EarthBound/ROM map: Difference between revisions

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(→‎Primary Engine and Critical Data Bank: Locate sprite palette adjustment routines)
(→‎Primary Engine and Critical Data Bank: Locate map palette load routines)
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* <tt>00055B-000590 (000036)</tt> = '''''Unclassified Data'''''
* <tt>00055B-000590 (000036)</tt> = '''''Unclassified Data'''''
* <tt>000591-000829 (000299)</tt> = [[EarthBound:ASM:Palette_Routines#$C00391|Sprite Palette Adjustment Routines]]
* <tt>000591-000829 (000299)</tt> = [[EarthBound:ASM:Palette_Routines#$C00391|Sprite Palette Adjustment Routines]]
* <tt>00082A-007E03 (0075da)</tt> = '''''Unclassified ASM'''''
* <tt>00082A-000977 (00014e)</tt> = '''''Unclassified Data'''''
* <tt>000978-000AC2 (00014b)</tt> = [[EarthBound:ASM:Palette_Routines#$C00778|Map Palette Load Routines]]
* <tt>000AC3-007E03 (007341)</tt> = '''''Unclassified ASM'''''
* <tt>007E04-0081FF (0003fb)</tt> = '''''Flyover Data and Various GUI Including Text Windows'''''
* <tt>007E04-0081FF (0003fb)</tt> = '''''Flyover Data and Various GUI Including Text Windows'''''
* <tt>008200-00836F (000170)</tt> = '''Important ASM (EDIT AT OWN RISK)'''
* <tt>008200-00836F (000170)</tt> = '''Important ASM (EDIT AT OWN RISK)'''

Revision as of 20:21, 17 July 2023

Chip tiny.png The following article is a ROM map for EarthBound.

Primary Engine and Critical Data Bank

Text Bank

Animation Bank

Map Bank

Battle Bank

Primary Data Groups Bank

Map Construction Primary Bank

Anti-Piracy Screens Bank

Map Construction Secondary Bank

Miscellaneous Graphics Bank

Map Construction Tertiary Bank

Secondary Engine and Critical Data Bank

Debug Menu Assembly Bank