If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
NBA Jam Tournament Edition (SNES)/RAM map: Difference between revisions
Jump to navigation
Jump to search
m (Xkeeper moved page NBA Jam Tournament Edition:RAM map to NBA Jam Tournament Edition/RAM map: normalize subpages and titles) |
|||
Line 45: | Line 45: | ||
|0x000CE1 || unsigned 1 byte || Ball possession 0 = Free ball 1,2,3,4=Player 1,2,3,4 | |0x000CE1 || unsigned 1 byte || Ball possession 0 = Free ball 1,2,3,4=Player 1,2,3,4 | ||
|- | |- | ||
{{Internal Data}} |
Revision as of 14:32, 24 January 2024
The following article is a RAM map for NBA Jam Tournament Edition (SNES).
b = byte, w = word (two bytes)
Extended roster
$16DF (w) / $16E1 (w) - Extended roster players available [team 1 / team 2]
- $FFFF - not enabled
- $7FFF - enabled
$16EB (w) / $16ED (w) - Extended roster flashing sign display time [team 1 / team 2]
- $0000 - not shown
- $0056 - about 86 (decimal) frames
Code input values
$16FD (w) - Titlescreen correct input amount counter
$16FF (w) - Titlescreen code status
- $0000 - not enabled
- $0001 - enabled
$1E28 (w) - Studmuffin code status
- $0000 - not enabled
- $0001 - enabled
Game settings contributed by user Charcoal
RAM | Data Type | Information |
---|---|---|
0x001746 | unsigned 1 byte | Home Score |
0x001748 | unsigned 1 byte | Away Score |
0x00071E | signed 2 bytes | Player 1 X position: -255(left) to 265(right) |
0x000726 | unsigned 1 byte | Player 1 Y position: 16(top) to 238(left) |
0x000CE1 | unsigned 1 byte | Ball possession 0 = Free ball 1,2,3,4=Player 1,2,3,4 |
Internal Data for NBA Jam Tournament Edition (SNES)
| |
---|---|