |||
|3001418 || The delay before you can shoot again | |||
|- | |||
|3001419 || Charge beam counter | |||
|- | |||
|3001530 || Health Capacity | |||
|- | |||
|3001532 || Missile Capacity | |||
|- | |||
|3001534 || Super Missile Capacity | |||
|- | |||
|3001535 || Power Bomb Capacity | |||
|- | |||
|3001536 || Health Status | |||
|- | |||
|3001538 || Missile Status | |||
|- | |||
|300153A || Super Missile Status | |||
|- | |||
|300153B || Power Bomb Status | |||
|- | |||
|300153C || Beam + Bomb Status | |||
* xx01 for Long Beam | |||
* xx02 for Ice Beam | |||
* xx04 for Wave Beam | |||
* xx08 for Plasma Beam | |||
* xx10 for Charge Beam | |||
* xx80 for Bombs | |||
* 01xx for Long Beam activated | |||
* 02xx for Ice Beam activated | |||
* 04xx for Wave Beam activated | |||
* 08xx for Plasma Beam activated | |||
* 10xx for Charge Beam activated | |||
* 80xx for Bombs activated | |||
|- | |||
|300153E || Suit + Misc. Status | |||
* xx01 for Hi-Jump activated | |||
* xx02 for Speed Booster activated | |||
* xx04 for Space Jump activated | |||
* xx08 for Screw Attack activated | |||
* xx10 for Varia Suit activated | |||
* xx20 for Gravity Suit activated | |||
* xx40 for Morph Ball activated | |||
* xx80 for Power Grip activated | |||
* 01xx for Hi-Jump activated | |||
* 02xx for Speed Booster activated | |||
* 04xx for Space Jump activated | |||
* 08xx for Screw Attack activated | |||
* 10xx for Varia Suit activated | |||
* 20xx for Gravity Suit activated | |||
* 40xx for Morph Ball activated | |||
* 80xx for Power Grip activated | |||
|- | |||
|3001540 || Scanned Map Status | |||
* 1 for Brinstar | |||
* 2 for Kraid | |||
* 4 for Norfair | |||
* 8 for Ridley | |||
* 10 for Tourian | |||
* 20 for Crateria | |||
* 40 for Chozodia | |||
|- | |||
|3001541 || Low health beep | |||
* 0 for not on | |||
* 1 for on | |||
|- | |||
|3001542 || Extra Suit Status | |||
* 0 for the normal suit | |||
* 1 for the unknown items enabled | |||
* 2 for the zero suit | |||
* 3 for the combination of 1 + 2 | |||
|- | |||
|300175D || Final percentage |
Revision as of 21:30, 13 September 2007
Table
RAM | Information |
---|---|
2027800 | Clip-data |
202D800 | Decompressed level data goes here |
2034000 | Mini-map decompressed data |
3000002 | Frame counter |
3000004 | Mono to stereo switch
|
3000014 | Gallery
|
3000016 | Metroid Fusion gallery
|
3000018 | Sound Test + Original Metroid
|
3000020 | Translation switch
|
3000024 | Completed game map switch
|
300002C | Difficulty switch
|
300002D | Mothership doors switch
|
3000054 | Area number
|
3000055 | Room number |
3000056 | Door number |
3000057 | Room transition type
|
3000058 | Room pop-up
|
3000059 | Horizontal mini-map co-ordinate |
3000060 | Vertical mini-map co-ordinate |
3000063 | Percentage in Brinstar |
3000064 | Percentage in Kraid |
3000065 | Percentage in Norfair |
3000066 | Percentage in Ridley |
3000067 | Percentage in Tourian |
3000068 | Percentage in Crateria |
3000069 | Percentage in Chozodia |
300009C | Foreground controller |
3000150 | In-Game timer |
30001A8 | Alarm timer |
30001AE | Boss's vertical position |
30001B0 | Boss's horizontal position |
30001BE | Ridley's fireball shooting timer |
30004BE | Position of Kraid's nails |
300095E | Escape timer |
3000A3F | Bomb timer |
3000BF0 | Which menu you're on
|
3000BF3 | Controls the option menu |
3000C10 | The delay before the next letter |
30013B8 | Horizontal background 0 positioning |
30013BA | Vertical background 0 positioning |
30013BC | Horizontal background 1 positioning |
30013BE | Vertical background 1 positioning |
30013C0 | Horizontal background 2 positioning |
30013C2 | Vertical background 2 positioning |
30013C4 | Horizontal background 3 positioning |
30013C6 | Vertical background 3 positioning |
30013D9 | Speed boosting switch |
30013DA | Invincibility timer |
30013DB | Wall-Jump timer |
30013DC | Shinespark timer |
30013DE | Speed boost counter |
30013E2 | Direction switch |
30013E6 | Your horizontal position |
30013E8 | Your vertical position |
30013EA | Your horizontal momentum |
30013EC | Your vertical momentum |
3001416 | Missile switch |
3001418 | The delay before you can shoot again |
3001419 | Charge beam counter |
3001530 | Health Capacity |
3001532 | Missile Capacity |
3001534 | Super Missile Capacity |
3001535 | Power Bomb Capacity |
3001536 | Health Status |
3001538 | Missile Status |
300153A | Super Missile Status |
300153B | Power Bomb Status |
300153C | Beam + Bomb Status
|
300153E | Suit + Misc. Status
|
3001540 | Scanned Map Status
|
3001541 | Low health beep
|
3001542 | Extra Suit Status
|
300175D | Final percentage |