Final Fantasy VI: Difference between revisions

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-EventDump extraction/insertion utility, a DOS script modifier.<br/>
-EventDump extraction/insertion utility, a DOS script modifier.<br/>
-FF3h, an advanced SRAM editor.<br/>
-FF3h, an advanced SRAM editor.<br/>
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==Hacks==
==Hacks==

Revision as of 18:34, 25 October 2005

Utilities

Lord J has released the most advanced Final Fantasy III editor, known as FF3usME.

FF3usME can edit:
-Single monster in every aspect (names, stats/effects, sprites, attack scripts...).
-Single items specs and morph items packs.
-Colloseum betting system.
-Monster Formations in every aspect.
-Characters starting stats and growth specs.
-Magic spells (names and every stats/effects).
-Graphic palettes.

In addition to FF3usME, Lord J has released
-FF3usSpriteEd, an advanced character Sprite editor.
-EventDump extraction/insertion utility, a DOS script modifier.
-FF3h, an advanced SRAM editor.

Hacks

  • RPGOne -- has retranslated the game from the original Japanese. Their translation is "much more faithful to the original Japanese game with regards to the translation, the extras, and the graphics." Additionaly, they provide optional patch fixes for glitches overlooked in the original release.

Miscellaneous

This game was released in the United States as Final Fantasy III.
In addition to the version 1.0, there is a version 1.1 of the US release.
Version 1.1 might contain some fixes for the countless bugs of the version 1.0

External Links

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?