Zelda II: The Adventure of Link/Enemy Data: Difference between revisions

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m (Took exp. gfx that was unsorted on ROM page and placed here)
m (→‎Experience Tables: Changed to more fitting types)
Line 447: Line 447:
* 0x011664 - 0x011665 - Tiles for bottom of Rat Head frame 2
* 0x011664 - 0x011665 - Tiles for bottom of Rat Head frame 2


==Experience Tables==
== Experience Tables ==
  The Low Bytes (if more than 255 is needed use the High Byte as well)
  The Low Bytes (if more than 255 is needed use the High Byte as well)
* 0x01DDD0 - Low byte Experience Points Type 01 (0000)
* 0x01DDD0 - Low byte Experience Points Type 0 (0000)
* 0x01DDD1 - Low byte Experience Points Type 02 (0002)
* 0x01DDD1 - Low byte Experience Points Type 1 (0002)
* 0x01DDD2 - Low byte Experience Points Type 03 (0003)
* 0x01DDD2 - Low byte Experience Points Type 2 (0003)
* 0x01DDD3 - Low byte Experience Points Type 04 (0005)
* 0x01DDD3 - Low byte Experience Points Type 3 (0005)
* 0x01DDD4 - Low byte Experience Points Type 05 (0010)
* 0x01DDD4 - Low byte Experience Points Type 4 (0010)
* 0x01DDD5 - Low byte Experience Points Type 06 (0020)
* 0x01DDD5 - Low byte Experience Points Type 5 (0020)
* 0x01DDD6 - Low byte Experience Points Type 07 (0030)
* 0x01DDD6 - Low byte Experience Points Type 6 (0030)
* 0x01DDD7 - Low byte Experience Points Type 08 (0050)
* 0x01DDD7 - Low byte Experience Points Type 7 (0050)
* 0x01DDD8 - Low byte Experience Points Type 09 (0070)
* 0x01DDD8 - Low byte Experience Points Type 8 (0070)
* 0x01DDD9 - Low byte Experience Points Type 10 (0100)
* 0x01DDD9 - Low byte Experience Points Type 9 (0100)
* 0x01DDDA - Low byte Experience Points Type 11 (0150)
* 0x01DDDA - Low byte Experience Points Type A (0150)
* 0x01DDDB - Low byte Experience Points Type 12 (0200)
* 0x01DDDB - Low byte Experience Points Type B (0200)
* 0x01DDDC - Low byte Experience Points Type 13 (0300)
* 0x01DDDC - Low byte Experience Points Type C (0300)
* 0x01DDDD - Low byte Experience Points Type 14 (0500)
* 0x01DDDD - Low byte Experience Points Type D (0500)
* 0x01DDDE - Low byte Experience Points Type 15 (0700)
* 0x01DDDE - Low byte Experience Points Type E (0700)
* 0x01DDEA - Low byte Experience Points Type 16 (1000)
* 0x01DDEA - Low byte Experience Points Type F (1000)


  The High Bytes (adds 255 to the Low Byte)
  The High Bytes (adds 255 to the Low Byte)
* 0x01DDEC - High byte Experience Points Type 01 (0000)
* 0x01DDEC - High byte Experience Points Type 0 (0000)
* 0x01DDED - High byte Experience Points Type 02 (0002)
* 0x01DDED - High byte Experience Points Type 1 (0002)
* 0x01DDEE - High byte Experience Points Type 03 (0003)
* 0x01DDEE - High byte Experience Points Type 2 (0003)
* 0x01DDEF - High byte Experience Points Type 04 (0005)
* 0x01DDEF - High byte Experience Points Type 3 (0005)
* 0x01DDF0 - High byte Experience Points Type 05 (0010)
* 0x01DDF0 - High byte Experience Points Type 4 (0010)
* 0x01DDF1 - High byte Experience Points Type 06 (0020)
* 0x01DDF1 - High byte Experience Points Type 5 (0020)
* 0x01DDF2 - High byte Experience Points Type 07 (0030)
* 0x01DDF2 - High byte Experience Points Type 6 (0030)
* 0x01DDF3 - High byte Experience Points Type 08 (0050)
* 0x01DDF3 - High byte Experience Points Type 7 (0050)
* 0x01DDF4 - High byte Experience Points Type 09 (0070)
* 0x01DDF4 - High byte Experience Points Type 8 (0070)
* 0x01DDF5 - High byte Experience Points Type 10 (0100)
* 0x01DDF5 - High byte Experience Points Type 9 (0100)
* 0x01DDF6 - High byte Experience Points Type 11 (0150)
* 0x01DDF6 - High byte Experience Points Type A (0150)
* 0x01DDF7 - High byte Experience Points Type 12 (0200)
* 0x01DDF7 - High byte Experience Points Type B (0200)
* 0x01DDF8 - High byte Experience Points Type 13 (0300)
* 0x01DDF8 - High byte Experience Points Type C (0300)
* 0x01DDF9 - High byte Experience Points Type 14 (0500)
* 0x01DDF9 - High byte Experience Points Type D (0500)
* 0x0DDDFA - High byte Experience Points Type 15 (0700)
* 0x0DDDFA - High byte Experience Points Type E (0700)
* 0x01DDFB - High byte Experience Points Type 16 (1000)
* 0x01DDFB - High byte Experience Points Type F (1000)


