EarthBound/ROM map: Difference between revisions

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(→‎Primary Engine and Critical Data Bank: Locate UpdateSnesBackgroundMode routine)
(→‎Primary Engine and Critical Data Bank: Locate UpdateBg3VramLocations routine)
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* <tt>008905-0090D1 (000674)</tt> = '''''Unclassified Data'''''
* <tt>008905-0090D1 (000674)</tt> = '''''Unclassified Data'''''
* <tt>008F79-008F91 (000019)</tt> = Update SNES background mode routine
* <tt>008F79-008F91 (000019)</tt> = Update SNES background mode routine
* <tt>008F92-0090D1 (000140)</tt> = '''''Unclassified Data'''''
* <tt>008F92-00901B (00008a)</tt> = '''''Unclassified Data'''''
* <tt>00901C-00905B (000040)</tt> = Update SNES BG3 VRAM locations routine
* <tt>00905C-0090D1 (000076)</tt> = '''''Unclassified Data'''''
* <tt>0090D2-00918A (0000b9)</tt> = [[EarthBound:ASM:Memory And String Util Routines|Memory And String Util Routines]]
* <tt>0090D2-00918A (0000b9)</tt> = [[EarthBound:ASM:Memory And String Util Routines|Memory And String Util Routines]]
* <tt>00918B-009197 (00000d)</tt> = '''''Unclassified Data'''''
* <tt>00918B-009197 (00000d)</tt> = '''''Unclassified Data'''''

Revision as of 05:36, 12 May 2024

Chip tiny.png The following article is a ROM map for EarthBound.

Primary Engine and Critical Data Bank

Text Bank

Animation Bank

Map Bank

Battle Bank

Primary Data Groups Bank

Map Construction Primary Bank

Anti-Piracy Screens Bank

Map Construction Secondary Bank

Miscellaneous Graphics Bank

Map Construction Tertiary Bank

Secondary Engine and Critical Data Bank

Debug Menu Assembly Bank