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EarthBound/Logo Screen Graphics Data: Difference between revisions
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{{ | {{Infobox_map_entry|name=Logo Screen Graphics Data | ||
|game=EarthBound | |||
|loc=ROM | |||
|start=<tt>0x2150C1</tt> | |||
|end=<tt>0x2157D2</tt> | |||
|totallength=1810 bytes (<tt>0x0712</tt>) | |||
}} | |||
Compressed raw graphics data for the 3 game intro company logo screens. | Compressed raw graphics data for the 3 game intro company logo screens. | ||
==Logos== | ==Logos== | ||
==="APE" Logo=== | ==="APE" Logo=== | ||
{| border=1 cellspacing=0 cellpadding=3 | {| border=1 cellspacing=0 cellpadding=3 | ||
! Address !! Subentry !! Compressed length !! Decompressed length | ! Address !! Subentry !! Compressed length !! Decompressed length | ||
Line 21: | Line 20: | ||
| <tt>0x215330</tt> || Palettes || 68 bytes (<tt>0x44</tt>) || | | <tt>0x215330</tt> || Palettes || 68 bytes (<tt>0x44</tt>) || | ||
|} | |} | ||
==="Halken" Logo=== | ==="Halken" Logo=== | ||
{| border=1 cellspacing=0 cellpadding=3 | {| border=1 cellspacing=0 cellpadding=3 | ||
! Address !! Subentry !! Compressed length !! Decompressed length | ! Address !! Subentry !! Compressed length !! Decompressed length | ||
|- | |- | ||
| <tt>0x215374</tt> || Tilemap Data || | | <tt>0x215374</tt> || Tilemap Data || 116 bytes (<tt>0x74</tt>) || | ||
|- | |- | ||
| <tt>0x2153e8</tt> || Tile Character Data || | | <tt>0x2153e8</tt> || Tile Character Data || 464 bytes (<tt>0x01d0</tt>) || | ||
|- | |- | ||
| <tt>0x2155b8</tt> || Palettes || | | <tt>0x2155b8</tt> || Palettes || 157 bytes (<tt>0x9d</tt>) || | ||
|} | |} | ||
==="Nintendo" Logo=== | |||
=== | {| border=1 cellspacing=0 cellpadding=3 | ||
<tt> | ! Address !! Subentry !! Compressed length !! Decompressed length | ||
|- | |||
| <tt>0x215655</tt> || Tilemap Data || 73 bytes (<tt>0x49</tt>) || | |||
|- | |||
| <tt>0x21569e</tt> || Tile Character Data || 241 bytes (<tt>0xf1</tt>) || | |||
|- | |||
| <tt>0x21578f</tt> || Palettes || 68 bytes (<tt>0x44</tt>) || | |||
|} | |||
=== | ==Format== | ||
=== | ===Decompressed Format=== | ||
====Tilemap Data==== | |||
====Tile Character Data==== | |||
====Palettes==== | |||
{{stub}} | {{stub}} |
Revision as of 17:04, 26 May 2024
Logo Screen Graphics Data | |
Game | EarthBound |
Start Address | 0x2150C1 |
End Address | 0x2157D2 |
Total Length | 1810 bytes (0x0712) |
Back to the ROM map |
Compressed raw graphics data for the 3 game intro company logo screens.
Logos
"APE" Logo
Address | Subentry | Compressed length | Decompressed length |
---|---|---|---|
0x2150c1 | Tilemap Data | 105 bytes (0x69) | |
0x21512a | Tile Character Data | 518 bytes (0x0206) | |
0x215330 | Palettes | 68 bytes (0x44) |
"Halken" Logo
Address | Subentry | Compressed length | Decompressed length |
---|---|---|---|
0x215374 | Tilemap Data | 116 bytes (0x74) | |
0x2153e8 | Tile Character Data | 464 bytes (0x01d0) | |
0x2155b8 | Palettes | 157 bytes (0x9d) |
"Nintendo" Logo
Address | Subentry | Compressed length | Decompressed length |
---|---|---|---|
0x215655 | Tilemap Data | 73 bytes (0x49) | |
0x21569e | Tile Character Data | 241 bytes (0xf1) | |
0x21578f | Palettes | 68 bytes (0x44) |
Format
Decompressed Format
Tilemap Data
Tile Character Data
Palettes
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |