EarthBound/ROM map: Difference between revisions

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(→‎Primary Engine and Critical Data Bank: Locate Copy Current Palettes Routine)
(→‎Primary Engine and Critical Data Bank: Locate Load Map Tileset/Palette routine)
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* <tt>00082A-000977 (00014e)</tt> = '''''Unclassified Data'''''
* <tt>00082A-000977 (00014e)</tt> = '''''Unclassified Data'''''
* <tt>000978-000AC2 (00014b)</tt> = [[EarthBound:ASM:Palette_Routines#$C00778|Map Palette Load Routines]]
* <tt>000978-000AC2 (00014b)</tt> = [[EarthBound:ASM:Palette_Routines#$C00778|Map Palette Load Routines]]
* <tt>000AC3-007E03 (007341)</tt> = '''''Unclassified ASM'''''
* <tt>000AC3-000CA0 (0001de)</tt> = [[EarthBound:ASM:Load_Map_Tileset_Palette_Routine|Load Map Tileset/Palette Routine]]
* <tt>000CA1-007E03 (007163)</tt> = '''''Unclassified ASM'''''
* <tt>007E04-0081FF (0003fb)</tt> = '''''Flyover Data and Various GUI Including Text Windows'''''
* <tt>007E04-0081FF (0003fb)</tt> = '''''Flyover Data and Various GUI Including Text Windows'''''
* <tt>008200-00836F (000170)</tt> = '''Important ASM (EDIT AT OWN RISK)'''
* <tt>008200-00836F (000170)</tt> = '''Important ASM (EDIT AT OWN RISK)'''

Revision as of 01:50, 17 August 2023

Chip tiny.png The following article is a ROM map for EarthBound.

Primary Engine and Critical Data Bank

Text Bank

Animation Bank

Map Bank

Battle Bank

Primary Data Groups Bank

Map Construction Primary Bank

Anti-Piracy Screens Bank

Map Construction Secondary Bank

Miscellaneous Graphics Bank

Map Construction Tertiary Bank

Secondary Engine and Critical Data Bank

Debug Menu Assembly Bank