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The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Back to the Future (NES): Difference between revisions
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(→top: replaced: {{x}} → x (2)) |
(→top: replaced: kB → KiB (2)) |
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Line 12: | Line 12: | ||
|mapperno = 3 | |mapperno = 3 | ||
|mappername = CNROM | |mappername = CNROM | ||
|prgrom = 2 x | |prgrom = 2 x 16 KiB | ||
|chrrom = 4 x | |chrrom = 4 x 8 KiB | ||
|mirroring = Horizontal | |mirroring = Horizontal | ||
|4screen = No | |4screen = No |
Revision as of 18:16, 28 January 2024
Back to the Future |
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Developer: Beam Software RAM map |
Back to the Future | |
Mapper No. | 3 |
Mapper Name | CNROM |
PRG-ROM Pages | 2 x 16 KiB |
CHR-ROM Pages | 4 x 8 KiB |
Mirroring | Horizontal |
4-Screen Mirroring | No |
SRAM Enabled | No |
Sub-pages
RAM map |
Utilities
- None known.
Hacks
Translations
- None known.
Miscellaneous
- No miscellaneous yet.
Known Dumps
- Back to the Future (U) [!]
External links
Categories:
- Pages missing developer references
- Games developed by Beam Software
- Pages missing publisher references
- Games published by LJN
- NES games
- Pages missing date references
- Games released in 1989
- Games released in September
- NES games using mapper number 3
- NES games using the CNROM mapper
- NES games with 2 x 16 KiB PRG-ROM pages
- NES games with 4 x 8 KiB CHR-ROM pages
- NES games with horizontal mirroring
- NES games with 4-screen mirroring disabled
- NES games with no SRAM enabled