Address |
Description
|
$00068e
|
In a level ?
|
$0006aa
|
Mastery:
- $00=Blake's Hotel
- $01=Ha Ha Carnival
|
$0006ac
|
Area ID:
---Blake's Hotel---
- $01 - Unused?
- $02 - The Basement
- $03 - The Mystery Machine
- $04 - The Dungeon
- $05 - The Dungeon
- $06 - The Mine
- $07 - The Maze
- $08 - The Maze
- $09 - The Hallway
- $0A - Outside the Hotel
- $0B - Outside the Hotel
- $0C - Outside the Hotel
- $0D - The Cafe
- $0E - The Gardener's Room
- $0F - The Kitchen
- $10 - The Lobby
- $11 - The Office
- $12 - The Shaft
- $13 - The Pond
- $14 - The Tomb
- $15 - Across the River
- $16 - The Lobby
---Ha Ha Carnival---
- $01 - Unused?
- $02 - The Ferris Wheel
- $03 - The Front Lot
- $04 - Madame Zelda
- $05 - The Bumper Cars
- $06 - The Bumper Cars
- $07 - The Bumper Cars
- $08 - The Roller Coaster
- $09 - The Hall of Mirrors
- $0A - The Pond
- $0B - The Front Office
- $0C - The Front Lot
- $0D - The Back Lot
- $0E - The Boathouse
- $0F - The Bungee Jump
- $10 - The Hammer Game
- $11 - Dressing Room
- $12 - The Diving Bell
- $13 - The Game Tent
- $14 - The Diving Bell
- $15 - The Haunted House
- $16 - The Bungee Jump
- $17 - The Fun House
- $18 - The Boardwalk
- $19 - Orbit
- $1A - The Mystery Machine
- $1B - The Ferris Wheel
- $1C - The Pond
- $1D - ZOINKS! Evil Clown!
- $1E - The Roller Coaster
- $1F - Crane Game
|
$0006ae
|
Selected item on a level ?
|
$0006b4
|
Interacting Object ID?
|
$0006b6
|
Item iteract with ?
|
$0006be
|
Action Type ID
- $00=None
- $01=Pull
- $02=Take
- $03=Open
- $04=Shut
- $05=Use
- $06=Give
- $07=Push
- $08=Talk
- $09=Eat
- $0A=Look
- $0B=None
|
$0006c0
|
Action ID
- $00=None
- $01=Pull
- $02=Take
- $03=Open
- $04=Shut
- $05=Use
- $06=Give
- $07=Push
- $08=Talk
- $09=Eat
- $0A=Look
|
$0006dc
|
Cursor PosX 16 bit
|
$0006de
|
Cursor PosY 16 bit
|
$000876
|
Level state ?
- $c0 - in progress
- $80 - level end
|
$0009dc
|
- Bit 3 - Text Box Active/Shaggy Frozen?
|
$0009dd
|
- Bit 6 - In-Game?
- Bit 7 - Text Box Active/Shaggy Frozen?
|
$0009ea
|
- Bit 1 - Pause/Title Screen?
|
$0009ec
|
Debug mode:
- Bit 1 - Debug menu ON
- Bit 0 - On a level ?
|
$000a1e
|
Inventory item 1 - 16 bit:
- $ffff - None
- $5c - Scissors
- $60 - Heater
- $52 - Air Freshener
- $64 - Chili
- $45 - Shovel
- $57 - Bed Spring
- $79 - Pot
- $78 - Pot o' Water
|
$000a98
|
Bumper Cars Health (Shaggy & Scoob)
|
$000a9a
|
Bumper Cars Health (Clown)
|
$000abe
|
- Bit 0 - Shaggy invisible ?
|
$000ac1
|
Credits Scroll, Ha Ha Carnival 01>00
|
$000ad0
|
Text Box Size
|
$0011c2
|
Shaggy X Coord
|
$0011c6
|
Shaggy Y Coord
|
$0011d0
|
Sound Test
|
$0011d2
|
Gardener's Room
|
$001317
|
level end ?
|
$0015c9
|
Fireplace state:
- $10 - with fire
- $00 - without fire
|
$0018ee
|
Snowman state:
|
$001908
|
Snowmans shovel state:
- $0c - with shovel
- $01 - without shovel
|
$0019ec
|
The Gardener's Room door opened state from Hallway ?
|
$0019f8
|
Doors puzzle state in The Hallway:
- bit0...bit5 - doors opened state
|
$001a6e
|
The Gardener's Room door opened state from room?
|
$001a7a
|
Decreasing timer 16 bit ?
|
$001ae2
|
Spring jumping timer 16 bit
|
$001b5e
|
4bit obj on screen, scissors.
