Secret of Mana (SNES)/ROM map: Difference between revisions

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=Stat related data=
=Stat related data=
==Main Character==
==Main Character==<br>
Level 1
<br>Level 1
Attribute | Address
<br>Attribute | Address
Strength  | 0x104013
<br>Strength  | 0x104013
Agility  | 0x104014
<br>Agility  | 0x104014
Constitut.| 0x104015
<br>Constitut.| 0x104015
Intellige.| 0x104016
<br>Intellige.| 0x104016
Wisdom    | 0x104017
<br>Wisdom    | 0x104017
Level 2 is $28 or 40 bytes ahead.
<br>Level 2 is $28 or 40 bytes ahead.
The rest of the levels (to 99) probably follow the same pattern.
<br>The rest of the levels (to 99) probably follow the same pattern.
 


=Map related data=
=Map related data=

Revision as of 06:08, 26 October 2005

Chip tiny.png The following article is a ROM map for Secret of Mana (SNES).

These are file addresses for the unheadered ROM.

105116 - Enemy Movement and AI data (Each enemy entry ending with FF)
101DFA - Enemy Stats (First entry - Rabite)
D03A50 - Rabite Treasure Chest Drop percentage
D03A53 - Rabite Treasure Chest Item Dropped
D8FB9C - Item Prices in stores (First entry - Candy)

Stat related data

==Main Character==

Level 1
Attribute | Address
Strength | 0x104013
Agility | 0x104014
Constitut.| 0x104015
Intellige.| 0x104016
Wisdom | 0x104017
Level 2 is $28 or 40 bytes ahead.
The rest of the levels (to 99) probably follow the same pattern.

Map related data

Potos Village

A933F - Music byte for Potos Village
A9340 - Fade out time for previous song and echo effect of currnet song
A9341 - Music volume related
A9342 - Unknown
A9343 - Event after music fades upon entering location
A9344 - Also an event byte upon entering location