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Secret of Mana (SNES)/ROM map: Difference between revisions
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=Stat related data= | =Stat related data= | ||
==Main Character== | ==Main Character==<br> | ||
Level 1 | <br>Level 1 | ||
Attribute | Address | <br>Attribute | Address | ||
Strength | 0x104013 | <br>Strength | 0x104013 | ||
Agility | 0x104014 | <br>Agility | 0x104014 | ||
Constitut.| 0x104015 | <br>Constitut.| 0x104015 | ||
Intellige.| 0x104016 | <br>Intellige.| 0x104016 | ||
Wisdom | 0x104017 | <br>Wisdom | 0x104017 | ||
Level 2 is $28 or 40 bytes ahead. | <br>Level 2 is $28 or 40 bytes ahead. | ||
The rest of the levels (to 99) probably follow the same pattern. | <br>The rest of the levels (to 99) probably follow the same pattern. | ||
=Map related data= | =Map related data= |
Revision as of 06:08, 26 October 2005
The following article is a ROM map for Secret of Mana (SNES).
These are file addresses for the unheadered ROM.
105116 - Enemy Movement and AI data (Each enemy entry ending with FF)
101DFA - Enemy Stats (First entry - Rabite)
D03A50 - Rabite Treasure Chest Drop percentage
D03A53 - Rabite Treasure Chest Item Dropped
D8FB9C - Item Prices in stores (First entry - Candy)
==Main Character==
Level 1
Attribute | Address
Strength | 0x104013
Agility | 0x104014
Constitut.| 0x104015
Intellige.| 0x104016
Wisdom | 0x104017
Level 2 is $28 or 40 bytes ahead.
The rest of the levels (to 99) probably follow the same pattern.
Potos Village
A933F - Music byte for Potos Village
A9340 - Fade out time for previous song and echo effect of currnet song
A9341 - Music volume related
A9342 - Unknown
A9343 - Event after music fades upon entering location
A9344 - Also an event byte upon entering location