Shadowgate (NES)/RAM map: Difference between revisions

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(Created page with "{{rammap|game=Shadowgate}} ==General== <pre> Controller bits Player 1: $F5/$10 Player 2? $F6/$11 $AB - Cursor X Axis $AC - Cursor Y Axis $76 = Cursor X (Copied here) $77 =...")
 
m (Xkeeper moved page Shadowgate:RAM map to Shadowgate/RAM map: normalize subpages and titles)
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Revision as of 02:42, 24 January 2024

Chip tiny.png The following article is a RAM map for Shadowgate (NES).

General

Controller bits
Player 1: $F5/$10
Player 2? $F6/$11

$AB - Cursor X Axis
$AC - Cursor Y Axis

$76 = Cursor X (Copied here)
$77 = Cursor Y (Copied here)

$AD = Cursor Selection
    $74 - LOOK
    $78 - OPEN
    $7C - USE
    $80 - LEAVE
    $84 - TAKE
    $88 - CLOSE
    $8C - HIT
    $90 - SPEAK

$AF - Item being pointed at

$B2/$B5 - Selected Command
    00. LOOK
    01. OPEN
    02. USE
    03. LEAVE
    04. TAKE
    05. CLOSE
    06. HIT
    07. SPEAK
    08. MOVE

$E5 - Screen ID
    $12 - Title
    $11 - Load
    $13 - Save

$500 - Current Room
$512 - Previous Room

$630-$6FF = Text Buffer