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Final Fantasy IV (SNES)/ROM map: Difference between revisions
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{{rommap|game=Final Fantasy IV}} | {{rommap|game=Final Fantasy IV}} | ||
==Exit Data== | |||
This data is apparently some kind of exit data, maybe all locations, or just towns. First location - Town of Baron. | |||
* <tt>158000</tt> (SNES Address) | |||
* <tt>A800</tt> (File Address - Unheadered) | |||
==Object Data== | |||
Location map object event type data (locked doors, healing jars, etc.... | |||
* <tt>138300</tt> (SNES Address) | |||
* <tt>98300</tt> (File Address - Unheadered) | |||
:Byte 1 - Object type | |||
:Byte 2 - X position | |||
:Byte 3 - Y position | |||
:Byte 4 - Unknown | |||
==Tile Properties== | |||
Tile properties for locations (i.e. collision data.) Make grass unwalkable, trees walkable, make them exits, or harmful to walk on, etc.. These are copied to RAM at 7E0EDB | |||
< | * <tt>149200</tt> (SNES Address) | ||
* <tt>A1200</tt> (File Address - Unheadered) | |||
== Dump of Final Fantasy II (US) ROM == | == Dump of Final Fantasy II (US) ROM == | ||
* <tt>071800-071EFF (0006FF)</tt> = [[Final_Fantasy_II (US):Enemy name|Enemy name]] | |||
* <tt>071800 | |||
[[Category:Final Fantasy IV|ROM map]] | [[Category:Final Fantasy IV|ROM map]] |
Revision as of 20:25, 20 January 2007
The following article is a ROM map for Final Fantasy IV (SNES).
Exit Data
This data is apparently some kind of exit data, maybe all locations, or just towns. First location - Town of Baron.
- 158000 (SNES Address)
- A800 (File Address - Unheadered)
Object Data
Location map object event type data (locked doors, healing jars, etc....
- 138300 (SNES Address)
- 98300 (File Address - Unheadered)
- Byte 1 - Object type
- Byte 2 - X position
- Byte 3 - Y position
- Byte 4 - Unknown
Tile Properties
Tile properties for locations (i.e. collision data.) Make grass unwalkable, trees walkable, make them exits, or harmful to walk on, etc.. These are copied to RAM at 7E0EDB
- 149200 (SNES Address)
- A1200 (File Address - Unheadered)
Dump of Final Fantasy II (US) ROM
- 071800-071EFF (0006FF) = Enemy name