===Experience Points Graphics===
=== Experience Points Tile Mapping ===
Enemies that give no experience
Enemies that give no experience
* 0x01DD5C - Show  no  experience points (part 1)
* 0x01DD5C - Show  no  experience points (part 1)

Revision as of 05:22, 6 August 2007

Enemy HP

Western Hyrule

  • 0x005431 - HP for Fairy
  • 0x005432 - HP for Red Magic Jar
  • 0x005433 - HP for Locked Door
  • 0x005434 - HP for Myu
  • 0x005435 - HP for Bot (blue)
  • 0x005436 - HP for Bit (red)
  • 0x005437 - HP for Moa
  • 0x005438 - HP for Ache
  • 0x005439 - HP for ???
  • 0x00543A - HP for ???
  • 0x00543B - HP for Acheman
  • 0x00543C - HP for Bubble Generator
  • 0x00543D - HP for Rock Generator
  • 0x00543E - HP for Red Deeler
  • 0x00543F - HP for Blue Deeler
  • 0x005440 - HP for Bago Bago Generator
  • 0x005441 - HP for Bago Bago
  • 0x005442 - HP for Octoroc Jumping Only
  • 0x005443 - HP for Octoroc Jumping and Moving
  • 0x005444 - HP for Elevator
  • 0x005445 - HP for Spear Handling Orange Moblin
  • 0x005446 - HP for Spear Handling Red Moblin
  • 0x005447 - HP for Spear Handling Blue Moblin
  • 0x005448 - HP for Orange Daira
  • 0x005449 - HP for Red Daira
  • 0x00544A - HP for Orange Goryia
  • 0x00544B - HP for Red Goryia
  • 0x00544C - HP for Blue Goryia
  • 0x00544D - HP for Lowder
  • 0x00544E - HP for Moby Generator
  • 0x00544F - HP for Moby
  • 0x005450 - HP for Megmet
  • 0x005451 - HP for Geldarm
  • 0x005452 - HP for Exp. Stealing Moblin Generator
  • 0x005453 - HP for Exp. Stealing Moblin

Eastern Hyrule

  • 0x009431 - HP for Fairy
  • 0x009432 - HP for Red Magic Jar
  • 0x009433 - HP for Locked Door
  • 0x009434 - HP for Myu
  • 0x009435 - HP for Bot (blue)
  • 0x009436 - HP for Bit (red)
  • 0x009437 - HP for Moa
  • 0x009438 - HP for Ache
  • 0x009439 - HP for ???
  • 0x00943A - HP for ???
  • 0x00943B - HP for Acheman
  • 0x00943C - HP for Bubble Generator
  • 0x00943D - HP for Rock Generator
  • 0x00943E - HP for Red Deeler
  • 0x00943F - HP for Blue Deeler
  • 0x009440 - HP for Bago Bago Generator
  • 0x009441 - HP for Bago Bago
  • 0x009442 - HP for Octoroc Jumping Only
  • 0x009443 - HP for Octoroc Jumping and Moving
  • 0x009444 - HP for Elevator
  • 0x009445 - HP for Tektite
  • 0x009446 - HP for Eye
  • 0x009447 - HP for Leever
  • 0x009448 - HP for Boon
  • 0x009449 - HP for Basilisk
  • 0x00944A - HP for Scorpion
  • 0x00944B - HP for Red Lizalfo
  • 0x00944C - HP for Orange Lizalfo
  • 0x00944D - HP for Blue Lizalfo
  • 0x00944E - HP for Boulder Tossing Lizalfos

