Secret of Mana (SNES)/ROM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
Line 12: Line 12:
==Main Character==
==Main Character==
<br>Level 1
<br>Level 1
<br>0x104013 : Strength
<br>0x104213 : Strength
<br>0x104014 : Agility
<br>0x104214 : Agility
<br>0x104015 : Constitution  
<br>0x104215 : Constitution  
<br>0x104016 : Intelligence
<br>0x104216 : Intelligence
<br>0x104017 : Wisdom
<br>0x104217 : Wisdom
<br>Level 2 is $28 or 40 bytes ahead.
<br>Level 2 is $28 or 40 bytes ahead.
<br>The rest of the levels (to 99) probably follow the same pattern.
<br>The rest of the levels (to 99) probably follow the same pattern.

Revision as of 20:29, 27 October 2005

Chip tiny.png The following article is a ROM map for Secret of Mana (SNES).

These are file addresses for the unheadered ROM.

105116 - Enemy Movement and AI data (Each enemy entry ending with FF)
101DFA - Enemy Stats (First entry - Rabite)
D03A50 - Rabite Treasure Chest Drop percentage
D03A53 - Rabite Treasure Chest Item Dropped
D8FB9C - Item Prices in stores (First entry - Candy)

Stat related data

Main Character


Level 1
0x104213 : Strength
0x104214 : Agility
0x104215 : Constitution
0x104216 : Intelligence
0x104217 : Wisdom
Level 2 is $28 or 40 bytes ahead.
The rest of the levels (to 99) probably follow the same pattern.

Map related data

Potos Village

A933F - Music byte for Potos Village
A9340 - Fade out time for previous song and echo effect of currnet song
A9341 - Music volume related
A9342 - Unknown
A9343 - Event after music fades upon entering location
A9344 - Also an event byte upon entering location