If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Dragon Quest I & II (SNES)/TBL: Difference between revisions
Jump to navigation
Jump to search
(Added vram images and japanese table) |
m (fixed $1000 to $a000) |
||
Line 304: | Line 304: | ||
The text table as seen in the RAM viewer of Mesen2. | The text table as seen in the RAM viewer of Mesen2. | ||
Represents <code>$ | Represents <code>$a000 - $acff</code> in VRAM. | ||
[[File:Dragon Quest I & II (SNES) - Text Table in RAM (JP, DQ1).png|none]] | [[File:Dragon Quest I & II (SNES) - Text Table in RAM (JP, DQ1).png|none]] | ||
Line 644: | Line 644: | ||
The text table as seen in the RAM viewer of Mesen2. | The text table as seen in the RAM viewer of Mesen2. | ||
Represents <code>$ | Represents <code>$a000 - $acff</code> in VRAM. | ||
[[File:Dragon Quest I & II (SNES) - Text Table in RAM (ENG, DQ1).png|none]] | [[File:Dragon Quest I & II (SNES) - Text Table in RAM (ENG, DQ1).png|none]] |
Latest revision as of 02:13, 5 April 2024
The following article is a Text Table for Dragon Quest I & II (SNES).
Japanese - Dragon Quest 1
[TODO: Finish/verify table grid]
The space (
) character is $00.
_0 | _1 | _2 | _3 | _4 | _5 | _6 | _7 | _8 | _9 | _a | _b | _c | _d | _e | _f | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0_ | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | H | M | P | G | あ | |
1_ | い | う | え | お | か | き | く | け | こ | さ | し | す | せ | そ | た | ち |
2_ | つ | て | と | な | に | ぬ | ね | の | は | ひ | ふ | へ | ほ | ま | み | む |
3_ | め | も | や | ゆ | よ | ら | り | る | れ | ろ | わ | を | ん | っ | ゃ | ゅ |
4_ | ょ | ア | イ | ウ | エ | オ | カ | キ | ク | ケ | コ | サ | シ | ス | セ | ソ |
5_ | タ | チ | ツ | テ | ト | ナ | ニ | ヌ | ネ | ノ | ハ | ヒ | フ | ヘ | ホ | マ |
6_ | ミ | ム | メ | モ | ヤ | ユ | ヨ | ラ | リ | ル | レ | ロ | ワ | ヲ | ン | ッ |
7_ | ャ | ュ | ョ | ァ | ィ | ェ | ォ | - | ? | ! | ▼ | ▶ | ???? | |||
8_ | / | : | — | ✱ | . | 「 | … | |||||||||
9_ | ||||||||||||||||
a_ | ||||||||||||||||
b_ | A | B | C | D | E | F | G | H | I | J | K | L | M | |||
c_ | N | O | P | |||||||||||||
d_ | ||||||||||||||||
e_ | ||||||||||||||||
f_ |
As seen in RAM
The text table as seen in the RAM viewer of Mesen2.
Represents $a000 - $acff
in VRAM.
TBL File
[TODO: Add file download]
00= 01=0 02=1 03=2 04=3 05=4 06=5 07=6 08=7 09=8 0a=9 0b=H 0c=M 0d=P 0e=G 0f=あ 10=い 11=う 12=え 13=お 14=か 15=き 16=く 17=け 18=こ 19=さ 1a=し 1b=す 1c=せ 1d=そ 1e=た 1f=ち 20=つ 21=て 22=と 23=な 24=に 25=ぬ 26=ね 27=の 28=は 29=ひ 2a=ふ 2b=へ 2c=ほ 2d=ま 2e=み 2f=む 30=め 31=も 32=や 33=ゆ 34=よ 35=ら 36=り 37=る 38=れ 39=ろ 3a=わ 3b=を 3c=ん 3d=っ 3e=ゃ 3f=ゅ 40=ょ 41=ア 42=イ 43=ウ 44=エ 45=オ 46=カ 47=キ 48=ク 49=ケ 4a=コ 4b=サ 4c=シ 4d=ス 4e=セ 4f=ソ 50=タ 51=チ 52=ツ 53=テ 54=ト 55=ナ 56=ニ 57=ヌ 58=ネ 59=ノ 5a=ハ 5b=ヒ 5c=フ 5d=ヘ 5e=ホ 5f=マ 60=ミ 61=ム 62=メ 63=モ 64=ヤ 65=ユ 66=ヨ 67=ラ 68=リ 69=ル 6a=レ 6b=ロ 6c=ワ 6d=ヲ 6e=ン 6f=ッ 70=ャ 71=ュ 72=ョ 73=ァ 74=ィ 75=ェ 76=ォ 77=- 78=? 79=! 7a=▼ 7b=▶ 7c= 7d= 7e=???? 7f= 80= 81=/ 82= 83= 84=: 85= 86= 87=— 88=✱ 89= 8a=. 8b=「 8c=… 8d= 8e= 8f= 90= 91= 92= 93= 94= 95= 96= 97= 98= 99= 9a= 9b= 9c= 9d= 9e= 9f= a0= a1= a2= a3= a4= a5= a6= a7= a8= a9= aa= ab= ac= ad= ae= af= b0= b1= b2= b3=A b4=B b5=C b6=D b7=E b8=F b9=G ba=H bb=I bc=J bd=K be=L bf=M c0=N c1=O c2=P c3= c4= c5= c6= c7= c8= c9= ca= cb= cc= cd= ce= cf= d0= d1= d2= d3= d4= d5= d6= d7= d8= d9= da= db= dc= dd= de= df= e0= e1= e2= e3= e4= e5= e6= e7= e8= e9= ea= eb= ec= ed= ee= ef= f0= f1= f2= f3= f4= f5= f6= f7= f8= f9= fa= fb= fc= fd= fe= ff=
Control Codes
[TODO: Add control codes]
RPGOne English Translation
This table is based on the RPGOne English translation.
The space (
) character is $00.
[TODO: Verify table grid]
_0 | _1 | _2 | _3 | _4 | _5 | _6 | _7 | _8 | _9 | _a | _b | _c | _d | _e | _f | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0_ | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | ||||||
1_ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P |
2_ | Q | R | S | T | U | V | W | X | Y | Z | ||||||
3_ | a | b | c | d | e | f | g | h | i | j | k | l | m | n | o | p |
4_ | q | r | s | t | u | v | w | x | y | z | ||||||
5_ | . | , | : | ; | ' | “ | ” | ! | ? | [ | ] | ( | ) | - | ✱ |
As seen in RAM
The text table as seen in the RAM viewer of Mesen2.
Represents $a000 - $acff
in VRAM.
TBL File
[TODO: Add file download]
00= 01=0 02=1 03=2 04=3 05=4 06=5 07=6 08=7 09=8 0A=9 10=A 11=B 12=C 13=D 14=E 15=F 16=G 17=H 18=I 19=J 1A=K 1B=L 1C=M 1D=N 1E=O 1F=P 20=Q 21=R 22=S 23=T 24=U 25=V 26=W 27=X 28=Y 29=Z 30=a 31=b 32=c 33=d 34=e 35=f 36=g 37=h 38=i 39=j 3A=k 3B=l 3C=m 3D=n 3E=o 3F=p 40=q 41=r 42=s 43=t 44=u 45=v 46=w 47=x 48=y 49=z 50=. 51=, 52=: 53=; 55=' 56=“ 57=” 58=! 59=? 5A=[ 5B=] 5C=( 5D=) 5E=- 5F=*
Control Codes
[TODO: Add control codes]
Internal Data for Dragon Quest I & II (SNES)
| |
---|---|