Temples (Type A - 1,2,5)

  • 0x011431 - HP for Fairy
  • 0x011432 - HP for Item in Palace Sprite
  • 0x011433 - HP for Locked Door
  • 0x011434 - HP for Myu
  • 0x011435 - HP for Bot
  • 0x011436 - HP for Red Magic Jar (useless)
  • 0x011437 - HP for Slow Magic Stealing Skull
  • 0x011438 - HP for Orange Moa
  • 0x011439 - HP for Block Generator (useless)
  • 0x01143A - HP for Block (useless)
  • 0x01143B - HP for Blue Skull Head
  • 0x01143C - HP for Rathead Generator (useless)
  • 0x01143D - HP for Rathead
  • 0x01143E - HP for Dripping Column
  • 0x01143F - HP for Fast Magic Stealing Skull
  • 0x011440 - HP for Bago Bago Generator (useless)
  • 0x011441 - HP for Bago Bago
  • 0x011442 - HP for Rope Jumping Only
  • 0x011443 - HP for Rope Jumping and Moving
  • 0x011444 - HP for Elevator (useless)
  • 0x011445 - HP for Crystal Slot (useless)
  • 0x011446 - HP for Crystal (useless)
  • 0x011447 - HP for Energy ball from left (useless)
  • 0x011448 - HP for Energy ball from right (useless)
  • 0x011449 - HP for Orange Iron Knuckle
  • 0x01144A - HP for Red Iron Knuckle
  • 0x01144B - HP for Blue Iron Knuckle
  • 0x01144C - HP for Wolf Head Generator (useless)
  • 0x01144D - HP for Wolf Head
  • 0x01144E - HP for Mago
  • 0x01144F - HP for Hammer Thrower
  • 0x011450 - HP for Red Stalfos
  • 0x011451 - HP for Horse Head Boss
  • 0x011453 - HP for Helmethead's floating head
  • 0x011454 - HP for Blue Stalfos
  • 0x013C86 - HP for Helmethead
  • 0x013C87 - HP for Gooma (5th Palace Boss)

Temples (Type B - 3,4,6)

  • 0x012931 - HP for Fairy
  • 0x012932 - HP for Item in Palace sprite
  • 0x012933 - HP for Locked Door
  • 0x012934 - HP for Myu
  • 0x012935 - HP for Bot
  • 0x012936 - HP for Red Magic Jar
  • 0x012937 - HP for Slow Magic Stealing Skulls
  • 0x012938 - HP for Orange Moa
  • 0x012939 - HP for Falling Blocks Generator
  • 0x01293A - HP for Falling Blocks
  • 0x01293B - HP for Blue Skull Head
  • 0x01293C - HP for Rathead Generator
  • 0x01293D - HP for Rathead
  • 0x01293E - HP for Dripping Column
  • 0x01293F - HP for Fast Magic Stealing Skulls
  • 0x012940 - HP for ???
  • 0x012941 - HP for Flame
  • 0x012942 - HP for Rope
  • 0x012943 - HP for ???
  • 0x012944 - HP for Elevator
  • 0x012945 - HP for Crystal Slot
  • 0x012946 - HP for Crystal
  • 0x012947 - HP for Energy Ball shot from left
  • 0x012948 - HP for Energy Ball shot from right
  • 0x012949 - HP for Orange Iron Knuckle
  • 0x01294A - HP for Red Iron Knuckle
  • 0x01294B - HP for Blue Iron Knuckle
  • 0x01294C - HP for Wolf Head Generator
  • 0x01294D - HP for Wolf Head
  • 0x01294E - HP for Wizzrobe
  • 0x01294F - HP for Red Stalfos Knight
  • 0x012950 - HP for Doomknocker
  • 0x012951 - HP for Riding Blue Knight
  • 0x012952 - HP for Dragon
  • 0x012953 - HP for Wizard
  • 0x012954 - HP for Blue Stalfos Knight