|
$001bc6
|
object on screen
|
$001d9a
|
Frozen bell left by snowman state:
- $0c - frozen bell is left after snowman breaking
- $01 - frozen bell picked up
|
$002a00
|
Event Flag
---Blake's Hotel---
- Bit 0 - Bellhop Gave Goblet
---Ha Ha Carnival---
- Bit 0 - Took Dart
- Bit 3 - Took Paint Brush
- Bit 7 - Took Spark Plug
|
$002a01
|
Event Flag
---Blake's Hotel---
- Bit 1 - Baited Hook With Medallion
---Ha Ha Carnival---
- Bit 1 - Sent Clown to His Gruesome Fate
- Bit 7 - Defeated Clown in Bumper Cars
|
$002a02
|
Event Flag
---Blake's Hotel---
- Bit 0 - Vent Cover Removed
- Bit 2 - Took Soda Tab
- Bit 7 - Got Key
---Ha Ha Carnival---
- Bit 2 - Took Water Pistol
- Bit 7 - Got Bolts
|
$002a03
|
Event Flag
---Blake's Hotel---
- Bit 0 - Took Scissors
- Bit 1 - Took Heater
- Bit 2 - Used Heater in Extension Cord
- Bit 7 - Chili Can Filled With Termites
---Ha Ha Carnival---
- Bit 0 - Took Magnet
- Bit 1 - Gave Balancing Bear the Teddy Bear
- Bit 2 - Took Ball
- Bit 5 - Took Inky
- Bit 6 - Took Treasure
- Bit 7 - Took Coupon
|
$002a04
|
Event Flag
---Blake's Hotel---
- Bit 1 - Removed Snow From Boards
- Bit 6 - Took Poison Oak
- Bit 7 - Took Snowman's Shovel?
---Ha Ha Carnival---
- Bit 1 - Took Mummy Bandages
- Bit 2 - Rescued the Gang
- Bit 3 - Ending?
- Bit 5 - Lured Clown to Cage
|
$002a05
|
Event Flag
---Blake's Hotel---
- Bit 1 - Took Bottle of Oil
- Bit 2 - Took Battery
- Bit 3 - Took Screwdriver
- Bit 4 - Opened Secret Passage
- Bit 6 - Took Medallion
- Bit 7 - Took Rope
---Ha Ha Carnival---
- Bit 0 - Took Sign
- Bit 2 - Planted Modified Sign
- Bit 3 - Took Taffy
- Bit 7 - Took Bottle
|
$002a06
|
Event Flag
---Blake's Hotel---
---Ha Ha Carnival---
- Bit 0 - Activated Bumper Car Engine
- Bit 1 - Repaired Bumper Car Engine
- Bit 5 - Beat Hammer Game
- Bit 6 - Scared Clown in House of Mirrors
|
$002a07
|
Event Flag
Event Flag
---Blake's Hotel---
- Bit 0 - Killed Snowman
- Bit 3 - Fished Up Doll
---Ha Ha Carnival---
- Bit 1 - Saw Evil Clown Thru Game Tent Window
- Bit 2 - Killed Madame Zelda
- Bit 5 - Saw The Gang Thru Game Tent Window
|
$002a08
|
Event Flag
---Blake's Hotel---
- Bit 0 - spring jumping ?
- Bit 1 - Finished Intro
- Bit 2 - Uncle Blake is Gone!
---Ha Ha Carnival---
- Bit 0 - Won Water Pistol
- Bit 4 - Rescued Carnival Manager
|
$002a09
|
Event Flag
---Blake's Hotel---
- Bit 3 - Extension Cord Plugged In
---Ha Ha Carnival---
- Bit 2 - Roller Coaster Track Damaged (Bit Drops Upon Repair)
- Bit 5 - Won Dart Game
|
$002a0a
|
Event Flag
---Blake's Hotel---
- Bit 0 - Tomb Opened
- Bit 2 - Eavesdropped on Meeting
- Bit 3 - Gardener's Room Unlocked
---Ha Ha Carnival---
|
$002a0b
|
Event Flag
---Ha Ha Carnival---
|
$002a0c
|
Event Flag
---Blake's Hotel---
---Ha Ha Carnival---
|
$002a0d
|
Event Flag
---Blake's Hotel---
- Bit 5 - Rescued Uncle Blake
---Ha Ha Carnival---
|
$002a0e
|
Event Flag
---Blake's Hotel---
- Bit 2 - Woke Bear Up
- Bit 5 - Gave Bear the Itches
---Ha Ha Carnival---
|
$002a0f
|
Doors closed bits, can move through - 0 - can move
---Blake's Hotel---
- Bit 0 - The Office from the Hall
- Bit 1 - Outside the Hotel
- Bit 2 - The Gardener's Room
- Bit 3 - Left Drawer in the Gardener's Room
- Bit 4 - Right Drawer in the Gardener's Room
---Ha Ha Carnival---
|