EarthBound/PSI Abilities Table: Difference between revisions

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}}The PSI Abilities Table stores data for PSI spells, specifically the levels for when they are learned, which Greek letters are used, menu positioning, and so on.
}}The PSI Abilities Table stores data for PSI spells, specifically the levels for when they are learned, which Greek letters are used, menu positioning, and so on.
{{clear}}
{{clear}}
Format:
=Format=
  [AA BB CC DD EE EE FF GG HH II JJ KK KK KK KK]
  [AA BB CC DD EE EE FF GG HH II JJ KK KK KK KK]



Revision as of 20:20, 20 September 2005

PSI Abilities Table
Game [[EarthBound]]
Start Address 0x158C50
End Address 0x158F6A
# of Entries 53
Entry Length 15
Total Length 795 bytes (0x31B)
Back to the [[EarthBound/{{{loc}}} map|{{{loc}}} map]]

The PSI Abilities Table stores data for PSI spells, specifically the levels for when they are learned, which Greek letters are used, menu positioning, and so on.

Format

[AA BB CC DD EE EE FF GG HH II JJ KK KK KK KK]

[AA] – PSI name. Uses the PK Hack PSI Listing, without the Greek letter strength designation.

[BB] – The Greek letter used by the PSI spell.

  • 01 - α (alpha).
  • 02 - β (beta).
  • 03 - γ (gamma).
  • 04 - Σ (sigma).
  • 05 - Ω (omega).

[CC] – Type of PSI spell.

  • 01 - Offense.
  • 02 - Recover.
  • 04 - Assist.
  • 08 - Other.

[DD] – Whom the PSI is targeted at.

[EE EE]Effect that the PSI uses.

[FF] – Level at which Ness learns this PSI spell.

[GG] – Level at which Paula learns this PSI spell.

[HH] – Level at which Poo learns this PSI spell.

[II] – Position to the right of the name where the Greek letter is placed (in the PSI selection menus).

  • 09 - First position (typically α (alpha)).
  • 0B - Second position (typically β (beta)).
  • 0D - Third position (typically γ (gamma)).
  • 0F - Fourth position (typically Ω (omega)).

[JJ] – Lines from the top of the PSI selection box to draw the name from, vertically.

  • 01 - First line.
  • 02 - Second line.
  • 03 - Third line, and so forth.

[KK KK KK KK]Pointer to the PSI description text. Uses the standard 4-byte reversed SNES pointer format.