Great Palace

  • 0x015531 - HP for Fairy
  • 0x015532 - HP for Red Magic Jar
  • 0x015533 - HP for Locked Door
  • 0x015534 - HP for Myu
  • 0x015535 - HP for Bot (blue)
  • 0x015536 - HP for Bit (red)
  • 0x015537 - HP for Moa
  • 0x015538 - HP for Ache
  • 0x015539 - HP for ???
  • 0x01553A - HP for ???
  • 0x01553B - HP for Acheman
  • 0x01553C - HP for Bubble Generator
  • 0x01553D - HP for Rock Generator
  • 0x01553E - HP for Red Deeler
  • 0x01553F - HP for Blue Deeler
  • 0x015540 - HP for Fire Bago Bago Generator
  • 0x015541 - HP for Fire Bago Bago
  • 0x015542 - HP for Fire Rope Jumping Only
  • 0x015543 - HP for Fire Rope Jumping and Moving
  • 0x015544 - HP for Elevator
  • 0x015545 - HP for Slow Magic Stealing Skull
  • 0x015546 - HP for Fast Magic Stealing Skull
  • 0x015447 - HP for Orange Skull Head
  • 0x015448 - HP for Large Magic Stealing Skull
  • 0x015449 - HP for Orange Dreadhawk
  • 0x01544A - HP for Red Dreadhawk
  • 0x01544B - HP for Blue Dreadhawk
  • 0x01544C - HP for ???
  • 0x01544D - HP for ???
  • 0x01544E - HP for Firebird
  • 0x01544F - HP for King Bot
  • 0x015450 - HP for ???
  • 0x015451 - HP for Barrier for Grand Palace
  • 0x015452 - HP for ???
  • 0x015453 - HP for Thunder Bird Boss
  • 0x015454 - HP for Trigger for Dark Link battle

Towns

  • 0x00D437 - HP for Invisible Purple Eye Ghost(Everywhere)

Enemy Bits

(0000 0000) - Normal uses Link's Palette
(0100 0000) - Normal uses second Sprite Palette (Orange)
(1000 0000) - Normal uses third Sprite Palette (Red)
(1100 0000) - Normal uses fourth Sprite Palette (Blue)
(0001 0000) - Steals Experience Points
(0010 0000) - No Damage from Sword (needs Fire)
(0000 0000) *0 - 0 Experience
(0000 0001) *1 - 2 Experience
(0000 0010) *2 - 3 Experience
(0000 0011) *3 - 5 Experience
(0000 0100) *4 - 10 Experience
(0000 0101) *5 - 20 Experience
(0000 0110) *6 - 30 Experience
(0000 0111) *7 - 50 Experience
(0000 1000) *8 - 70 Experience
(0000 1001) *9 - 100 Experience
(0000 1010) *A - 150 Experience
(0000 1011) *B - 200 Experience
(0000 1100) *C - 300 Experience
(0000 1101) *D - 500 Experience
(0000 1110) *E - 700 Experience
(0000 1111) *F - 1000 Experience

Western Hyrule

  • 0x0054E5 - Bits for Fairy
  • 0x0054E6 - Bits for Red Magic Jar
  • 0x0054E7 - Bits for Locked Door
  • 0x0054E8 - Bits for Myu
  • 0x0054E9 - Bits for Bot (blue)
  • 0x0054EA - Bits for Bit (red)
  • 0x0054EB - Bits for Moa
  • 0x0054EC - Bits for Ache
  • 0x0054ED - Bits for ???
  • 0x0054EE - Bits for ???
  • 0x0054EF - Bits for Acheman
  • 0x0054F0 - Bits for Bubble Generator
  • 0x0054F1 - Bits for Rock Generator
  • 0x0054F2 - Bits for Red Deeler
  • 0x0054F3 - Bits for Blue Deeler
  • 0x0054F4 - Bits for Bago Bago Generator
  • 0x0054F5 - Bits for Bago Bago
  • 0x0054F6 - Bits for Octorok Jumping Only
  • 0x0054F7 - Bits for Octorok Jumping and Moving
  • 0x0054F8 - Bits for Elevator
  • 0x0054F9 - Bits for Spear Handling Orange Moblin
  • 0x0054FA - Bits for Spear Handling Red Moblin
  • 0x0054FB - Bits for Spear Handling Blue Moblin
  • 0x0054FC - Bits for Orange Daira
  • 0x0054FD - Bits for Red Daira
  • 0x0054FE - Bits for Orange Goryia
  • 0x0054FF - Bits for Red Goryia
  • 0x005500 - Bits for Blue Goryia
  • 0x005501 - Bits for Lowder
  • 0x005502 - Bits for Moby Generator
  • 0x005503 - Bits for Moby
  • 0x005504 - Bits for Megmet
  • 0x005505 - Bits for Geldarm
  • 0x005506 - Bits for Exp. Stealing Moblin Generator
  • 0x005507 - Bits for Exp. Stealing Moblin

