Ghostbusters II (NES)/RAM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
m (Xkeeper moved page Ghostbusters II:RAM map to Ghostbusters II/RAM map: normalize subpages and titles)
Line 20: Line 20:
|0X053B || Lives ||
|0X053B || Lives ||
|-
|-
{{Internal Data}}

Revision as of 14:31, 24 January 2024

Chip tiny.png The following article is a RAM map for Ghostbusters II (NES).

RAM Function Details
0X0008, 0X0320, 0X0321, 0X0322 Button 01: Right, 02:Left, 04: Down, 08: Up, 10: Start, 20: Select, 40: B, 80: A
0X0011 Pointers
0X0018 Option Menu 00: 1 PLAYER

01: 2 PLAYERS

0X0300-0X031F Color palette
0X0320 Button 01: Right, 02:Left, 04: Down, 08: Up, 10: Start, 20: Select, 40: B, 80: A
0X0321 Button 01: Right, 02:Left, 04: Down, 08: Up, 10: Start, 20: Select, 40: B, 80: A
0X0322 Button 01: Right, 02:Left, 04: Down, 08: Up, 10: Start, 20: Select, 40: B, 80: A
0X053B Lives