Eastern Hyrule

  • 0x0094E5 - Bits for Fairy
  • 0x0094E6 - Bits for Red Magic Jar
  • 0x0094E7 - Bits for Locked Door
  • 0x0094E8 - Bits for Myu
  • 0x0094E9 - Bits for Bot (blue)
  • 0x0094EA - Bits for Bit (red)
  • 0x0094EB - Bits for Moa
  • 0x0094EC - Bits for Ache
  • 0x0094ED - Bits for ???
  • 0x0094EE - Bits for ???
  • 0x0094EF - Bits for Acheman
  • 0x0094F0 - Bits for Bubble Generator
  • 0x0094F1 - Bits for Rock Generator
  • 0x0094F2 - Bits for Red Deeler
  • 0x0094F3 - Bits for Blue Deeler
  • 0x0094F4 - Bits for Bago Bago Generator
  • 0x0094F5 - Bits for Bago Bago
  • 0x0094F6 - Bits for Jumping only Octorok
  • 0x0094F7 - Bits for Moving and Jumping Octorok
  • 0x0094F8 - Bits for Elevator
  • 0x0094F9 - Bits for Tektite
  • 0x0094FA - Bits for Eye
  • 0x0094FB - Bits for Leever
  • 0x0094FC - Bits for Boon
  • 0x0094FD - Bits for Basilisk
  • 0x0094FE - Bits for Scorpion
  • 0x0094FF - Bits for Orange Lizalfos
  • 0x009500 - Bits for Red Lizalfos
  • 0x009501 - Bits for Blue Lizalfos
  • 0x009502 - Bits for Boulder Tossing Lizalfos

Temples (Type A - 1,2,5)

  • 0x0114E5 - Bits for Fairy
  • 0x0114E6 - Bits for Item from Palace Sprite
  • 0x0114E7 - Bits for Locked Door
  • 0x0114E8 - Bits for Myu
  • 0x0114E9 - Bits for Bot
  • 0x0114EA - Bits for Red Magic Jar from Statues
  • 0x0114EB - Bits for Slow Magic Stealing Skull
  • 0x0114EC - Bits for Orange Moa
  • 0x0114ED - Bits for Falling Blocks Generator
  • 0x0114EE - Bits for Falling Blocks
  • 0x0114EF - Bits for Blue Skull Head
  • 0x0114F0 - Bits for Rathead Generator
  • 0x0114F1 - Bits for Rathead
  • 0x0114F2 - Bits for Dripping Column
  • 0x0114F3 - Bits for Fast Magic Stealing Skull
  • 0x0114F4 - Bits for Bago Bago Generator
  • 0x0114F5 - Bits for Bago Bago
  • 0x0114F6 - Bits for Rope Jumping Only
  • 0x0114F7 - Bits for Rope Jumping and Moving
  • 0x0114F8 - Bits for Elevator
  • 0x0114F9 - Bits for Crystal Slot
  • 0x0114FA - Bits for Crystal
  • 0x0114FB - Bits for Energy Ball shot from left
  • 0x0114FC - Bits for Energy Ball shot from right
  • 0x0114FD - Bits for Orange Iron Knuckle
  • 0x0114FE - Bits for Red Iron Knuckle
  • 0x0114FF - Bits for Blue Iron Knuckle
  • 0x011500 - Bits for Wolf Head Generator
  • 0x011501 - Bits for Wolf Head
  • 0x011502 - Bits for Mago
  • 0x011503 - Bits for Hammer Thrower
  • 0x011504 - Bits for Red Stalfos
  • 0x011505 - Bits for Horse Head
  • 0x011507 - Bits for Helmethead's floating head
  • 0x011508 - Bits for Blue Stalfos
  • 0x013C88 - Bits for Helmethead
  • 0x013C89 - Bits for Gooma

Temples (Type B - 3,4,6)

  • 0x0129E5 - Bits for Fairy
  • 0x0129E6 - Bits for Item in Palace sprite
  • 0x0129E7 - Bits for Locked Door
  • 0x0129E8 - Bits for Myu
  • 0x0129E9 - Bits for Bot
  • 0x0129EA - Bits for Red Magic Jar
  • 0x0129EB - Bits for Slow Magic Stealing Skull
  • 0x0129EC - Bits for Orange Moa
  • 0x0129ED - Bits for Falling Blocks Generator
  • 0x0129EE - Bits for Falling Blocks
  • 0x0129EF - Bits for Blue Skull Head
  • 0x0129F0 - Bits for Rathead Generator
  • 0x0129F1 - Bits for Rathead
  • 0x0129F2 - Bits for Dripping Column
  • 0x0129F3 - Bits for Fast Magic Stealing Skulls
  • 0x0129F4 - Bits for ???
  • 0x0129F5 - Bits for Flame
  • 0x0129F6 - Bits for Rope
  • 0x0129F7 - Bits for ???
  • 0x0129F8 - Bits for Elevator
  • 0x0129F9 - Bits for Crystal Slot
  • 0x0129FA - Bits for Crystal
  • 0x0129FB - Bits for Energy Ball shot from left
  • 0x0129FC - Bits for Energy Ball shot from right
  • 0x0129FD - Bits for Orange Iron Knuckle
  • 0x0129FE - Bits for Red Iron Knuckle
  • 0x0129FF - Bits for Blue Iron Knuckle
  • 0x012A00 - Bits for Wolf Head Generator
  • 0x012A01 - Bits for Wolf Head
  • 0x012A02 - Bits for Wizzrobe
  • 0x012A03 - Bits for Red Stalfos Knight
  • 0x012A04 - Bits for Doomknocker
  • 0x012A05 - Bits for Riding Blue Knight
  • 0x012A06 - Bits for Dragon
  • 0x012A07 - Bits for Wizard
  • 0x012A08 - Bits for Blue Stalfos Knight

Great Palace

  • 0x0154E5 - Bits for Fairy
  • 0x0154E6 - Bits for Red Magic Jar
  • 0x0154E7 - Bits for Locked Door
  • 0x0154E8 - Bits for Myu
  • 0x0154E9 - Bits for Bot (blue)
  • 0x0154EA - Bits for Bit (red)
  • 0x0154EB - Bits for Moa
  • 0x0154EC - Bits for Ache
  • 0x0154ED - Bits for ???
  • 0x0154EE - Bits for ???
  • 0x0154EF - Bits for Acheman
  • 0x0154F0 - Bits for Bubble Generator
  • 0x0154F1 - Bits for Rock Generator
  • 0x0154F2 - Bits for Red Deeler
  • 0x0154F3 - Bits for Blue Deeler
  • 0x0154F4 - Bits for Fire Bago Bago Generator
  • 0x0154F5 - Bits for Fire Bago Bago
  • 0x0154F6 - Bits for Fire Rope Jumping Only
  • 0x0154F7 - Bits for Fire Rope Jumping and Moving
  • 0x0154F8 - Bits for Elevator
  • 0x0154F9 - Bits for Slow Magic Stealing Skull
  • 0x0154FA - Bits for Fast Magic Stealing Skull
  • 0x0154FB - Bits for Orange Skull Head
  • 0x0154FC - Bits for Large Magic Stealing Skull
  • 0x0154FD - Bits for Orange Dreadhawk
  • 0x0154FE - Bits for Red Dreadhawk
  • 0x0154FF - Bits for Blue Dreadhawk
  • 0x015500 - Bits for ???
  • 0x015501 - Bits for ???
  • 0x015502 - Bits for Firebird
  • 0x015503 - Bits for King Bot
  • 0x015504 - Bits for ???
  • 0x015505 - Bits for Barrier for Grand Palace
  • 0x015506 - Bits for ???
  • 0x015507 - Bits for Thunder Bird Boss
  • 0x015508 - Bits for Trigger for Dark Link battle

Tile Mappings

Almost Everywhere

  • 0x01EE67 - 0x01EE68 - Tiles for Left side of elevator
  • 0x01EE71 - 0x01EE72 - Tiles for Deelers
  • 0x01EE73 - 0x01EE74 - Tiles for Octoroks frame 1
  • 0x01EE75 - 0x01EE76 - Tiles for Octoroks frame 2
  • 0x01EE77 - 0x01EE78 - Tiles for Aches frame 1
  • 0x01EE79 - 0x01EE7A - Tiles for Aches frame 2
  • 0x01EE7B - 0x01EE7C - Tiles for top of Achemen
  • 0x01EE7D - 0x01EE7E - Tiles for bottom of Achemen
  • 0x01EE87 - 0x01EE88 - Tiles for Bit/Bots frame 1
  • 0x01EE89 - 0x01EE8A - Tiles for Bit/Bots frame 2

Western Hyrule

  • 0x0055FA - 0x0055FB - Tiles for bottom of Darias frame 1
  • 0x0055FC - 0x0055FD - Tiles for bottom of Darias frame 1
  • 0x0055FE - 0x0055FF - Tiles for top of Darias frame 2
  • 0x005600 - 0x005601 - Tiles for bottom of Darias frame 2
  • 0x00561A - 0x00561B - Tiles for top of Moblin frame 1
  • 0x00561C - 0x00561D - Tiles for bottom of Moblin frame 1
  • 0x005620 - 0x005621 - Tiles for Lowders frame 1
  • 0x005622 - 0x005623 - Tiles for Lowders frame 2
  • 0x005624 - 0x005625 - Tiles for Megmets frame 1
  • 0x005626 - 0x005627 - Tiles for Megmets frame 2
  • 0x005628 - 0x005629 - Tiles for Moby frame 1
  • 0x00562A - 0x00562B - Tiles for Moby frame 2
  • 0x00562C - 0x00462D - Tiles for Spear

Temples (Type A - 1,2,5)

  • 0x011638 - 0x011639 - Tiles for Stalfos
  • 0x01163A - 0x01163B - Tiles for sword stab of Iron Knuckle
  • 0x01163C - 0x01163D - Tiles for head of Horse Head frame 1
  • 0x01163E - 0x01163F - Tiles for body of Horse Head frame 1
  • 0x011640 - 0x011641 - Tiles for feet of Horse Head frame 1
  • 0x011642 - 0x011643 - Tiles for head of Horse Head frame 2
  • 0x011644 - 0x011645 - Tiles for body of Horse Head frame 2
  • 0x011646 - 0x011647 - Tiles for feet of Horse Head frame 2
  • 0x011648 - 0x011649 - Tiles for Preparing to swing club of Horse Head
  • 0x01164A - 0x01164B - Tiles for club when preparing of Horse Head
  • 0x01164C - 0x01164D - Tiles for Swinging the club of Horse Head
  • 0x01164E - 0x01164F - Tiles for the club of Horse Head
  • 0x011650 - 0x011651 - Tiles for top of Armored Boss frame 1
  • 0x011652 - 0x011653 - Tiles for bottom of Armored Boss frame 1
  • 0x011654 - 0x011655 - Tiles for top of Armored Boss frame 2
  • 0x011656 - 0x011657 - Tiles for bottom of Armored Boss frame 2
  • 0x01165E - 0x01165F - Tiles for top of Rat Head frame 1
  • 0x011660 - 0x011661 - Tiles for bottom of Rat Head frame 1
  • 0x011662 - 0x011663 - Tiles for top of Rat Head frame 2
  • 0x011664 - 0x011665 - Tiles for bottom of Rat Head frame 2

Experience Tables

The Low Bytes (if more than 255 is needed use the High Byte as well)
  • 0x01DDD0 - Low byte Experience Points Type 0 (0000)
  • 0x01DDD1 - Low byte Experience Points Type 1 (0002)
  • 0x01DDD2 - Low byte Experience Points Type 2 (0003)
  • 0x01DDD3 - Low byte Experience Points Type 3 (0005)
  • 0x01DDD4 - Low byte Experience Points Type 4 (0010)
  • 0x01DDD5 - Low byte Experience Points Type 5 (0020)
  • 0x01DDD6 - Low byte Experience Points Type 6 (0030)
  • 0x01DDD7 - Low byte Experience Points Type 7 (0050)
  • 0x01DDD8 - Low byte Experience Points Type 8 (0070)
  • 0x01DDD9 - Low byte Experience Points Type 9 (0100)
  • 0x01DDDA - Low byte Experience Points Type A (0150)
  • 0x01DDDB - Low byte Experience Points Type B (0200)
  • 0x01DDDC - Low byte Experience Points Type C (0300)
  • 0x01DDDD - Low byte Experience Points Type D (0500)
  • 0x01DDDE - Low byte Experience Points Type E (0700)
  • 0x01DDEA - Low byte Experience Points Type F (1000)
The High Bytes (adds 255 to the Low Byte)
  • 0x01DDEC - High byte Experience Points Type 0 (0000)
  • 0x01DDED - High byte Experience Points Type 1 (0002)
  • 0x01DDEE - High byte Experience Points Type 2 (0003)
  • 0x01DDEF - High byte Experience Points Type 3 (0005)
  • 0x01DDF0 - High byte Experience Points Type 4 (0010)
  • 0x01DDF1 - High byte Experience Points Type 5 (0020)
  • 0x01DDF2 - High byte Experience Points Type 6 (0030)
  • 0x01DDF3 - High byte Experience Points Type 7 (0050)
  • 0x01DDF4 - High byte Experience Points Type 8 (0070)
  • 0x01DDF5 - High byte Experience Points Type 9 (0100)
  • 0x01DDF6 - High byte Experience Points Type A (0150)
  • 0x01DDF7 - High byte Experience Points Type B (0200)
  • 0x01DDF8 - High byte Experience Points Type C (0300)
  • 0x01DDF9 - High byte Experience Points Type D (0500)
  • 0x0DDDFA - High byte Experience Points Type E (0700)
  • 0x01DDFB - High byte Experience Points Type F (1000)

Experience Points Tile Mapping

Enemies that give no experience

  • 0x01DD5C - Show no experience points (part 1)
  • 0x01DD6C - Show no experience points (part 2)

Enemies that give 2 experience

  • 0x01DD5D - Show no experience points (part 1)
  • 0x01DD6D - Show "2" experience points (part 2)

Enemies that give 3 experience

  • 0x01DD5E - Show no experience points (part 1)
  • 0x01DD6E - Show "3" experience points (part 2)

Enemies that give 5 experience

  • 0x01DD5F - Show no experience points (part 1)
  • 0x01DD6F - Show "5" experience points (part 2)

Enemies that give 10 experience

  • 0x01DD60 - Show no experience points (part 1)
  • 0x01DD70 - Show "10" experience points (part 2)

Enemies that give 20 experience

  • 0x01DD61 - Show "2" experience points (part 1)
  • 0x01DD71 - Show "0" experience points (part 2)

Enemies that give 30 experience

  • 0x01DD62 - Show "3" experience points (part 1)
  • 0x01DD72 - Show "0" experience points (part 2)

Enemies that give 50 experience

  • 0x01DD63 - Show "5" experience points (part 1)
  • 0x01DD73 - Show "0" experience points (part 2)

Enemies that give 70 experience

  • 0x01DD64 - Show "7" experience points (part 1)
  • 0x01DD74 - Show "0" experience points (part 2)

Enemies that give 100 experience

  • 0x01DD65 - Show "10" experience points (part 1)
  • 0x01DD75 - Show "0" experience points (part 2)

Enemies that give 150 experience

  • 0x01DD66 - Show "15" experience points (part 1)
  • 0x01DD76 - Show "0" experience points (part 2)

Enemies that give 200 experience

  • 0x01DD67 - Show "2" experience points (part 1)
  • 0x01DD77 - Show "00" experience points (part 2)

Enemies that give 300 experience

  • 0x01DD68 - Show "3" experience points (part 1)
  • 0x01DD78 - Show "00" experience points (part 2)

Enemies that give 500 experience

  • 0x01DD69 - Show "5" experience points (part 1)
  • 0x01DD79 - Show "00" experience points (part 2)

Enemies that give 700 experience

  • 0x01DD6A - Show "7" experience points (part 1)
  • 0x01DD7A - Show "00" experience points (part 2)

Enemies that give 1000 experience

  • 0x01DD6B - Show "10" experience points (part 1)
  • 0x01DD7B - Show "00" experience points (part 2)

Experience Stealing

  • 0x01E30E - Number of experience to lose from certain enemies (10)
  • 0x01E314 - Number of experience to lose from certain enemies (20)
  • 0x01D4B0 - Offset of the sound played when you lose experience